Player Matchup

Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Khetanna
Thoth
Level 221
God Stats
4W - 3L
1,633 SR
Queue Stats
260W - 220L
1,590 Elo+
Solo
Ra
Ra
S4DD3
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
YugoxTWD
Sun Wukong
Level 156
God Stats
2W - 7L
1,370 SR
Queue Stats
286W - 314L
1,456 Elo+
Solo
Fenrir
Fenrir
xKxDAMOCLESxKx
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 114
1,501 SR
1,477 Elo+

VS

Team Averages
Level 142
1,505 SR
1,563 Elo+
Ix Chel
Ix Chel
DevastLord
Ix Chel
Level 159
God Stats
1W - 0L
1,619 SR
Queue Stats
46W - 41L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
HannibalMagnum
Ratatoskr
Level 237
God Stats
2W - 4L
1,240 SR
Queue Stats
750W - 784L
1,481 Elo+
Solo
Freya
Freya
resident243
Freya
Level 129
God Stats
6W - 0L
1,881 SR
Queue Stats
256W - 59L
1,729 Elo+
Solo
Danzaburou
Danzaburou
waly133
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,561 Elo+
Solo
Kuzenbo
Kuzenbo
xpermaPlatinado
Kuzenbo
Level 159
God Stats
1W - 1L
1,284 SR
Queue Stats
222W - 261L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 5 / 4
7,606
761
10,411
9,863
4,119
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Khetanna
Thoth
16
2 / 2 / 4
8,104
810
14,819
7,101
3,560
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ra
11
0 / 6 / 4
6,742
674
6,528
11,030
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
YugoxTWD
Sun Wukong
12
1 / 4 / 4
7,145
715
8,841
10,053
8,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 6 / 1
6,917
692
4,482
13,410
10,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DevastLord
Ix Chel
15
6 / 1 / 13
9,314
931
13,491
7,794
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
HannibalMagnum
Ratatoskr
14
3 / 3 / 15
8,802
880
5,020
16,032
6,268
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 2 / 11
10,131
1,013
14,813
15,280
10,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Danzaburou
waly133
Danzaburou
16
3 / 0 / 14
9,818
982
10,586
10,095
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
2 / 3 / 12
8,758
876
4,951
15,413
21,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
7
Kills
23
23
Deaths
9
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
5
4
0.8
W
Ix Chel
DevastLord
Ix Chel
6
1
13
12.5
W
Ratatoskr
HannibalMagnum
Ratatoskr
3
3
15
3.5
L
Thoth
Khetanna
Thoth
2
2
4
2
L
Ra
0
6
4
0.33
L
Sun Wukong
YugoxTWD
Sun Wukong
1
4
4
0.75
W
9
2
11
7.25
W
Danzaburou
waly133
Danzaburou
3
0
14
10
L
2
6
1
0.42
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,081
Damage
48,861
51,457
Taken
64,614
31,208
Mitigated
45,352
13,745
Healing
31,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,411
1,998
85
891
9,863
4,119
0
6,949
2,598
0
21,044
W
Ix Chel
DevastLord
Ix Chel
13,491
1,901
6,240
4,044
7,794
3,112
589
1,602
6,192
27,349
0
W
Ratatoskr
HannibalMagnum
Ratatoskr
5,020
421
2,595
4,943
16,032
6,268
29
4,357
11,596
0
10,076
L
Thoth
Khetanna
Thoth
14,819
380
493
1,218
7,101
3,560
0
4,053
2,746
29,512
0
L
Ra
6,528
290
4,417
2,789
11,030
4,462
0
6,553
4,323
14,148
0
L
Sun Wukong
YugoxTWD
Sun Wukong
8,841
597
1,064
1,866
10,053
8,504
0
5,734
3,841
0
13,947
W
14,813
4,129
829
4,967
15,280
10,579
643
6,522
8,758
24,519
478
W
Danzaburou
waly133
Danzaburou
10,586
3,774
1,747
4,145
10,095
4,125
2,195
4,958
5,067
0
29,196
L
4,482
514
0
922
13,410
10,563
0
8,027
5,031
0
7,029
W
4,951
1,275
0
1,993
15,413
21,268
416
3,603
11,654
8,813
293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,514
Gold Earned
46,823
96
Minions Killed
125
0
Camps Cleared
0
904,468
Distance Traveled
954,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,606
761
24
2
0
157,395
0
W
Ix Chel
9,314
931
22
2
0
150,126
0
W
Ratatoskr
8,802
880
11
1
0
213,904
0
L
Thoth
8,104
810
26
3
0
199,986
0
L
Ra
6,742
674
21
2
0
169,321
0
L
Sun Wukong
7,145
715
18
2
0
192,216
0
W
Freya
10,131
1,013
27
3
0
199,090
0
W
Danzaburou
9,818
982
60
6
0
217,816
0
L
Fenrir
6,917
692
7
1
0
185,550
0
W
Kuzenbo
8,758
876
5
1
0
173,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role