Player Matchup

Cerberus
Cerberus
BBazzy
Cerberus
Level 160
God Stats
4W - 7L
1,519 SR
Queue Stats
144W - 118L
1,572 Elo+
Solo
Chang'e
Chang'e
Celeste1605
Chang'e
Level 143
God Stats
5W - 5L
1,551 SR
Queue Stats
179W - 172L
1,435 Elo+
Solo
Thor
Thor
CrazyGman
Thor
Level 151
God Stats
3W - 6L
1,336 SR
Queue Stats
212W - 188L
1,518 Elo+
Party 1
Anhur
Anhur
Kimchaco
Anhur
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 24L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
PapaGosling
Nu Wa
Level 155
God Stats
16W - 8L
1,721 SR
Queue Stats
259W - 222L
1,562 Elo+
Party 1
Team Averages
Level 127
1,525 SR
1,515 Elo+

VS

Team Averages
Level 154
1,622 SR
1,523 Elo+
Janus
Janus
 
Janus
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
OllieN7
Xing Tian
Level 155
God Stats
7W - 3L
1,859 SR
Queue Stats
254W - 238L
1,601 Elo+
Solo
Heimdallr
Heimdallr
SEREBROFF
Heimdallr
Level 109
God Stats
47W - 46L
1,518 SR
Queue Stats
317W - 305L
1,471 Elo+
Solo
Loki
Loki
onCaffeine420
Loki
Level 158
God Stats
14W - 7L
1,740 SR
Queue Stats
102W - 99L
1,523 Elo+
Party 2
Tyr
Tyr
xShizZLeRz
Tyr
Level 148
God Stats
8W - 6L
1,495 SR
Queue Stats
701W - 698L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BBazzy
Cerberus
8
0 / 2 / 1
4,619
420
1,620
7,404
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Celeste1605
Chang'e
11
2 / 3 / 0
5,768
524
2,682
5,457
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
0 / 2 / 1
5,147
468
2,507
8,498
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Kimchaco
Anhur
9
0 / 3 / 0
4,976
452
899
6,240
1,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
5,546
504
7,834
5,096
3,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 1 / 1
6,897
627
7,135
4,971
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
OllieN7
Xing Tian
10
1 / 1 / 3
6,127
557
2,459
8,024
3,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heimdallr
SEREBROFF
Heimdallr
13
2 / 0 / 1
7,166
651
4,008
3,124
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 1
6,250
568
2,305
5,748
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 2
6,657
605
2,332
11,340
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
11
11
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
1
4.5
L
Cerberus
BBazzy
Cerberus
0
2
1
0.25
L
Chang'e
Celeste1605
Chang'e
2
3
0
0.67
L
Thor
0
2
1
0.25
L
Anhur
Kimchaco
Anhur
0
3
0
0
W
Xing Tian
OllieN7
Xing Tian
1
1
3
2.5
L
0
1
1
0.5
W
Heimdallr
SEREBROFF
Heimdallr
2
0
1
2.5
W
4
0
1
4.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,542
Damage
18,239
32,695
Taken
33,207
12,243
Mitigated
14,003
11,079
Healing
15,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,135
1,750
0
1,184
4,971
1,477
312
2,294
2,569
51,569
0
L
Cerberus
BBazzy
Cerberus
1,620
19
0
1,776
7,404
2,948
0
4,032
3,196
16,758
0
L
Chang'e
Celeste1605
Chang'e
2,682
262
687
1,763
5,457
1,399
0
3,693
1,554
31,287
1,834
L
Thor
2,507
475
0
3,981
8,498
2,295
0
944
7,474
0
35,075
L
Anhur
Kimchaco
Anhur
899
591
0
1,393
6,240
1,627
0
438
5,802
0
26,529
W
Xing Tian
OllieN7
Xing Tian
2,459
158
1,552
1,541
8,024
3,785
0
1,744
6,017
15,600
1,774
L
7,834
3,171
0
1,479
5,096
3,974
0
0
5,096
42,522
0
W
Heimdallr
SEREBROFF
Heimdallr
4,008
1,611
0
1,729
3,124
1,058
711
540
2,488
0
62,456
W
2,305
732
0
3,597
5,748
1,666
0
1,197
4,465
0
38,181
W
2,332
228
0
5,703
11,340
6,017
0
5,235
5,667
0
50,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
33,097
269
Minions Killed
418
0
Camps Cleared
0
1,020,526
Distance Traveled
1,168,038
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,897
627
98
9
0
226,481
0
L
Cerberus
4,619
420
37
3
0
201,250
0
L
Chang'e
5,768
524
54
5
0
216,794
7
L
Thor
5,147
468
67
6
0
227,221
2
L
Anhur
4,976
452
53
5
0
206,048
1
W
Xing Tian
6,127
557
30
3
0
224,305
5
L
Nu Wa
5,546
504
58
5
0
169,213
2
W
Heimdallr
7,166
651
121
11
0
203,538
2
W
Loki
6,250
568
70
6
0
272,041
0
W
Tyr
6,657
605
99
9
0
241,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role