Player Matchup

Ullr
Ullr
CrAzzYies
Ullr
Level 157
God Stats
2W - 0L
1,718 SR
Queue Stats
132W - 130L
1,458 Elo+
Party 1
Bacchus
Bacchus
Darkstein07
Bacchus
Level 153
God Stats
8W - 4L
1,504 SR
Queue Stats
42W - 39L
1,416 Elo+
Party 1
Osiris
Osiris
Nebey
Osiris
Level 104
God Stats
4W - 3L
1,562 SR
Queue Stats
207W - 193L
1,542 Elo+
Solo
Ymir
Ymir
jobmob4
Ymir
Level 106
God Stats
8W - 4L
1,580 SR
Queue Stats
44W - 41L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
kugarasumaru
Baron Samedi
Level 156
God Stats
1W - 2L
1,250 SR
Queue Stats
129W - 123L
1,453 Elo+
Party 1
Team Averages
Level 135
1,523 SR
1,470 Elo+

VS

Team Averages
Level 162
1,644 SR
1,499 Elo+
Pele
Pele
Deh Yelaiah
Pele
Level 218
God Stats
7W - 8L
1,501 SR
Queue Stats
270W - 249L
1,498 Elo+
Solo
Skadi
Skadi
Zackiller7329
Skadi
Level 157
God Stats
2W - 1L
1,813 SR
Queue Stats
106W - 97L
1,536 Elo+
Solo
Hercules
Hercules
ninetailedjosh
Hercules
Level 185
God Stats
8W - 4L
1,686 SR
Queue Stats
192W - 181L
1,507 Elo+
Solo
Bastet
Bastet
rollingsmke
Bastet
Level 127
God Stats
11W - 7L
1,620 SR
Queue Stats
823W - 835L
1,524 Elo+
Solo
Nu Wa
Nu Wa
xHZA666
Nu Wa
Level 124
God Stats
32W - 24L
1,598 SR
Queue Stats
285W - 281L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 4 / 5
8,479
499
4,679
12,805
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Darkstein07
Bacchus
12
1 / 3 / 9
7,794
458
6,920
15,154
15,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
Nebey
Osiris
15
3 / 5 / 3
9,440
555
11,817
18,287
14,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
jobmob4
Ymir
16
7 / 2 / 9
9,356
550
11,764
15,507
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
kugarasumaru
Baron Samedi
14
5 / 2 / 8
8,432
496
7,919
10,890
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,044
532
9,515
13,892
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 5 / 4
8,941
526
10,771
13,271
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
13
2 / 4 / 6
8,427
496
9,507
13,273
15,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bastet
15
3 / 1 / 2
9,023
531
8,905
13,989
9,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
xHZA666
Nu Wa
15
3 / 3 / 4
9,016
530
16,001
6,563
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
17
Kills
16
16
Deaths
17
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
4
5
0.88
W
Bacchus
Darkstein07
Bacchus
1
3
9
1.83
L
5
4
2
1.5
W
Osiris
Nebey
Osiris
3
5
3
0.9
L
3
5
4
1
W
Ymir
jobmob4
Ymir
7
2
9
5.75
W
Baron Samedi
kugarasumaru
Baron Samedi
5
2
8
4.5
L
Hercules
2
4
6
1.25
L
Bastet
3
1
2
4
L
Nu Wa
xHZA666
Nu Wa
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,099
Damage
54,699
72,643
Taken
60,988
45,792
Mitigated
37,397
23,283
Healing
19,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
4,679
1,549
0
4,389
12,805
3,901
510
2,541
10,081
0
62,169
W
Bacchus
Darkstein07
Bacchus
6,920
254
0
4,407
15,154
15,750
0
3,306
11,616
19,546
0
L
9,515
919
0
4,459
13,892
5,521
59
5,685
8,207
0
73,397
W
Osiris
Nebey
Osiris
11,817
5,402
0
6,236
18,287
14,472
432
1,590
16,565
0
66,991
L
10,771
3,640
0
2,600
13,271
4,736
496
6,358
6,913
0
67,834
W
Ymir
jobmob4
Ymir
11,764
4,027
0
3,381
15,507
7,030
0
4,685
10,513
71,623
0
W
Baron Samedi
kugarasumaru
Baron Samedi
7,919
729
1,268
3,602
10,890
4,639
36
2,888
7,622
36,525
0
L
Hercules
9,507
2,533
0
2,904
13,273
15,730
0
9,199
4,074
0
23,695
L
Bastet
8,905
2,677
0
8,722
13,989
9,083
0
721
13,268
4,989
53,690
L
Nu Wa
xHZA666
Nu Wa
16,001
3,463
0
799
6,563
2,327
48
4,640
1,923
63,940
1,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
44,451
420
Minions Killed
433
0
Camps Cleared
0
1,651,339
Distance Traveled
1,548,483
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,479
499
103
6
0
333,765
0
W
Bacchus
7,794
458
23
1
0
348,581
0
L
Pele
9,044
532
108
6
0
349,031
0
W
Osiris
9,440
555
133
8
0
280,131
0
L
Skadi
8,941
526
107
6
0
293,608
5
W
Ymir
9,356
550
106
6
0
341,951
0
W
Baron Samedi
8,432
496
55
3
0
346,911
0
L
Hercules
8,427
496
23
1
0
339,367
0
L
Bastet
9,023
531
97
6
0
288,196
0
L
Nu Wa
9,016
530
98
6
0
278,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role