Player Matchup

Sylvanus
Sylvanus
ArticGhost51303
Sylvanus
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,397 Elo+
Solo
Chiron
Chiron
BIENSWORTH
Chiron
Level 68
God Stats
2W - 1L
1,771 SR
Queue Stats
10W - 11L
1,429 Elo+
Solo
Anubis
Anubis
Hammerboi32
Anubis
Level 67
God Stats
24W - 15L
1,654 SR
Queue Stats
120W - 131L
1,487 Elo+
Solo
King Arthur
King Arthur
TMasked
King Arthur
Level 87
God Stats
15W - 19L
1,451 SR
Queue Stats
408W - 397L
1,497 Elo+
Solo
Amaterasu
Amaterasu
lil_shtt323
Amaterasu
Level 120
God Stats
21W - 24L
1,492 SR
Queue Stats
139W - 142L
1,416 Elo+
Solo
Team Averages
Level 81
1,574 SR
1,445 Elo+

VS

Team Averages
Level 116
1,452 SR
1,485 Elo+
Lancelot
Lancelot
Mittens ijn
Lancelot
Level 140
God Stats
9W - 4L
1,217 SR
Queue Stats
47W - 49L
1,502 Elo+
Party 1
Ymir
Ymir
Urkozamanjezor
Ymir
Level 87
God Stats
86W - 81L
1,491 SR
Queue Stats
180W - 162L
1,455 Elo+
Solo
Ra
Ra
XxghostblusterX
Ra
Level 159
God Stats
13W - 11L
1,549 SR
Queue Stats
117W - 124L
1,496 Elo+
Party 1
Osiris
Osiris
headhunterz86
Osiris
Level 111
God Stats
10W - 12L
1,520 SR
Queue Stats
26W - 33L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
sgtcaimo
Danzaburou
Level 85
God Stats
158W - 160L
1,482 SR
Queue Stats
658W - 670L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 4 / 3
7,101
546
5,539
11,505
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
BIENSWORTH
Chiron
12
4 / 2 / 0
6,979
537
8,188
7,392
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
2 / 4 / 1
7,112
547
4,404
6,576
2,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
TMasked
King Arthur
11
1 / 5 / 5
6,454
496
5,857
12,455
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
lil_shtt323
Amaterasu
13
2 / 4 / 0
7,280
560
8,156
16,292
10,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Mittens ijn
Lancelot
13
6 / 1 / 4
7,769
598
5,957
8,851
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 4 / 5
7,005
539
6,417
10,658
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 2 / 3
8,636
664
7,380
7,577
3,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 2
7,648
588
11,956
15,229
15,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
sgtcaimo
Danzaburou
12
3 / 2 / 3
7,061
543
4,523
8,805
2,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
11
Kills
19
19
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
4
3
0.88
L
Chiron
BIENSWORTH
Chiron
4
2
0
2
L
Anubis
2
4
1
0.63
W
Lancelot
Mittens ijn
Lancelot
6
1
4
8
L
King Arthur
TMasked
King Arthur
1
5
5
0.7
W
3
4
5
1.38
W
4
2
3
2.75
W
3
2
2
2
L
Amaterasu
lil_shtt323
Amaterasu
2
4
0
0.5
W
Danzaburou
sgtcaimo
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,144
Damage
36,233
54,220
Taken
51,120
30,319
Mitigated
29,797
16,387
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,539
1,699
546
3,737
11,505
5,818
36
2,867
8,638
44,654
15,891
L
Chiron
BIENSWORTH
Chiron
8,188
1,789
242
1,831
7,392
2,590
0
907
6,473
0
46,572
L
Anubis
4,404
0
0
1,984
6,576
2,665
0
2,717
3,859
43,873
1,046
W
Lancelot
Mittens ijn
Lancelot
5,957
1,139
0
2,148
8,851
2,985
0
2,607
6,181
0
47,489
L
King Arthur
TMasked
King Arthur
5,857
518
0
729
12,455
8,863
0
6,381
6,074
0
25,431
W
6,417
962
0
1,000
10,658
4,719
395
1,415
8,920
29,918
406
W
7,380
660
900
3,250
7,577
3,589
241
3,471
3,996
67,825
1,711
W
11,956
5,282
0
4,678
15,229
15,796
0
2,167
13,062
0
47,508
L
Amaterasu
lil_shtt323
Amaterasu
8,156
4,448
0
7,318
16,292
10,383
0
440
15,852
0
45,051
W
Danzaburou
sgtcaimo
Danzaburou
4,523
1,489
0
4,515
8,805
2,708
351
0
8,704
0
37,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,926
Gold Earned
38,119
369
Minions Killed
370
0
Camps Cleared
0
1,169,521
Distance Traveled
1,323,504
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,101
546
92
7
0
258,594
0
L
Chiron
6,979
537
74
6
0
239,057
1
L
Anubis
7,112
547
98
8
0
165,798
0
W
Lancelot
7,769
598
75
6
0
335,857
0
L
King Arthur
6,454
496
28
2
0
254,489
2
W
Ymir
7,005
539
38
3
0
222,569
0
W
Ra
8,636
664
131
10
0
253,559
2
W
Osiris
7,648
588
69
5
0
241,732
6
L
Amaterasu
7,280
560
77
6
0
251,583
0
W
Danzaburou
7,061
543
57
4
0
269,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role