Player Matchup

Xing Tian
Xing Tian
Mctor13
Xing Tian
Level 124
God Stats
1W - 0L
1,560 SR
Queue Stats
30W - 18L
1,581 Elo+
Party 1
Discordia
Discordia
Molotroco
Discordia
Level 39
God Stats
2W - 2L
1,417 SR
Queue Stats
19W - 11L
1,539 Elo+
Party 1
Hachiman
Hachiman
Wisi30
Hachiman
Level 17
God Stats
2W - 1L
1,666 SR
Queue Stats
6W - 2L
1,561 Elo+
Party 1
Team Averages
Level 60
1,548 SR
1,560 Elo+

VS

Team Averages
Level 77
1,454 SR
1,439 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Matsuri978
Izanami
Level 39
God Stats
5W - 5L
1,605 SR
Queue Stats
81W - 77L
1,432 Elo+
Solo
Cthulhu
Cthulhu
alejandrodf13
Cthulhu
Level 86
God Stats
1W - 1L
1,257 SR
Queue Stats
45W - 52L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mctor13
Xing Tian
15
0 / 0 / 6
9,569
797
10,453
14,877
12,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Molotroco
Discordia
18
4 / 1 / 3
10,878
907
13,365
6,967
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Wisi30
Hachiman
17
4 / 1 / 3
11,004
917
4,276
8,982
2,823
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 3 / 1
9,675
806
10,321
11,929
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Matsuri978
Izanami
14
1 / 4 / 1
9,052
754
4,140
12,952
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
8
0 / 1 / 0
7,176
598
0
4,836
3,005
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
L
Izanami
Matsuri978
Izanami
1
4
1
0.38
W
Xing Tian
Mctor13
Xing Tian
0
0
6
3
W
Discordia
Molotroco
Discordia
4
1
3
5.5
W
Hachiman
Wisi30
Hachiman
4
1
3
5.5
L
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,094
Damage
14,461
30,826
Taken
29,717
17,353
Mitigated
11,356
4,700
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,321
209
650
2,018
11,929
3,859
0
7,643
4,227
32,632
552
L
Izanami
Matsuri978
Izanami
4,140
2,753
0
990
12,952
4,492
0
10,394
2,427
0
21,097
W
Xing Tian
Mctor13
Xing Tian
10,453
189
0
625
14,877
12,319
70
3,053
10,954
28,379
4,650
W
Discordia
Molotroco
Discordia
13,365
406
0
734
6,967
2,211
570
2,536
4,037
46,120
663
W
Hachiman
Wisi30
Hachiman
4,276
2,611
0
3,341
8,982
2,823
2,178
3,154
5,399
0
42,478
L
Cthulhu
0
0
0
0
4,836
3,005
0
3,933
849
1,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
25,903
179
Minions Killed
113
0
Camps Cleared
0
713,074
Distance Traveled
366,969
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,675
806
58
5
0
216,090
0
L
Izanami
9,052
754
54
5
0
136,278
0
W
Xing Tian
9,569
797
29
2
0
253,694
1
W
Discordia
10,878
907
62
5
0
251,811
0
W
Hachiman
11,004
917
88
7
0
207,569
0
L
Cthulhu
7,176
598
1
0
0
14,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role