Player Matchup

Nu Wa
Nu Wa
ABRUJO
Nu Wa
Level 208
God Stats
15W - 9L
1,658 SR
Queue Stats
145W - 131L
1,557 Elo+
Party 2
Nemesis
Nemesis
MileAmanda
Nemesis
Level 156
God Stats
1W - 1L
1,124 SR
Queue Stats
99W - 107L
1,470 Elo+
Party 2
Khepri
Khepri
PALUTEN5511
Khepri
Level 125
God Stats
11W - 4L
1,606 SR
Queue Stats
127W - 113L
1,536 Elo+
Party 2
Artemis
Artemis
SecludedRPGer
Artemis
Level 107
God Stats
1W - 0L
1,269 SR
Queue Stats
18W - 21L
1,441 Elo+
Solo
Chang'e
Chang'e
XII DR3MERSx
Chang'e
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 63L
1,294 Elo+
Solo
Team Averages
Level 136
1,431 SR
1,460 Elo+

VS

Team Averages
Level 103
1,576 SR
1,480 Elo+
Cupid
Cupid
BanishedYeti
Cupid
Level 126
God Stats
20W - 16L
1,545 SR
Queue Stats
444W - 404L
1,490 Elo+
Party 1
Thoth
Thoth
Discloxur
Thoth
Level 60
God Stats
7W - 14L
1,399 SR
Queue Stats
171W - 174L
1,515 Elo+
Party 1
Anubis
Anubis
GodOfSell
Anubis
Level 72
God Stats
32W - 19L
1,609 SR
Queue Stats
209W - 196L
1,488 Elo+
Party 1
Loki
Loki
StaysBlazed420
Loki
Level 146
God Stats
9W - 7L
1,600 SR
Queue Stats
174W - 166L
1,465 Elo+
Solo
Horus
Horus
splashy_kazoo92
Horus
Level 109
God Stats
16W - 17L
1,730 SR
Queue Stats
603W - 608L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ABRUJO
Nu Wa
8
2 / 0 / 1
4,459
892
1,658
1,843
361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nemesis
MileAmanda
Nemesis
6
1 / 0 / 1
3,406
681
701
2,917
586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
6
0 / 0 / 2
3,336
667
991
3,299
1,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
6
2 / 0 / 0
3,539
708
901
2,317
454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
XII DR3MERSx
Chang'e
6
0 / 2 / 1
3,408
682
534
3,067
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,396
679
1,311
2,435
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Discloxur
Thoth
6
1 / 0 / 0
3,446
689
2,505
1,825
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
GodOfSell
Anubis
5
0 / 2 / 0
2,977
595
1,605
2,295
752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
1 / 3 / 0
3,372
674
1,434
4,097
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
938
188
0
92
25

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ABRUJO
Nu Wa
2
0
1
2.5
L
0
0
0
0
L
Thoth
Discloxur
Thoth
1
0
0
1
L
Anubis
GodOfSell
Anubis
0
2
0
0
W
Nemesis
MileAmanda
Nemesis
1
0
1
1.5
W
Khepri
0
0
2
1
W
Artemis
2
0
0
2
L
1
3
0
0.33
W
Chang'e
XII DR3MERSx
Chang'e
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,785
Damage
6,855
13,443
Taken
10,744
3,538
Mitigated
2,651
6,180
Healing
4,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ABRUJO
Nu Wa
1,658
143
0
1,369
1,843
361
280
0
1,843
24,791
0
L
1,311
713
0
1,275
2,435
549
0
633
1,802
0
14,323
L
Thoth
Discloxur
Thoth
2,505
37
0
899
1,825
382
0
328
1,497
11,438
0
L
Anubis
GodOfSell
Anubis
1,605
264
0
433
2,295
752
0
542
1,753
13,619
0
W
Nemesis
MileAmanda
Nemesis
701
391
0
1,434
2,917
586
0
0
2,917
0
15,451
W
Khepri
991
0
0
1,057
3,299
1,498
0
1,009
2,250
7,999
0
W
Artemis
901
285
0
1,059
2,317
454
0
787
1,490
0
12,980
L
1,434
259
0
1,493
4,097
943
0
1,588
2,509
0
12,538
W
Chang'e
XII DR3MERSx
Chang'e
534
42
120
1,141
3,067
639
0
1,900
833
12,703
0
L
0
0
0
0
92
25
0
92
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,148
Gold Earned
14,129
134
Minions Killed
107
0
Camps Cleared
0
503,179
Distance Traveled
396,633
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,459
892
50
10
0
84,376
0
L
Cupid
3,396
679
31
6
0
83,892
0
L
Thoth
3,446
689
28
6
0
113,340
1
L
Anubis
2,977
595
21
4
0
93,646
0
W
Nemesis
3,406
681
31
6
0
119,316
2
W
Khepri
3,336
667
19
4
0
112,732
0
W
Artemis
3,539
708
16
3
0
86,750
0
L
Loki
3,372
674
27
5
0
105,755
1
W
Chang'e
3,408
682
18
4
0
100,005
0
L
Horus
938
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role