Player Matchup

Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AaronWT33
Bacchus
Level 37
God Stats
3W - 0L
1,739 SR
Queue Stats
21W - 21L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
iUnkn0wnnn
Erlang Shen
Level 67
God Stats
34W - 31L
1,542 SR
Queue Stats
416W - 422L
1,426 Elo+
Solo
Neith
Neith
k3VfOu25
Neith
Level 142
God Stats
1W - 4L
1,701 SR
Queue Stats
9W - 13L
1,399 Elo+
Solo
Team Averages
Level 110
1,596 SR
1,450 Elo+

VS

Team Averages
Level 71
1,631 SR
1,483 Elo+
Eset
Eset
EvDog123
Eset
Level 67
God Stats
2W - 3L
1,574 SR
Queue Stats
13W - 14L
1,503 Elo+
Party 1
Izanami
Izanami
Leviatan0209
Izanami
Level 77
God Stats
2W - 4L
1,862 SR
Queue Stats
145W - 142L
1,450 Elo+
Solo
Yemoja
Yemoja
QueensFreya
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,443 Elo+
Party 1
Loki
Loki
Zeyroxs
Loki
Level 62
God Stats
5W - 4L
1,465 SR
Queue Stats
107W - 117L
1,457 Elo+
Solo
Guan Yu
Guan Yu
jumper17
Guan Yu
Level 102
God Stats
2W - 1L
1,755 SR
Queue Stats
74W - 60L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 3 / 3
6,752
614
4,430
8,030
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
11
6 / 1 / 2
6,578
598
4,743
4,343
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
AaronWT33
Bacchus
11
1 / 0 / 7
6,270
570
4,602
8,137
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
iUnkn0wnnn
Erlang Shen
12
5 / 1 / 2
6,948
632
5,537
9,803
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
k3VfOu25
Neith
10
4 / 0 / 2
6,204
564
6,957
4,619
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
2 / 4 / 0
6,345
577
3,721
5,818
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Leviatan0209
Izanami
8
0 / 5 / 0
4,597
418
3,557
9,053
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
0 / 1 / 1
5,142
467
2,435
7,628
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Zeyroxs
Loki
10
2 / 6 / 1
5,651
514
3,205
10,161
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
jumper17
Guan Yu
11
1 / 1 / 2
6,325
575
5,286
7,569
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
5
5
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
3
3
0.83
W
Scylla
 
Scylla
6
1
2
7
W
Bacchus
AaronWT33
Bacchus
1
0
7
4.5
L
Eset
2
4
0
0.5
L
Izanami
Leviatan0209
Izanami
0
5
0
0
L
Yemoja
0
1
1
0.5
L
Loki
Zeyroxs
Loki
2
6
1
0.42
W
Erlang Shen
iUnkn0wnnn
Erlang Shen
5
1
2
6
L
Guan Yu
jumper17
Guan Yu
1
1
2
2
W
Neith
k3VfOu25
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,269
Damage
18,204
34,932
Taken
40,229
16,377
Mitigated
19,355
13,678
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,430
2,084
0
2,932
8,030
3,812
0
0
7,582
0
42,635
W
Scylla
 
Scylla
4,743
183
0
1,500
4,343
1,202
140
1,818
2,525
27,443
919
W
Bacchus
AaronWT33
Bacchus
4,602
476
0
2,862
8,137
6,311
0
1,765
6,372
16,033
2,786
L
Eset
3,721
163
76
478
5,818
1,723
0
3,006
2,474
32,297
0
L
Izanami
Leviatan0209
Izanami
3,557
2,128
0
1,608
9,053
2,813
0
2,046
7,007
0
31,255
L
Yemoja
2,435
500
844
2,280
7,628
4,259
0
1,651
5,940
16,918
0
L
Loki
Zeyroxs
Loki
3,205
1,195
53
3,364
10,161
2,998
0
1,579
8,476
0
31,355
W
Erlang Shen
iUnkn0wnnn
Erlang Shen
5,537
2,392
0
4,372
9,803
3,624
0
1,344
8,402
0
52,303
L
Guan Yu
jumper17
Guan Yu
5,286
1,124
0
3,377
7,569
7,562
0
0
7,569
0
35,993
W
Neith
k3VfOu25
Neith
6,957
2,132
158
1,854
4,619
1,428
189
1,229
3,390
0
50,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
28,060
308
Minions Killed
263
0
Camps Cleared
0
1,074,045
Distance Traveled
1,018,658
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,752
614
75
7
0
204,630
0
W
Scylla
6,578
598
42
4
0
211,756
0
W
Bacchus
6,270
570
34
3
0
221,828
0
L
Eset
6,345
577
56
5
0
181,428
0
L
Izanami
4,597
418
49
4
0
196,106
1
L
Yemoja
5,142
467
28
3
0
179,653
0
L
Loki
5,651
514
53
5
0
221,320
0
W
Erlang Shen
6,948
632
84
8
0
243,036
0
L
Guan Yu
6,325
575
77
7
0
240,151
0
W
Neith
6,204
564
73
7
0
192,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role