Player Matchup

Charon
Charon
 
Charon
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Codname47
Cernunnos
Level 137
God Stats
5W - 1L
1,442 SR
Queue Stats
235W - 255L
1,496 Elo+
Solo
Hades
Hades
OEnfermeiro
Hades
Level 126
God Stats
2W - 2L
1,326 SR
Queue Stats
98W - 112L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
RomaUY
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
lukcasmelo
Agni
Level 225
God Stats
9W - 1L
1,689 SR
Queue Stats
402W - 388L
1,469 Elo+
Solo
Team Averages
Level 153
1,491 SR
1,490 Elo+

VS

Team Averages
Level 138
1,563 SR
1,431 Elo+
Achilles
Achilles
DevastLord
Achilles
Level 159
God Stats
4W - 2L
1,779 SR
Queue Stats
92W - 98L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
FHerculano
Kuzenbo
Level 181
God Stats
0W - 3L
1,742 SR
Queue Stats
20W - 28L
1,439 Elo+
Solo
Janus
Janus
Rafael_montanha
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 246L
1,305 Elo+
Solo
Jing Wei
Jing Wei
viivs
Jing Wei
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,420 Elo+
Solo
Anubis
Anubis
ƒusisi
Anubis
Level 185
God Stats
0W - 2L
1,292 SR
Queue Stats
53W - 52L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
4 / 1 / 15
9,818
893
8,639
10,555
10,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Codname47
Cernunnos
16
3 / 1 / 10
9,181
835
11,630
7,882
3,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 10
9,793
890
7,248
10,504
8,877
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
RomaUY
Kukulkan
15
2 / 1 / 7
9,047
822
3,990
3,385
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 7
9,480
862
10,182
5,796
2,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DevastLord
Achilles
14
3 / 4 / 3
7,199
654
8,735
13,231
15,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
FHerculano
Kuzenbo
15
1 / 3 / 4
7,271
661
4,361
9,179
13,086
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 6 / 3
7,793
708
4,585
7,613
3,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
viivs
Jing Wei
13
0 / 6 / 4
6,891
626
1,777
9,382
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ƒusisi
Anubis
13
1 / 2 / 3
7,019
638
4,072
5,373
3,588
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
21
Kills
7
8
Deaths
21
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
1
15
11.5
W
Cernunnos
Codname47
Cernunnos
3
1
10
8
L
Achilles
DevastLord
Achilles
3
4
3
1.13
L
Kuzenbo
FHerculano
Kuzenbo
1
3
4
1
W
4
4
10
2.25
L
2
6
3
0.58
W
Kukulkan
RomaUY
Kukulkan
2
1
7
5.5
W
8
1
7
11.5
L
Jing Wei
viivs
Jing Wei
0
6
4
0.33
L
Anubis
ƒusisi
Anubis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,689
Damage
23,530
38,122
Taken
44,778
26,595
Mitigated
38,628
15,171
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,639
711
1,664
2,382
10,555
10,260
173
3,372
6,867
17,944
0
W
Cernunnos
Codname47
Cernunnos
11,630
5,341
206
2,400
7,882
3,804
1,210
1,826
5,902
0
30,080
L
Achilles
DevastLord
Achilles
8,735
402
809
4,243
13,231
15,137
0
7,834
5,397
0
13,177
L
Kuzenbo
FHerculano
Kuzenbo
4,361
1,116
847
1,032
9,179
13,086
0
5,217
3,962
11,222
92
W
7,248
408
1,476
3,206
10,504
8,877
691
3,324
6,936
17,319
1,255
L
4,585
204
0
860
7,613
3,131
0
6,114
1,499
8,400
0
W
Kukulkan
RomaUY
Kukulkan
3,990
167
130
250
3,385
1,286
1,366
1,793
1,443
21,695
0
W
10,182
514
1,600
1,857
5,796
2,368
0
2,227
3,097
16,339
234
L
Jing Wei
viivs
Jing Wei
1,777
719
602
726
9,382
3,686
0
6,911
2,471
0
13,140
L
Anubis
ƒusisi
Anubis
4,072
60
0
1,956
5,373
3,588
0
3,607
1,766
15,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,319
Gold Earned
36,173
165
Minions Killed
82
0
Camps Cleared
0
1,067,539
Distance Traveled
823,665
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,818
893
18
2
0
225,884
0
W
Cernunnos
9,181
835
40
4
0
199,815
0
L
Achilles
7,199
654
8
1
0
166,112
0
L
Kuzenbo
7,271
661
10
1
0
211,446
1
W
Hades
9,793
890
37
3
0
202,299
0
L
Janus
7,793
708
18
2
0
142,366
0
W
Kukulkan
9,047
822
50
5
0
225,231
0
W
Agni
9,480
862
20
2
0
214,310
0
L
Jing Wei
6,891
626
27
2
0
190,062
0
L
Anubis
7,019
638
19
2
0
113,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role