Player Matchup

Neith
Neith
EGRV32
Neith
Level 102
God Stats
11W - 4L
1,597 SR
Queue Stats
301W - 321L
1,533 Elo+
Solo
Charon
Charon
Goated XI
Charon
Level 104
God Stats
2W - 2L
1,604 SR
Queue Stats
105W - 109L
1,543 Elo+
Solo
Anhur
Anhur
KILLAKIRBYKID
Anhur
Level 224
God Stats
2W - 10L
1,007 SR
Queue Stats
586W - 611L
1,401 Elo+
Solo
Lancelot
Lancelot
QUINTEROL
Lancelot
Level 305
God Stats
1W - 4L
1,563 SR
Queue Stats
514W - 550L
1,542 Elo+
Solo
Charybdis
Charybdis
TandooriElk488
Charybdis
Level 158
God Stats
1W - 4L
1,418 SR
Queue Stats
139W - 141L
1,526 Elo+
Solo
Team Averages
Level 179
1,438 SR
1,509 Elo+

VS

Team Averages
Level 138
1,462 SR
1,493 Elo+
Bacchus
Bacchus
BigCalf28401546
Bacchus
Level 127
God Stats
9W - 5L
1,463 SR
Queue Stats
368W - 373L
1,526 Elo+
Party 1
Vulcan
Vulcan
DesertDemonz
Vulcan
Level 149
God Stats
2W - 2L
1,742 SR
Queue Stats
352W - 379L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
RonnyJG_
Sun Wukong
Level 106
God Stats
2W - 0L
1,326 SR
Queue Stats
98W - 90L
1,458 Elo+
Solo
Raijin
Raijin
SQUEAKZx420
Raijin
Level 157
God Stats
5W - 9L
1,297 SR
Queue Stats
800W - 825L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
Whackrice
Cernunnos
Level 149
God Stats
8W - 6L
1,481 SR
Queue Stats
677W - 684L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EGRV32
Neith
16
4 / 5 / 1
9,103
828
10,818
12,060
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
Goated XI
Charon
13
0 / 5 / 5
7,772
707
8,163
10,771
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 6 / 3
8,472
770
4,410
11,413
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
QUINTEROL
Lancelot
12
2 / 5 / 3
7,546
686
6,956
10,564
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
TandooriElk488
Charybdis
14
3 / 4 / 2
8,007
728
7,193
8,566
4,019
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 16
9,188
835
5,922
16,935
22,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
16
6 / 1 / 13
10,092
917
11,743
5,037
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
RonnyJG_
Sun Wukong
17
6 / 3 / 16
9,931
903
10,031
16,385
19,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
16
6 / 2 / 13
10,115
920
9,564
8,024
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Whackrice
Cernunnos
16
7 / 2 / 9
9,926
902
12,935
8,927
4,414
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
10
Kills
25
25
Deaths
11
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
0
3
16
2.67
W
Vulcan
6
1
13
12.5
L
Neith
EGRV32
Neith
4
5
1
0.9
L
Charon
Goated XI
Charon
0
5
5
0.5
L
1
6
3
0.42
L
Lancelot
QUINTEROL
Lancelot
2
5
3
0.7
W
Sun Wukong
RonnyJG_
Sun Wukong
6
3
16
4.67
W
Raijin
6
2
13
6.25
L
Charybdis
TandooriElk488
Charybdis
3
4
2
1
W
Cernunnos
Whackrice
Cernunnos
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,540
Damage
50,195
53,374
Taken
55,308
32,495
Mitigated
52,971
13,209
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,922
47
1,957
4,976
16,935
22,465
139
3,019
13,716
8,555
663
W
Vulcan
11,743
217
0
0
5,037
2,352
1,116
1,012
3,913
23,772
1,385
L
Neith
EGRV32
Neith
10,818
926
301
3,999
12,060
5,123
0
4,955
7,012
0
29,864
L
Charon
Goated XI
Charon
8,163
337
344
1,630
10,771
8,568
0
6,054
4,462
19,281
0
L
4,410
1,892
280
1,702
11,413
4,554
0
5,127
6,112
0
12,413
L
Lancelot
QUINTEROL
Lancelot
6,956
443
1,527
1,804
10,564
10,231
0
4,805
5,479
659
10,243
W
Sun Wukong
RonnyJG_
Sun Wukong
10,031
900
1,638
3,051
16,385
19,915
643
2,285
13,993
0
18,057
W
Raijin
9,564
371
1,128
801
8,024
3,825
1,539
1,117
6,745
27,753
739
L
Charybdis
TandooriElk488
Charybdis
7,193
3,721
237
1,385
8,566
4,019
0
4,226
4,107
0
14,798
W
Cernunnos
Whackrice
Cernunnos
12,935
5,407
380
1,353
8,927
4,414
3,122
1,227
7,586
0
31,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
49,252
114
Minions Killed
130
0
Camps Cleared
0
961,552
Distance Traveled
1,084,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,188
835
4
0
0
232,823
0
W
Vulcan
10,092
917
31
3
0
213,397
0
L
Neith
9,103
828
41
4
0
210,193
0
L
Charon
7,772
707
12
1
0
195,327
0
L
Anhur
8,472
770
23
2
0
188,383
0
L
Lancelot
7,546
686
17
2
0
192,124
0
W
Sun Wukong
9,931
903
9
1
0
235,206
0
W
Raijin
10,115
920
50
5
0
204,960
0
L
Charybdis
8,007
728
21
2
0
175,525
0
W
Cernunnos
9,926
902
36
3
0
198,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role