Player Matchup

Athena
Athena
 
Athena
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FoumGalaKwakie
Kukulkan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Solo
Olorun
Olorun
firey_tin500
Olorun
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 23L
1,453 Elo+
Solo
Fenrir
Fenrir
staceys_dad1
Fenrir
Level 61
God Stats
3W - 3L
1,707 SR
Queue Stats
37W - 33L
1,490 Elo+
Solo
Team Averages
Level 83
1,541 SR
1,418 Elo+

VS

Team Averages
Level 100
1,560 SR
1,477 Elo+
Izanami
Izanami
BLuiiix
Izanami
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 88L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Blakkmajic24
Cthulhu
Level 126
God Stats
77W - 76L
1,509 SR
Queue Stats
224W - 219L
1,500 Elo+
Solo
Ymir
Ymir
LemonSlice10
Ymir
Level 102
God Stats
40W - 24L
1,598 SR
Queue Stats
223W - 207L
1,494 Elo+
Solo
Surtr
Surtr
The_Hippie_Jedi
Surtr
Level 47
God Stats
6W - 0L
1,700 SR
Queue Stats
101W - 104L
1,426 Elo+
Solo
Nu Wa
Nu Wa
ocsithur
Nu Wa
Level 100
God Stats
119W - 87L
1,491 SR
Queue Stats
133W - 105L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 1 / 0
6,793
566
5,844
10,962
9,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
 
Bacchus
9
0 / 4 / 1
5,510
459
3,174
10,830
9,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
3
0 / 2 / 0
4,213
351
149
1,479
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
10
2 / 4 / 0
6,012
501
5,600
8,938
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
11
0 / 4 / 0
5,591
466
4,264
11,738
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLuiiix
Izanami
11
1 / 2 / 1
6,519
543
4,836
5,364
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Blakkmajic24
Cthulhu
13
4 / 0 / 8
8,035
670
6,890
6,855
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
10 / 0 / 3
8,843
737
11,084
8,230
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 3
7,551
629
6,080
9,629
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
ocsithur
Nu Wa
1
0 / 0 / 0
4,131
344
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
15
15
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
0
1
L
Bacchus
 
Bacchus
0
4
1
0.13
W
Izanami
BLuiiix
Izanami
1
2
1
0.75
W
Cthulhu
Blakkmajic24
Cthulhu
4
0
8
8
L
Kukulkan
0
2
0
0
W
10
0
3
11.5
W
0
1
3
1.5
L
Olorun
2
4
0
0.5
W
Nu Wa
ocsithur
Nu Wa
0
0
0
0
L
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,031
Damage
28,890
43,947
Taken
30,078
26,293
Mitigated
17,477
10,570
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,844
862
0
3,148
10,962
9,249
0
649
9,649
38,763
1,862
L
Bacchus
 
Bacchus
3,174
406
0
2,858
10,830
9,947
0
7,784
3,046
12,427
0
W
Izanami
BLuiiix
Izanami
4,836
3,776
0
230
5,364
1,658
884
3,325
2,039
0
38,194
W
Cthulhu
Blakkmajic24
Cthulhu
6,890
206
460
2,242
6,855
5,947
192
2,838
3,955
39,786
0
L
Kukulkan
149
38
0
170
1,479
383
0
1,162
317
6,328
0
W
11,084
2,306
0
218
8,230
3,919
173
3,575
4,615
63,777
2,449
W
6,080
2,307
0
5,042
9,629
5,953
0
4,260
4,847
415
52,340
L
Olorun
5,600
3,434
580
3,052
8,938
2,587
0
3,323
5,615
39,095
1,771
W
Nu Wa
ocsithur
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
4,264
1,293
0
762
11,738
4,127
0
4,906
6,832
0
48,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
35,079
276
Minions Killed
354
0
Camps Cleared
0
989,170
Distance Traveled
956,975
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,793
566
96
8
0
256,201
0
L
Bacchus
5,510
459
24
2
0
228,922
3
W
Izanami
6,519
543
77
6
0
230,751
2
W
Cthulhu
8,035
670
53
4
0
260,733
2
L
Kukulkan
4,213
351
9
1
0
53,359
0
W
Ymir
8,843
737
117
10
0
272,683
0
W
Surtr
7,551
629
107
9
0
192,808
3
L
Olorun
6,012
501
68
6
0
198,318
0
W
Nu Wa
4,131
344
0
0
0
0
0
L
Fenrir
5,591
466
79
7
0
252,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role