Player Matchup

Martichoras
Martichoras
Despierta2418
Martichoras
Level 66
God Stats
1W - 2L
1,309 SR
Queue Stats
144W - 162L
1,508 Elo+
Solo
Cliodhna
Cliodhna
Eishtarr
Cliodhna
Level 157
God Stats
1W - 2L
1,527 SR
Queue Stats
134W - 150L
1,509 Elo+
Solo
Ix Chel
Ix Chel
Gnomeglell
Ix Chel
Level 67
God Stats
33W - 33L
1,437 SR
Queue Stats
242W - 269L
1,423 Elo+
Solo
Nox
Nox
Stelluѕ
Nox
Level 138
God Stats
41W - 48L
1,489 SR
Queue Stats
176W - 131L
1,672 Elo+
Solo
Ne Zha
Ne Zha
christophervi069
Ne Zha
Level 140
God Stats
4W - 2L
1,677 SR
Queue Stats
67W - 56L
1,605 Elo+
Solo
Team Averages
Level 114
1,488 SR
1,543 Elo+

VS

Team Averages
Level 99
1,446 SR
1,502 Elo+
Nox
Nox
Hazimus
Nox
Level 143
God Stats
8W - 8L
1,527 SR
Queue Stats
472W - 516L
1,468 Elo+
Solo
Sol
Sol
LinuxGooberz
Sol
Level 138
God Stats
252W - 308L
1,386 SR
Queue Stats
1,150W - 1,217L
1,441 Elo+
Solo
Hun Batz
Hun Batz
PleaseDntGnkMe
Hun Batz
Level 44
God Stats
3W - 5L
1,289 SR
Queue Stats
90W - 103L
1,513 Elo+
Solo
Cthulhu
Cthulhu
StarLitSilvr
Cthulhu
Level 129
God Stats
32W - 18L
1,577 SR
Queue Stats
187W - 185L
1,537 Elo+
Solo
Medusa
Medusa
VWhatIzThiszSer
Medusa
Level 43
God Stats
2W - 1L
1,452 SR
Queue Stats
51W - 32L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Despierta2418
Martichoras
14
1 / 1 / 1
8,716
1,090
7,307
9,085
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Eishtarr
Cliodhna
13
3 / 6 / 1
8,512
1,064
10,377
14,127
5,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Gnomeglell
Ix Chel
12
0 / 0 / 0
6,978
872
0
0
0
13
0 / 2 / 2
7,906
988
4,403
4,001
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 1 / 3
8,280
1,035
7,550
8,453
3,226
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
3 / 1 / 6
8,841
1,105
3,467
5,586
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 5
8,084
1,011
5,420
4,560
953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hun Batz
14
5 / 1 / 2
9,208
1,151
4,361
5,174
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
StarLitSilvr
Cthulhu
14
1 / 0 / 7
8,474
1,059
14,534
11,572
9,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
1 / 0 / 5
8,596
1,075
4,418
6,464
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
10
10
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Despierta2418
Martichoras
1
1
1
1.5
L
Cliodhna
Eishtarr
Cliodhna
3
6
1
0.58
L
Ix Chel
Gnomeglell
Ix Chel
0
0
0
0
W
Nox
3
1
6
6
W
0
2
5
1.25
W
Hun Batz
5
1
2
6
W
Cthulhu
StarLitSilvr
Cthulhu
1
0
7
4.5
L
0
2
2
0.5
W
1
0
5
3.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,637
Damage
32,200
35,666
Taken
33,356
13,170
Mitigated
16,822
1,541
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Despierta2418
Martichoras
7,307
833
0
877
9,085
3,371
0
5,968
2,600
0
33,981
L
Cliodhna
Eishtarr
Cliodhna
10,377
488
0
42
14,127
5,078
0
8,240
5,564
0
19,346
L
Ix Chel
Gnomeglell
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Nox
3,467
340
0
1,380
5,586
1,935
0
1,215
4,371
7,126
430
W
5,420
1,203
136
823
4,560
953
0
282
4,278
14,144
2,156
W
Hun Batz
4,361
489
0
220
5,174
2,464
0
405
4,769
0
20,008
W
Cthulhu
StarLitSilvr
Cthulhu
14,534
1,233
607
3,339
11,572
9,345
0
1,973
9,599
26,601
0
L
4,403
0
0
0
4,001
1,495
0
2,528
1,349
14,825
0
W
4,418
1,042
0
1,255
6,464
2,125
0
528
5,936
0
27,960
L
7,550
778
0
622
8,453
3,226
0
4,827
3,397
0
28,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,392
Gold Earned
43,203
147
Minions Killed
163
5
Camps Cleared
7
623,058
Distance Traveled
841,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,716
1,090
61
8
2
157,595
0
L
Cliodhna
8,512
1,064
18
2
1
165,561
0
L
Ix Chel
6,978
872
0
0
0
0
0
W
Nox
8,841
1,105
13
2
1
154,993
0
W
Sol
8,084
1,011
20
3
3
151,215
0
W
Hun Batz
9,208
1,151
41
5
0
174,688
0
W
Cthulhu
8,474
1,059
28
4
0
172,728
0
L
Nox
7,906
988
33
4
0
138,811
0
W
Medusa
8,596
1,075
61
8
3
187,739
0
L
Ne Zha
8,280
1,035
35
4
2
161,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role