Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JackOldDaniels
Ra
Level 126
God Stats
31W - 33L
1,549 SR
Queue Stats
210W - 206L
1,512 Elo+
Solo
Jormungandr
Jormungandr
Mahezie
Jormungandr
Level 179
God Stats
82W - 57L
1,653 SR
Queue Stats
185W - 187L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pancakes1337
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,547 Elo+
Solo
Cthulhu
Cthulhu
iSmiler
Cthulhu
Level 156
God Stats
13W - 7L
1,676 SR
Queue Stats
164W - 160L
1,556 Elo+
Solo
Team Averages
Level 159
1,576 SR
1,533 Elo+

VS

Team Averages
Level 162
1,583 SR
1,575 Elo+
Sol
Sol
Agtorange29
Sol
Level 128
God Stats
12W - 5L
1,732 SR
Queue Stats
450W - 393L
1,516 Elo+
Solo
Mulan
Mulan
Blackjesus086
Mulan
Level 146
God Stats
16W - 12L
1,541 SR
Queue Stats
179W - 152L
1,584 Elo+
Solo
Sylvanus
Sylvanus
Rvfty
Sylvanus
Level 63
God Stats
14W - 10L
1,733 SR
Queue Stats
130W - 85L
1,637 Elo+
Solo
Chiron
Chiron
Sandmann2324
Chiron
Level 301
God Stats
3W - 0L
1,372 SR
Queue Stats
256W - 251L
1,555 Elo+
Solo
Anubis
Anubis
kilmor12
Anubis
Level 173
God Stats
7W - 3L
1,538 SR
Queue Stats
178W - 145L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 4 / 1
5,462
546
4,095
8,864
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
5,608
561
2,351
4,422
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Mahezie
Jormungandr
8
1 / 8 / 1
5,007
501
4,270
10,506
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Pancakes1337
Ah Muzen Cab
8
0 / 6 / 0
4,713
471
1,554
7,851
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
iSmiler
Cthulhu
7
0 / 7 / 1
4,350
435
5,353
11,346
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
7,390
739
6,010
6,102
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
8 / 0 / 1
7,258
726
9,344
6,798
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Rvfty
Sylvanus
12
0 / 2 / 12
5,884
588
4,607
7,191
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
11
5 / 1 / 4
6,682
668
4,971
5,040
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
kilmor12
Anubis
13
9 / 0 / 8
7,524
752
9,158
5,495
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
29
29
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
1
0.38
W
7
0
1
7.5
W
8
0
1
8.5
L
1
4
0
0.25
L
Jormungandr
Mahezie
Jormungandr
1
8
1
0.19
L
Ah Muzen Cab
Pancakes1337
Ah Muzen Cab
0
6
0
0
W
Sylvanus
Rvfty
Sylvanus
0
2
12
3
W
Chiron
5
1
4
7
L
Cthulhu
iSmiler
Cthulhu
0
7
1
0.07
W
Anubis
kilmor12
Anubis
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
34,090
42,989
Taken
30,626
11,022
Mitigated
11,468
6,842
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,095
3,189
0
2,574
8,864
2,199
0
7,514
1,350
0
41,547
W
6,010
3,968
0
3,563
6,102
1,609
1,075
933
5,027
44,498
3,873
W
9,344
1,783
0
2,807
6,798
3,235
0
2,640
4,036
0
44,500
L
2,351
0
36
656
4,422
961
0
1,210
3,212
28,921
623
L
Jormungandr
Mahezie
Jormungandr
4,270
1,801
0
864
10,506
3,045
0
3,049
7,457
24,724
5,832
L
Ah Muzen Cab
Pancakes1337
Ah Muzen Cab
1,554
91
0
832
7,851
1,637
0
1,433
6,418
0
25,934
W
Sylvanus
Rvfty
Sylvanus
4,607
1,574
1,302
4,116
7,191
2,946
40
1,535
5,444
24,156
8,211
W
Chiron
4,971
2,905
9
1,790
5,040
1,313
810
3,515
989
0
37,852
L
Cthulhu
iSmiler
Cthulhu
5,353
727
162
1,718
11,346
3,180
0
5,840
5,506
14,589
0
W
Anubis
kilmor12
Anubis
9,158
392
0
3,897
5,495
2,365
0
1,699
3,600
58,872
1,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,140
Gold Earned
34,738
289
Minions Killed
369
0
Camps Cleared
0
911,136
Distance Traveled
959,418
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,462
546
86
9
0
201,718
0
W
Sol
7,390
739
79
8
0
200,352
4
W
Mulan
7,258
726
76
8
0
170,497
4
L
Ra
5,608
561
80
8
0
167,017
0
L
Jormungandr
5,007
501
52
5
0
179,965
0
L
Ah Muzen Cab
4,713
471
40
4
0
162,250
3
W
Sylvanus
5,884
588
48
5
0
191,433
0
W
Chiron
6,682
668
72
7
0
176,013
1
L
Cthulhu
4,350
435
31
3
0
200,186
0
W
Anubis
7,524
752
94
9
0
221,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role