Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fossil_Xcore8
Ah Muzen Cab
Level 126
God Stats
1W - 4L
1,749 SR
Queue Stats
141W - 139L
1,455 Elo+
Solo
Ares
Ares
SpiiiKyy
Ares
Level 144
God Stats
3W - 2L
1,722 SR
Queue Stats
43W - 49L
1,442 Elo+
Solo
Poseidon
Poseidon
eleganteheren
Poseidon
Level 146
God Stats
20W - 16L
1,588 SR
Queue Stats
263W - 249L
1,487 Elo+
Solo
Anubis
Anubis
notoriousparsa1
Anubis
Level 128
God Stats
7W - 5L
1,738 SR
Queue Stats
271W - 268L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
xDarlinks
Erlang Shen
Level 117
God Stats
1W - 2L
1,712 SR
Queue Stats
329W - 291L
1,515 Elo+
Solo
Team Averages
Level 132
1,702 SR
1,474 Elo+

VS

Team Averages
Level 98
1,424 SR
1,430 Elo+
Set
Set
Darkcyberface
Set
Level 156
God Stats
3W - 6L
1,227 SR
Queue Stats
823W - 750L
1,541 Elo+
Solo
Ymir
Ymir
MateoNF91
Ymir
Level 43
God Stats
30W - 18L
1,600 SR
Queue Stats
117W - 138L
1,386 Elo+
Party 1
Fenrir
Fenrir
kidsaint
Fenrir
Level 116
God Stats
7W - 4L
1,318 SR
Queue Stats
215W - 207L
1,403 Elo+
Solo
Olorun
Olorun
micki_cod
Olorun
Level 89
God Stats
4W - 6L
1,254 SR
Queue Stats
291W - 293L
1,387 Elo+
Party 1
Kukulkan
Kukulkan
xXYunoGasaiXx
Kukulkan
Level 86
God Stats
11W - 20L
1,724 SR
Queue Stats
274W - 242L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fossil_Xcore8
Ah Muzen Cab
11
1 / 3 / 2
7,377
434
8,942
10,353
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
9
0 / 5 / 2
6,837
402
6,617
12,252
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
eleganteheren
Poseidon
17
3 / 2 / 2
9,811
577
5,961
8,672
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 8 / 0
9,022
531
1,636
12,635
7,167
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
xDarlinks
Erlang Shen
15
4 / 5 / 3
9,293
547
10,997
17,815
10,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 5
12,224
719
18,161
14,398
12,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ymir
13
1 / 2 / 8
8,530
502
6,897
14,743
14,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
kidsaint
Fenrir
15
5 / 2 / 3
8,912
524
5,910
12,197
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
micki_cod
Olorun
15
4 / 2 / 3
9,262
545
6,330
11,175
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
xXYunoGasaiXx
Kukulkan
16
0 / 1 / 4
9,704
571
4,783
4,887
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
21
23
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
L
Ah Muzen Cab
Fossil_Xcore8
Ah Muzen Cab
1
3
2
0.67
W
Ymir
1
2
8
2.5
L
Ares
0
5
2
0.2
L
Poseidon
eleganteheren
Poseidon
3
2
2
2
W
Fenrir
kidsaint
Fenrir
5
2
3
3.25
W
Olorun
micki_cod
Olorun
4
2
3
2.75
L
0
8
0
0
L
Erlang Shen
xDarlinks
Erlang Shen
4
5
3
1.1
W
Kukulkan
xXYunoGasaiXx
Kukulkan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,153
Damage
42,081
61,727
Taken
57,400
33,650
Mitigated
38,303
16,563
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,161
8,800
0
3,736
14,398
12,325
102
3,431
10,967
0
94,917
L
Ah Muzen Cab
Fossil_Xcore8
Ah Muzen Cab
8,942
2,726
0
2,066
10,353
3,453
0
6,247
4,106
0
44,756
W
Ymir
6,897
852
0
3,786
14,743
14,793
90
3,047
11,696
28,991
0
L
Ares
6,617
179
0
1,942
12,252
9,326
0
6,673
5,579
14,606
0
L
Poseidon
eleganteheren
Poseidon
5,961
878
0
1,440
8,672
2,842
684
1,723
6,949
99,498
1,479
W
Fenrir
kidsaint
Fenrir
5,910
1,323
0
2,341
12,197
5,232
0
2,096
10,101
0
66,184
W
Olorun
micki_cod
Olorun
6,330
2,574
171
4,967
11,175
4,434
158
3,554
7,621
75,326
3,010
L
1,636
108
0
3,983
12,635
7,167
0
724
11,911
67,300
0
L
Erlang Shen
xDarlinks
Erlang Shen
10,997
5,930
0
7,132
17,815
10,862
0
2,481
15,334
0
70,173
W
Kukulkan
xXYunoGasaiXx
Kukulkan
4,783
182
0
736
4,887
1,519
212
2,076
2,811
71,287
2,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
48,632
494
Minions Killed
601
0
Camps Cleared
0
1,658,993
Distance Traveled
1,747,193
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,224
719
162
10
0
362,157
3
L
Ah Muzen Cab
7,377
434
69
4
0
315,412
0
W
Ymir
8,530
502
32
2
0
317,064
0
L
Ares
6,837
402
12
1
0
313,521
6
L
Poseidon
9,811
577
165
10
0
358,614
4
W
Fenrir
8,912
524
105
6
0
412,683
2
W
Olorun
9,262
545
135
8
0
313,671
2
L
Anubis
9,022
531
143
8
0
299,071
0
L
Erlang Shen
9,293
547
105
6
0
372,375
0
W
Kukulkan
9,704
571
167
10
0
341,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role