Player Matchup

Poseidon
Poseidon
AaronWT33
Poseidon
Level 37
God Stats
1W - 5L
1,362 SR
Queue Stats
21W - 21L
1,461 Elo+
Solo
Neith
Neith
Leviatan0209
Neith
Level 78
God Stats
17W - 19L
1,402 SR
Queue Stats
145W - 142L
1,425 Elo+
Solo
Bacchus
Bacchus
lLolex zZ
Bacchus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 41L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nekobby3
Ah Muzen Cab
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,671 Elo+
Solo
Horus
Horus
tiago_tyr
Horus
Level 109
God Stats
2W - 3L
1,529 SR
Queue Stats
220W - 210L
1,492 Elo+
Solo
Team Averages
Level 93
1,459 SR
1,485 Elo+

VS

Team Averages
Level 81
1,601 SR
1,456 Elo+
Heimdallr
Heimdallr
Akumufox
Heimdallr
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 69L
1,344 Elo+
Solo
Thanatos
Thanatos
EvDog123
Thanatos
Level 67
God Stats
3W - 1L
1,735 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GhostRunner242
Kumbhakarna
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 109L
1,431 Elo+
Solo
King Arthur
King Arthur
QueensFreya
King Arthur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,445 Elo+
Party 1
Scylla
Scylla
jumper17
Scylla
Level 102
God Stats
1W - 2L
1,770 SR
Queue Stats
74W - 60L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AaronWT33
Poseidon
15
4 / 6 / 3
9,527
476
6,938
14,055
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
8 / 6 / 3
9,260
463
12,633
16,636
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
lLolex zZ
Bacchus
12
1 / 6 / 11
8,699
435
8,373
17,359
19,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
nekobby3
Ah Muzen Cab
14
1 / 5 / 6
8,516
426
2,316
12,341
3,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
tiago_tyr
Horus
15
1 / 3 / 1
9,502
475
10,222
17,633
19,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Akumufox
Heimdallr
14
4 / 6 / 9
9,074
454
14,189
14,889
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
EvDog123
Thanatos
16
9 / 3 / 9
10,726
536
12,913
14,092
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
GhostRunner242
Kumbhakarna
12
1 / 5 / 5
8,072
404
5,790
14,082
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
QueensFreya
King Arthur
14
0 / 1 / 7
8,886
444
7,442
13,856
11,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
jumper17
Scylla
19
12 / 1 / 4
11,865
593
17,439
11,326
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
15
Kills
26
26
Deaths
16
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AaronWT33
Poseidon
4
6
3
0.92
W
Heimdallr
Akumufox
Heimdallr
4
6
9
1.42
W
Thanatos
EvDog123
Thanatos
9
3
9
4.5
W
Kumbhakarna
GhostRunner242
Kumbhakarna
1
5
5
0.7
L
8
6
3
1.58
W
King Arthur
QueensFreya
King Arthur
0
1
7
3.5
W
Scylla
jumper17
Scylla
12
1
4
14
L
Bacchus
lLolex zZ
Bacchus
1
6
11
1.08
L
Ah Muzen Cab
nekobby3
Ah Muzen Cab
1
5
6
0.8
L
Horus
tiago_tyr
Horus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,482
Damage
57,773
78,024
Taken
68,245
54,387
Mitigated
31,645
18,131
Healing
20,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AaronWT33
Poseidon
6,938
1,193
0
1,002
14,055
6,015
209
6,506
7,065
63,487
180
W
Heimdallr
Akumufox
Heimdallr
14,189
5,839
436
4,000
14,889
5,094
0
4,704
10,185
0
46,312
W
Thanatos
EvDog123
Thanatos
12,913
2,603
0
9,501
14,092
4,882
304
2,269
11,823
0
46,140
W
Kumbhakarna
GhostRunner242
Kumbhakarna
5,790
1,015
0
3,942
14,082
5,628
341
4,649
9,433
32,490
563
L
12,633
5,546
0
4,428
16,636
5,622
791
2,207
14,389
0
59,662
W
King Arthur
QueensFreya
King Arthur
7,442
1,043
0
1,250
13,856
11,912
103
1,774
12,082
891
44,751
W
Scylla
jumper17
Scylla
17,439
1,948
0
1,518
11,326
4,129
516
2,927
8,399
103,902
2,551
L
Bacchus
lLolex zZ
Bacchus
8,373
1,595
470
4,267
17,359
19,075
0
5,884
11,222
28,818
0
L
Ah Muzen Cab
nekobby3
Ah Muzen Cab
2,316
801
305
1,251
12,341
3,754
412
3,460
8,711
0
47,100
L
Horus
tiago_tyr
Horus
10,222
3,562
179
6,229
17,633
19,921
0
4,098
13,365
614
64,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,504
Gold Earned
48,623
395
Minions Killed
457
0
Camps Cleared
0
1,847,126
Distance Traveled
1,755,756
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,527
476
118
6
0
365,741
2
W
Heimdallr
9,074
454
74
4
0
337,180
1
W
Thanatos
10,726
536
58
3
0
407,120
0
W
Kumbhakarna
8,072
404
59
3
0
234,240
2
L
Neith
9,260
463
66
3
0
358,105
0
W
King Arthur
8,886
444
84
4
0
365,995
0
W
Scylla
11,865
593
182
9
0
411,221
0
L
Bacchus
8,699
435
34
2
0
393,378
0
L
Ah Muzen Cab
8,516
426
78
4
0
374,933
0
L
Horus
9,502
475
99
5
0
354,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role