Player Matchup

Hades
Hades
Ametist1045
Hades
Level 143
God Stats
5W - 0L
1,930 SR
Queue Stats
98W - 84L
1,521 Elo+
Party 1
Hou Yi
Hou Yi
Eddård
Hou Yi
Level 149
God Stats
5W - 2L
1,656 SR
Queue Stats
70W - 68L
1,519 Elo+
Party 1
Lancelot
Lancelot
africanonegro
Lancelot
Level 28
God Stats
25W - 21L
1,582 SR
Queue Stats
34W - 37L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
carlosag5502
Baron Samedi
Level 40
God Stats
5W - 2L
1,565 SR
Queue Stats
44W - 59L
1,437 Elo+
Party 2
Kuzenbo
Kuzenbo
santiago2840
Kuzenbo
Level 65
God Stats
3W - 0L
1,858 SR
Queue Stats
156W - 136L
1,510 Elo+
Party 2
Team Averages
Level 85
1,718 SR
1,492 Elo+

VS

Team Averages
Level 125
1,639 SR
1,546 Elo+
Danzaburou
Danzaburou
MichoMacho
Danzaburou
Level 85
God Stats
31W - 23L
1,700 SR
Queue Stats
521W - 521L
1,497 Elo+
Solo
Geb
Geb
TheMarkham
Geb
Level 155
God Stats
1W - 3L
1,878 SR
Queue Stats
129W - 86L
1,545 Elo+
Solo
Nu Wa
Nu Wa
da96nimy
Nu Wa
Level 133
God Stats
157W - 114L
1,608 SR
Queue Stats
300W - 276L
1,613 Elo+
Solo
Hera
Hera
huntingfreedom0
Hera
Level 143
God Stats
0W - 2L
1,320 SR
Queue Stats
261W - 245L
1,585 Elo+
Solo
Thor
Thor
maximsantiago
Thor
Level 109
God Stats
1W - 3L
1,691 SR
Queue Stats
209W - 200L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,245
687
5,946
11,885
4,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hou Yi
Eddård
Hou Yi
15
4 / 0 / 1
8,569
714
6,176
6,812
2,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
africanonegro
Lancelot
14
8 / 1 / 2
7,828
652
8,959
8,739
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
carlosag5502
Baron Samedi
10
1 / 2 / 3
6,082
507
2,599
6,163
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
santiago2840
Kuzenbo
9
1 / 1 / 6
6,355
530
4,181
7,918
7,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MichoMacho
Danzaburou
12
0 / 5 / 0
6,052
504
2,558
7,963
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
1 / 2 / 3
5,781
482
4,543
9,687
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
da96nimy
Nu Wa
12
4 / 5 / 1
6,986
582
9,772
7,608
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 2
6,421
535
4,881
5,440
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 0
6,336
528
3,222
10,735
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
8
8
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
Hou Yi
Eddård
Hou Yi
4
0
1
4.5
L
Danzaburou
MichoMacho
Danzaburou
0
5
0
0
L
1
2
3
1.25
W
Lancelot
africanonegro
Lancelot
8
1
2
9
W
Baron Samedi
carlosag5502
Baron Samedi
1
2
3
1.25
L
Nu Wa
da96nimy
Nu Wa
4
5
1
0.9
L
0
3
2
0.33
L
3
3
0
1
W
Kuzenbo
santiago2840
Kuzenbo
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,861
Damage
24,976
41,517
Taken
41,433
19,941
Mitigated
16,951
16,624
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,946
679
0
6,592
11,885
4,497
52
6,286
5,124
62,727
141
W
Hou Yi
Eddård
Hou Yi
6,176
3,227
0
4,214
6,812
2,533
0
852
5,868
0
72,284
L
Danzaburou
MichoMacho
Danzaburou
2,558
1,186
0
1,905
7,963
2,421
0
563
7,400
0
48,484
L
4,543
437
0
1,903
9,687
7,156
0
3,154
6,533
17,973
1,458
W
Lancelot
africanonegro
Lancelot
8,959
1,694
0
2,916
8,739
3,209
0
2,980
5,617
0
61,492
W
Baron Samedi
carlosag5502
Baron Samedi
2,599
301
370
761
6,163
2,147
0
4,147
1,884
33,568
689
L
Nu Wa
da96nimy
Nu Wa
9,772
3,020
0
1,204
7,608
2,186
0
5,337
2,271
43,932
1,990
L
4,881
830
0
487
5,440
1,386
0
1,790
3,650
48,226
0
L
3,222
343
0
3,473
10,735
3,802
0
1,865
8,870
0
30,172
W
Kuzenbo
santiago2840
Kuzenbo
4,181
1,619
0
1,771
7,918
7,555
0
3,633
4,154
17,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
31,576
407
Minions Killed
346
0
Camps Cleared
0
1,277,612
Distance Traveled
1,123,414
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,245
687
108
9
0
211,127
0
W
Hou Yi
8,569
714
132
11
0
243,938
0
L
Danzaburou
6,052
504
87
7
0
226,402
2
L
Geb
5,781
482
32
3
0
237,821
0
W
Lancelot
7,828
652
97
8
0
304,150
0
W
Baron Samedi
6,082
507
56
5
0
234,095
0
L
Nu Wa
6,986
582
81
7
0
190,374
0
L
Hera
6,421
535
83
7
0
214,348
2
L
Thor
6,336
528
63
5
0
254,469
0
W
Kuzenbo
6,355
530
14
1
0
284,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role