Player Matchup

Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
JorgebbUwU
Surtr
Level 128
God Stats
3W - 1L
1,840 SR
Queue Stats
477W - 482L
1,540 Elo+
Solo
Nut
Nut
XILL3ST
Nut
Level 148
God Stats
16W - 14L
1,682 SR
Queue Stats
127W - 121L
1,573 Elo+
Solo
Atlas
Atlas
chris2cloudy
Atlas
Level 104
God Stats
133W - 24L
1,804 SR
Queue Stats
226W - 57L
1,793 Elo+
Solo
Team Averages
Level 115
1,665 SR
1,581 Elo+

VS

Team Averages
Level 149
1,508 SR
1,512 Elo+
Ra
Ra
 
Ra
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BlondePuccio
Mulan
Level 149
God Stats
1W - 9L
1,423 SR
Queue Stats
226W - 235L
1,558 Elo+
Solo
Cernunnos
Cernunnos
XZeusElDiosX
Cernunnos
Level 145
God Stats
13W - 14L
1,617 SR
Queue Stats
821W - 884L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
6 / 1 / 6
7,594
1,519
5,427
3,822
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
 
Vulcan
9
0 / 0 / 0
3,553
711
0
0
0
Surtr
12
5 / 1 / 9
7,534
1,507
6,453
5,717
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nut
12
6 / 1 / 9
7,484
1,497
11,889
6,118
2,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 15
7,097
1,419
6,356
5,960
5,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

399

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 1
6,670
1,334
4,054
5,075
1,733
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artio
 
Artio
10
1 / 9 / 0
5,735
1,147
6,954
14,849
9,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
 
Baron Samedi
10
0 / 2 / 0
5,382
1,076
389
1,679
522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 2
5,551
1,110
4,360
6,198
4,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
XZeusElDiosX
Cernunnos
10
0 / 2 / 1
5,301
1,060
2,201
4,371
1,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
18
Kills
2
3
Deaths
18
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
6
9
W
Vulcan
 
Vulcan
0
0
0
0
L
Ra
 
Ra
1
3
1
0.5
L
Artio
 
Artio
1
9
0
0.11
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
0
2
2
0.5
W
Surtr
5
1
9
9.5
W
Nut
6
1
9
10.5
L
Cernunnos
XZeusElDiosX
Cernunnos
0
2
1
0.25
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,125
Damage
17,958
21,617
Taken
32,172
11,040
Mitigated
17,213
6,175
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,427
741
0
108
3,822
1,072
0
1,512
2,273
16,106
0
W
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Ra
 
Ra
4,054
211
281
183
5,075
1,733
0
1,745
3,280
23,388
0
L
Artio
 
Artio
6,954
671
307
1,639
14,849
9,352
0
5,155
9,318
12,798
0
L
Baron Samedi
 
Baron Samedi
389
0
0
0
1,679
522
0
1,223
387
3,125
95
L
4,360
331
0
620
6,198
4,282
0
1,540
4,553
0
6,981
W
Surtr
6,453
3,169
0
2,059
5,717
2,685
0
3,453
2,189
553
16,180
W
Nut
11,889
8,902
0
3,547
6,118
2,118
0
3,576
2,472
0
19,360
L
Cernunnos
XZeusElDiosX
Cernunnos
2,201
893
0
406
4,371
1,324
0
975
3,374
0
6,968
W
6,356
1,599
0
461
5,960
5,165
0
2,825
2,989
14,766
2,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,262
Gold Earned
28,639
97
Minions Killed
88
6
Camps Cleared
2
384,301
Distance Traveled
378,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,594
1,519
27
5
3
95,548
0
W
Vulcan
3,553
711
0
0
0
0
0
L
Ra
6,670
1,334
60
12
0
103,255
0
L
Artio
5,735
1,147
14
3
0
100,041
0
L
Baron Samedi
5,382
1,076
6
1
2
32,023
0
L
Mulan
5,551
1,110
3
1
0
92,830
0
W
Surtr
7,534
1,507
27
5
0
97,079
0
W
Nut
7,484
1,497
15
3
3
90,605
0
L
Cernunnos
5,301
1,060
5
1
0
50,010
0
W
Atlas
7,097
1,419
28
6
0
101,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role