Player Matchup

Serqet
Serqet
 
Serqet
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ImmortalStar148
Discordia
Level 122
God Stats
1W - 0L
1,257 SR
Queue Stats
6W - 3L
1,480 Elo+
Solo
Team Averages
Level 148
1,419 SR
1,493 Elo+

VS

Team Averages
Level 129
1,582 SR
1,543 Elo+
Chaac
Chaac
Natalus
Chaac
Level 143
God Stats
10W - 6L
1,570 SR
Queue Stats
299W - 314L
1,526 Elo+
Solo
Ishtar
Ishtar
Technicolour76
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,406 Elo+
Solo
Vulcan
Vulcan
ToastedPaxx
Vulcan
Level 117
God Stats
1W - 1L
1,677 SR
Queue Stats
37W - 19L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
6 / 3 / 5
9,602
873
10,522
10,050
5,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
 
Bacchus
15
3 / 0 / 7
9,511
865
4,779
10,938
11,953
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
ImmortalStar148
Discordia
16
6 / 1 / 8
10,005
910
8,072
6,471
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Natalus
Chaac
13
2 / 4 / 2
8,243
749
8,033
11,015
9,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

12
0 / 7 / 3
7,522
684
4,432
9,119
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vulcan
14
2 / 4 / 1
8,620
784
8,335
7,342
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
4
4
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
3
5
2.83
W
Bacchus
 
Bacchus
3
0
7
6.5
W
Discordia
ImmortalStar148
Discordia
6
1
8
10
L
Chaac
Natalus
Chaac
2
4
2
0.75
L
0
7
3
0.21
L
Vulcan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,373
Damage
20,800
27,459
Taken
27,476
19,213
Mitigated
14,777
4,294
Healing
2,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,522
2,301
0
1,030
10,050
5,225
92
3,003
7,018
0
30,473
W
Bacchus
 
Bacchus
4,779
461
0
1,149
10,938
11,953
434
3,046
7,852
18,870
665
W
Discordia
ImmortalStar148
Discordia
8,072
550
0
2,115
6,471
2,035
603
2,342
4,125
32,542
345
L
Chaac
Natalus
Chaac
8,033
961
0
1,746
11,015
9,690
0
4,222
6,149
0
31,861
L
4,432
2,069
0
358
9,119
2,740
195
5,041
3,934
0
11,281
L
Vulcan
8,335
34
0
480
7,342
2,347
35
3,163
3,884
27,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
24,385
130
Minions Killed
112
0
Camps Cleared
0
631,919
Distance Traveled
530,403
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,602
873
37
3
0
215,147
0
W
Bacchus
9,511
865
42
4
0
219,620
0
W
Discordia
10,005
910
51
5
0
197,152
1
L
Chaac
8,243
749
39
4
0
186,426
0
L
Ishtar
7,522
684
22
2
0
148,484
0
L
Vulcan
8,620
784
51
5
0
195,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role