Player Matchup

Artemis
Artemis
Boo2oo3
Artemis
Level 96
God Stats
4W - 4L
1,209 SR
Queue Stats
41W - 42L
1,414 Elo+
Party 2
Mulan
Mulan
Consti4389
Mulan
Level 86
God Stats
9W - 4L
1,707 SR
Queue Stats
138W - 129L
1,490 Elo+
Solo
Lancelot
Lancelot
Hurling09
Lancelot
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,384 Elo+
Party 2
Anubis
Anubis
its-boom-04
Anubis
Level 65
God Stats
22W - 11L
1,622 SR
Queue Stats
72W - 64L
1,433 Elo+
Party 3
Cerberus
Cerberus
zrp_maroc
Cerberus
Level 33
God Stats
4W - 6L
1,210 SR
Queue Stats
7W - 11L
1,219 Elo+
Party 3
Team Averages
Level 68
1,450 SR
1,388 Elo+

VS

Team Averages
Level 73
1,487 SR
1,446 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BLITZpdm
Ix Chel
Level 43
God Stats
31W - 40L
1,449 SR
Queue Stats
250W - 300L
1,391 Elo+
Party 1
Loki
Loki
SF-WaffelmodzZ
Loki
Level 67
God Stats
6W - 9L
1,382 SR
Queue Stats
119W - 104L
1,450 Elo+
Solo
Horus
Horus
ad2004
Horus
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 55L
1,458 Elo+
Solo
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 105
God Stats
362W - 308L
1,605 SR
Queue Stats
814W - 847L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Boo2oo3
Artemis
15
6 / 1 / 3
9,243
578
8,924
4,364
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
15
6 / 0 / 5
9,990
624
10,300
12,924
8,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Hurling09
Lancelot
16
5 / 1 / 10
9,112
570
8,780
11,002
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
15
6 / 5 / 5
8,893
556
12,898
12,774
3,815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
zrp_maroc
Cerberus
12
4 / 4 / 9
7,937
496
4,899
11,414
3,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 5 / 2
7,259
454
7,107
15,996
11,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ix Chel
BLITZpdm
Ix Chel
13
5 / 7 / 2
7,675
480
6,639
12,531
2,894
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 2
6,827
427
3,710
10,829
2,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Horus
ad2004
Horus
12
1 / 5 / 2
7,547
472
3,238
14,585
10,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 5 / 3
8,184
512
14,770
8,569
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
27
Kills
11
11
Deaths
27
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
2
0.4
L
Ix Chel
BLITZpdm
Ix Chel
5
7
2
0.86
W
Artemis
Boo2oo3
Artemis
6
1
3
7.5
W
Mulan
6
0
5
8.5
W
Lancelot
Hurling09
Lancelot
5
1
10
10
L
0
5
2
0.2
L
Horus
ad2004
Horus
1
5
2
0.4
L
4
5
3
1.1
W
Anubis
6
5
5
1.7
W
Cerberus
zrp_maroc
Cerberus
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,801
Damage
35,464
52,478
Taken
62,510
21,509
Mitigated
29,869
14,019
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,107
1,517
508
2,880
15,996
11,652
0
2,071
13,925
0
31,455
L
Ix Chel
BLITZpdm
Ix Chel
6,639
1,685
1,107
3,359
12,531
2,894
432
3,858
8,673
42,495
0
W
Artemis
Boo2oo3
Artemis
8,924
3,592
0
1,476
4,364
1,166
3,626
2,182
2,097
0
58,243
W
Mulan
10,300
1,136
0
3,067
12,924
8,206
0
2,920
9,793
0
60,327
W
Lancelot
Hurling09
Lancelot
8,780
1,865
0
1,871
11,002
4,778
0
2,845
8,055
0
74,329
L
3,710
1,351
245
2,217
10,829
2,778
0
1,994
8,835
0
44,922
L
Horus
ad2004
Horus
3,238
1,876
655
3,480
14,585
10,629
126
5,597
8,988
0
20,788
L
14,770
5,563
0
1,072
8,569
1,916
308
4,110
4,459
55,516
0
W
Anubis
12,898
315
0
5,081
12,774
3,815
0
6,780
5,664
69,260
426
W
Cerberus
zrp_maroc
Cerberus
4,899
505
238
2,286
11,414
3,544
832
5,831
5,345
31,708
1,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,175
Gold Earned
37,492
498
Minions Killed
302
0
Camps Cleared
0
1,466,470
Distance Traveled
1,495,608
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,259
454
41
3
0
299,066
0
L
Ix Chel
7,675
480
50
3
0
288,218
0
W
Artemis
9,243
578
108
7
0
272,154
0
W
Mulan
9,990
624
97
6
0
258,798
4
W
Lancelot
9,112
570
116
7
0
374,713
0
L
Loki
6,827
427
89
6
0
330,842
0
L
Horus
7,547
472
39
2
0
328,320
4
L
Nu Wa
8,184
512
83
5
0
249,162
2
W
Anubis
8,893
556
105
7
0
277,168
0
W
Cerberus
7,937
496
72
5
0
283,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role