Player Matchup

Kuzenbo
Kuzenbo
QueijoMinas2712
Kuzenbo
Level 158
God Stats
57W - 45L
1,605 SR
Queue Stats
233W - 219L
1,525 Elo+
Solo
Awilix
Awilix
Shoot4Effect12
Awilix
Level 102
God Stats
18W - 12L
1,580 SR
Queue Stats
311W - 290L
1,454 Elo+
Party 1
Ymir
Ymir
TheFearlessTrash
Ymir
Level 123
God Stats
7W - 10L
1,431 SR
Queue Stats
54W - 63L
1,415 Elo+
Solo
Eset
Eset
plackbeaople2
Eset
Level 8
God Stats
4W - 3L
1,515 SR
Queue Stats
92W - 70L
1,385 Elo+
Party 1
Charybdis
Charybdis
sugarbearmariah
Charybdis
Level 124
God Stats
20W - 14L
1,598 SR
Queue Stats
261W - 220L
1,467 Elo+
Party 1
Team Averages
Level 103
1,546 SR
1,450 Elo+

VS

Team Averages
Level 119
1,557 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
Chris_svart258
Morgan Le Fay
Level 126
God Stats
3W - 1L
1,454 SR
Queue Stats
248W - 227L
1,503 Elo+
Solo
Cerberus
Cerberus
Seb-eti-seb
Cerberus
Level 149
God Stats
2W - 3L
1,553 SR
Queue Stats
44W - 49L
1,494 Elo+
Solo
Hercules
Hercules
TROYAMAN_
Hercules
Level 141
God Stats
5W - 2L
1,609 SR
Queue Stats
125W - 134L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
challenger0437
Zhong Kui
Level 102
God Stats
4W - 1L
1,698 SR
Queue Stats
103W - 88L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
slumped8524
Tsukuyomi
Level 79
God Stats
7W - 7L
1,472 SR
Queue Stats
225W - 264L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,614
187
0
0
0
13
9 / 4 / 2
7,410
529
9,153
13,458
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

2
0 / 1 / 0
4,394
314
118
2,282
823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 7 / 5
6,935
495
10,149
11,043
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
sugarbearmariah
Charybdis
12
1 / 5 / 3
6,673
477
6,367
9,052
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chris_svart258
Morgan Le Fay
14
4 / 3 / 2
8,032
574
5,297
8,750
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Seb-eti-seb
Cerberus
14
0 / 2 / 5
8,310
594
1,565
8,598
5,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
TROYAMAN_
Hercules
12
4 / 1 / 4
7,807
558
5,645
11,494
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
challenger0437
Zhong Kui
16
9 / 1 / 1
9,184
656
8,197
6,930
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
slumped8524
Tsukuyomi
12
0 / 5 / 8
6,823
487
5,265
11,261
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
12
Kills
17
17
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chris_svart258
Morgan Le Fay
4
3
2
1.67
L
0
0
0
0
W
Cerberus
Seb-eti-seb
Cerberus
0
2
5
1.25
L
9
4
2
2.5
W
Hercules
TROYAMAN_
Hercules
4
1
4
6
L
0
1
0
0
W
Zhong Kui
challenger0437
Zhong Kui
9
1
1
9.5
L
2
7
5
0.64
W
Tsukuyomi
slumped8524
Tsukuyomi
0
5
8
0.8
L
Charybdis
sugarbearmariah
Charybdis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,787
Damage
25,969
35,835
Taken
47,033
11,520
Mitigated
23,645
8,940
Healing
18,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chris_svart258
Morgan Le Fay
5,297
506
0
1,611
8,750
2,849
432
4,216
3,954
52,181
1,045
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Seb-eti-seb
Cerberus
1,565
88
0
3,208
8,598
5,176
376
954
7,564
56,189
1,678
L
9,153
2,110
0
3,538
13,458
4,571
0
5,440
7,803
0
39,074
W
Hercules
TROYAMAN_
Hercules
5,645
538
203
5,632
11,494
7,208
1,229
1,196
10,192
0
24,011
L
118
0
0
736
2,282
823
0
634
1,563
2,252
0
W
Zhong Kui
challenger0437
Zhong Kui
8,197
2,017
0
4,228
6,930
4,961
2,535
812
6,078
51,374
11,318
L
10,149
340
231
2,417
11,043
3,143
0
5,350
5,628
38,213
0
W
Tsukuyomi
slumped8524
Tsukuyomi
5,265
1,416
0
3,746
11,261
3,451
17
1,993
8,978
0
36,147
L
Charybdis
sugarbearmariah
Charybdis
6,367
2,865
0
2,018
9,052
2,983
0
3,063
5,813
0
45,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
40,156
200
Minions Killed
394
0
Camps Cleared
0
839,133
Distance Traveled
1,293,275
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,032
574
83
6
0
256,488
2
L
Kuzenbo
2,614
187
0
0
0
0
0
W
Cerberus
8,310
594
103
7
0
219,784
3
L
Awilix
7,410
529
59
4
0
304,232
0
W
Hercules
7,807
558
32
2
0
262,439
1
L
Ymir
4,394
314
1
0
0
46,341
0
W
Zhong Kui
9,184
656
119
9
0
252,205
0
L
Eset
6,935
495
55
4
0
246,746
0
W
Tsukuyomi
6,823
487
57
4
0
302,359
2
L
Charybdis
6,673
477
85
6
0
241,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role