Player Matchup

Baron Samedi
Baron Samedi
Bayonetta911
Baron Samedi
Level 26
God Stats
1W - 2L
1,190 SR
Queue Stats
68W - 67L
1,469 Elo+
Solo
Ne Zha
Ne Zha
Berga53
Ne Zha
Level 159
God Stats
3W - 2L
1,684 SR
Queue Stats
54W - 61L
1,497 Elo+
Solo
Athena
Athena
EzDrMz
Athena
Level 146
God Stats
5W - 4L
1,375 SR
Queue Stats
230W - 218L
1,479 Elo+
Solo
Anubis
Anubis
MateuszJakub
Anubis
Level 122
God Stats
5W - 8L
1,408 SR
Queue Stats
364W - 370L
1,505 Elo+
Solo
Agni
Agni
SebachikoPL
Agni
Level 243
God Stats
1W - 0L
1,304 SR
Queue Stats
116W - 135L
1,518 Elo+
Solo
Team Averages
Level 139
1,392 SR
1,494 Elo+

VS

Team Averages
Level 96
1,391 SR
1,546 Elo+
King Arthur
King Arthur
Bazooh
King Arthur
Level 127
God Stats
2W - 3L
1,318 SR
Queue Stats
86W - 58L
1,599 Elo+
Solo
Eset
Eset
Drakmor666
Eset
Level 109
God Stats
0W - 3L
1,177 SR
Queue Stats
133W - 131L
1,558 Elo+
Solo
Osiris
Osiris
IamJacobHaggar
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,732 Elo+
Solo
Mulan
Mulan
Kenay282
Mulan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,287 Elo+
Solo
Susano
Susano
siemback
Susano
Level 126
God Stats
0W - 2L
1,462 SR
Queue Stats
256W - 245L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bayonetta911
Baron Samedi
16
7 / 1 / 15
10,000
1,000
9,437
7,374
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Berga53
Ne Zha
15
6 / 3 / 17
9,144
914
18,349
12,684
6,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
EzDrMz
Athena
15
3 / 1 / 21
9,563
956
6,573
14,688
16,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
17
10 / 1 / 16
10,729
1,073
12,836
7,092
4,229
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 20
8,723
872
10,151
8,488
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bazooh
King Arthur
12
0 / 5 / 7
7,184
718
5,490
13,932
13,174
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 7 / 5
8,451
845
10,240
9,477
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 5
7,466
747
5,132
12,854
12,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
Kenay282
Mulan
13
1 / 6 / 2
7,344
734
5,949
16,549
10,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
siemback
Susano
14
3 / 5 / 3
8,547
855
7,511
11,124
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
30
28
Kills
8
10
Deaths
28
89
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bayonetta911
Baron Samedi
7
1
15
14.5
L
King Arthur
Bazooh
King Arthur
0
5
7
0.7
W
Ne Zha
Berga53
Ne Zha
6
3
17
4.83
L
3
7
5
0.79
W
Athena
EzDrMz
Athena
3
1
21
13.5
L
1
5
5
0.7
L
Mulan
Kenay282
Mulan
1
6
2
0.33
W
Anubis
10
1
16
18
W
2
4
20
3
L
Susano
siemback
Susano
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,346
Damage
34,322
50,326
Taken
63,936
35,432
Mitigated
44,632
20,258
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bayonetta911
Baron Samedi
9,437
899
2,175
1,441
7,374
4,305
1,365
1,525
5,616
16,463
332
L
King Arthur
Bazooh
King Arthur
5,490
468
992
2,735
13,932
13,174
0
8,556
5,376
0
15,892
W
Ne Zha
Berga53
Ne Zha
18,349
2,911
234
3,629
12,684
6,655
1,793
2,654
9,621
0
32,136
L
10,240
662
1,003
615
9,477
3,115
0
6,611
2,866
20,344
0
W
Athena
EzDrMz
Athena
6,573
1,396
3,513
5,248
14,688
16,209
368
2,806
11,485
10,658
0
L
5,132
284
825
1,492
12,854
12,291
0
8,491
4,363
0
10,278
L
Mulan
Kenay282
Mulan
5,949
232
365
2,350
16,549
10,648
0
9,579
6,970
0
14,401
W
Anubis
12,836
210
738
1,454
7,092
4,229
1,137
428
6,438
32,060
426
W
10,151
667
415
1,411
8,488
4,034
1,313
1,872
6,296
17,881
749
L
Susano
siemback
Susano
7,511
1,093
182
341
11,124
5,404
0
4,936
6,188
0
14,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,159
Gold Earned
38,992
123
Minions Killed
94
0
Camps Cleared
0
1,014,505
Distance Traveled
897,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,000
1,000
20
2
0
196,534
0
L
King Arthur
7,184
718
21
2
0
198,340
0
W
Ne Zha
9,144
914
13
1
0
199,826
0
L
Eset
8,451
845
33
3
0
156,829
0
W
Athena
9,563
956
3
0
0
217,160
0
L
Osiris
7,466
747
6
1
0
190,485
0
L
Mulan
7,344
734
22
2
0
174,021
0
W
Anubis
10,729
1,073
54
5
0
213,780
0
W
Agni
8,723
872
33
3
0
187,205
0
L
Susano
8,547
855
12
1
0
178,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role