Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
God_Been_Gr8
Camazotz
Level 88
God Stats
9W - 7L
1,618 SR
Queue Stats
198W - 215L
1,474 Elo+
Solo
Bellona
Bellona
Tripleready
Bellona
Level 106
God Stats
116W - 88L
1,628 SR
Queue Stats
309W - 308L
1,427 Elo+
Solo
Cabrakan
Cabrakan
xGOREYx
Cabrakan
Level 37
God Stats
9W - 10L
1,476 SR
Queue Stats
19W - 27L
1,371 Elo+
Solo
Aphrodite
Aphrodite
zappySPL
Aphrodite
Level 61
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 3L
1,454 Elo+
Solo
Team Averages
Level 84
1,584 SR
1,445 Elo+

VS

Team Averages
Level 130
1,509 SR
1,504 Elo+
Cthulhu
Cthulhu
AlexanderGrimm0
Cthulhu
Level 103
God Stats
22W - 17L
1,561 SR
Queue Stats
192W - 159L
1,550 Elo+
Solo
Ymir
Ymir
Codster926
Ymir
Level 127
God Stats
3W - 3L
1,388 SR
Queue Stats
232W - 231L
1,472 Elo+
Solo
Hercules
Hercules
Jaune_Arc
Hercules
Level 126
God Stats
9W - 5L
1,569 SR
Queue Stats
113W - 108L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
Saitama0420
Zhong Kui
Level 154
God Stats
12W - 16L
1,500 SR
Queue Stats
104W - 89L
1,514 Elo+
Solo
Artemis
Artemis
WaRpSPvP
Artemis
Level 139
God Stats
9W - 1L
1,526 SR
Queue Stats
48W - 35L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 6 / 2
6,645
475
7,146
9,761
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
God_Been_Gr8
Camazotz
10
4 / 1 / 1
6,483
463
3,155
6,434
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Tripleready
Bellona
10
0 / 4 / 0
5,774
412
3,135
13,731
8,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
xGOREYx
Cabrakan
10
2 / 3 / 1
6,433
460
5,093
7,194
3,951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Aphrodite
zappySPL
Aphrodite
11
0 / 2 / 1
5,806
415
3,144
7,984
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
7,563
540
6,596
11,759
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 4
8,090
578
6,226
7,055
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Jaune_Arc
Hercules
12
3 / 0 / 5
7,630
545
4,692
8,585
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Saitama0420
Zhong Kui
13
4 / 2 / 2
8,021
573
5,466
7,783
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
WaRpSPvP
Artemis
16
2 / 1 / 5
8,967
641
5,764
9,341
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
16
16
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
2
0.33
W
4
3
5
2.17
W
3
1
4
5
L
Camazotz
God_Been_Gr8
Camazotz
4
1
1
4.5
W
Hercules
Jaune_Arc
Hercules
3
0
5
5.5
W
Zhong Kui
Saitama0420
Zhong Kui
4
2
2
2.5
L
Bellona
Tripleready
Bellona
0
4
0
0
W
Artemis
WaRpSPvP
Artemis
2
1
5
4.5
L
Cabrakan
xGOREYx
Cabrakan
2
3
1
0.83
L
Aphrodite
zappySPL
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,673
Damage
28,744
45,104
Taken
44,523
19,952
Mitigated
23,827
12,988
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,146
1,986
0
640
9,761
2,641
0
4,245
5,325
45,276
0
W
6,596
334
257
1,699
11,759
8,337
289
5,297
6,462
28,630
966
W
6,226
1,687
0
1,740
7,055
3,015
0
1,582
5,473
38,478
1,366
L
Camazotz
God_Been_Gr8
Camazotz
3,155
345
0
1,656
6,434
2,136
0
1,720
4,630
0
33,078
W
Hercules
Jaune_Arc
Hercules
4,692
1,369
0
1,955
8,585
3,797
690
2,538
6,047
0
38,827
W
Zhong Kui
Saitama0420
Zhong Kui
5,466
542
0
1,227
7,783
5,162
1,966
3,153
4,630
49,202
0
L
Bellona
Tripleready
Bellona
3,135
277
0
2,805
13,731
8,462
0
5,595
7,658
0
34,234
W
Artemis
WaRpSPvP
Artemis
5,764
2,487
0
4,689
9,341
3,516
5,201
2,407
6,934
0
71,741
L
Cabrakan
xGOREYx
Cabrakan
5,093
827
0
1,780
7,194
3,951
0
2,835
4,139
25,726
1,616
L
Aphrodite
zappySPL
Aphrodite
3,144
283
1,845
4,262
7,984
2,762
0
2,375
5,386
24,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,141
Gold Earned
40,271
303
Minions Killed
406
0
Camps Cleared
0
1,165,958
Distance Traveled
1,379,707
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,645
475
101
7
0
239,511
2
W
Cthulhu
7,563
540
50
4
0
298,812
2
W
Ymir
8,090
578
78
6
0
256,139
0
L
Camazotz
6,483
463
61
4
0
237,832
2
W
Hercules
7,630
545
60
4
0
328,854
0
W
Zhong Kui
8,021
573
101
7
0
252,356
4
L
Bellona
5,774
412
56
4
0
244,967
1
W
Artemis
8,967
641
117
8
0
243,546
0
L
Cabrakan
6,433
460
41
3
0
196,904
1
L
Aphrodite
5,806
415
44
3
0
246,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role