Player Matchup

Chronos
Chronos
Jamfribogaa
Chronos
Level 67
God Stats
2W - 1L
1,519 SR
Queue Stats
133W - 163L
1,423 Elo+
Solo
Ne Zha
Ne Zha
StoppableTiger5
Ne Zha
Level 35
God Stats
2W - 1L
1,463 SR
Queue Stats
72W - 107L
1,456 Elo+
Solo
Vulcan
Vulcan
Team_moin_Sebi
Vulcan
Level 121
God Stats
1W - 0L
1,491 SR
Queue Stats
46W - 33L
1,516 Elo+
Solo
Shiva
Shiva
binqui17
Shiva
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,686 Elo+
Party 1
Ymir
Ymir
rio-oro
Ymir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,716 Elo+
Party 1
Team Averages
Level 81
1,495 SR
1,559 Elo+

VS

Team Averages
Level 107
1,500 SR
1,385 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
IHulkI
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,178 Elo+
Solo
Bacchus
Bacchus
Rekusul
Bacchus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,468 Elo+
Solo
Ullr
Ullr
pacogoyo
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,500 Elo+
Party 2
He Bo
He Bo
srfumo
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jamfribogaa
Chronos
15
0 / 3 / 18
8,597
782
7,043
9,075
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 7 / 11
9,386
853
6,117
11,553
5,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
10 / 1 / 12
10,958
996
25,989
6,343
3,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
binqui17
Shiva
18
8 / 1 / 16
10,273
934
9,992
12,080
10,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
rio-oro
Ymir
17
6 / 2 / 17
10,752
977
9,692
15,637
15,218
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 5 / 10
7,257
660
7,080
10,331
3,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
IHulkI
Hercules
12
1 / 5 / 7
7,030
639
7,951
11,331
7,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Rekusul
Bacchus
14
2 / 7 / 8
7,791
708
7,575
19,347
16,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
14
1 / 5 / 8
7,192
654
4,831
12,044
3,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
srfumo
He Bo
15
7 / 7 / 6
8,453
768
10,777
10,309
3,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
29
Kills
12
14
Deaths
29
74
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
10
1.2
L
Hercules
IHulkI
Hercules
1
5
7
0.9
W
Chronos
Jamfribogaa
Chronos
0
3
18
3
L
Bacchus
Rekusul
Bacchus
2
7
8
0.86
W
5
7
11
1.5
W
10
1
12
16
W
Shiva
binqui17
Shiva
8
1
16
16
L
Ullr
1
5
8
1
W
Ymir
rio-oro
Ymir
6
2
17
7.25
L
He Bo
srfumo
He Bo
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,833
Damage
38,214
54,688
Taken
63,362
38,506
Mitigated
34,230
15,907
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,080
1,199
1,274
1,108
10,331
3,258
0
7,567
2,764
0
16,869
L
Hercules
IHulkI
Hercules
7,951
1,027
537
1,932
11,331
7,089
0
5,827
5,504
208
15,286
W
Chronos
Jamfribogaa
Chronos
7,043
1,541
714
1,429
9,075
3,973
423
3,917
5,158
18,568
0
L
Bacchus
Rekusul
Bacchus
7,575
738
543
2,299
19,347
16,762
0
13,245
6,102
12,740
0
W
6,117
1,620
0
1,762
11,553
5,392
1,760
4,512
7,041
0
11,927
W
25,989
476
1,040
1,035
6,343
3,043
480
2,144
4,199
46,902
0
W
Shiva
binqui17
Shiva
9,992
1,176
460
2,684
12,080
10,880
324
3,285
8,795
328
17,141
L
Ullr
4,831
2,281
681
560
12,044
3,914
0
9,437
2,607
0
17,444
W
Ymir
rio-oro
Ymir
9,692
792
1,550
5,233
15,637
15,218
530
4,534
11,103
19,464
1,470
L
He Bo
srfumo
He Bo
10,777
611
376
470
10,309
3,207
0
6,574
3,735
21,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,966
Gold Earned
37,723
135
Minions Killed
82
0
Camps Cleared
0
1,125,136
Distance Traveled
886,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,257
660
14
1
0
204,170
0
L
Hercules
7,030
639
5
0
0
164,976
0
W
Chronos
8,597
782
17
2
0
204,783
0
L
Bacchus
7,791
708
9
1
0
186,025
0
W
Ne Zha
9,386
853
19
2
0
206,974
0
W
Vulcan
10,958
996
54
5
0
225,167
0
W
Shiva
10,273
934
22
2
0
267,530
0
L
Ullr
7,192
654
34
3
0
151,576
0
W
Ymir
10,752
977
23
2
0
220,682
0
L
He Bo
8,453
768
20
2
0
180,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role