Player Matchup

Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Horjrro
Yemoja
Level 56
God Stats
1W - 3L
1,311 SR
Queue Stats
135W - 201L
1,416 Elo+
Solo
Loki
Loki
JungleJuice69
Loki
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 131L
1,485 Elo+
Solo
Geb
Geb
Matanza-93
Geb
Level 102
God Stats
0W - 2L
1,254 SR
Queue Stats
364W - 376L
1,487 Elo+
Party 1
Vulcan
Vulcan
XTAZ_Ketur
Vulcan
Level 59
God Stats
11W - 10L
1,737 SR
Queue Stats
407W - 416L
1,578 Elo+
Party 1
Team Averages
Level 69
1,460 SR
1,493 Elo+

VS

Team Averages
Level 69
1,555 SR
1,414 Elo+
Loki
Loki
Asagava12
Loki
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 158L
1,448 Elo+
Party 2
Hera
Hera
Juicynappel
Hera
Level 77
God Stats
5W - 1L
1,666 SR
Queue Stats
326W - 338L
1,443 Elo+
Solo
Geb
Geb
TreeMax
Geb
Level 68
God Stats
3W - 0L
1,703 SR
Queue Stats
70W - 75L
1,452 Elo+
Solo
Hel
Hel
ksibbed
Hel
Level 115
God Stats
4W - 6L
1,406 SR
Queue Stats
383W - 386L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
o0change0o
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 10 / 2
5,903
590
4,945
12,407
4,263
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Horjrro
Yemoja
14
1 / 3 / 4
7,480
748
5,440
12,227
8,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 2
6,797
680
6,693
4,608
1,659
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 5 / 4
6,091
609
4,674
13,732
13,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Vulcan
XTAZ_Ketur
Vulcan
16
2 / 1 / 2
7,436
744
18,927
8,525
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 2 / 11
8,083
808
8,561
7,719
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 0 / 15
8,898
890
14,806
8,361
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
15
1 / 1 / 16
9,354
935
5,473
15,457
18,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
16
6 / 0 / 14
9,104
910
7,669
6,930
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
o0change0o
Zhong Kui
15
6 / 2 / 12
9,458
946
11,862
11,814
13,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
5
Kills
21
21
Deaths
5
14
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
10
2
0.1
W
Loki
3
2
11
4.25
L
Yemoja
Horjrro
Yemoja
1
3
4
1
W
5
0
15
12.5
L
2
2
2
1.5
L
0
5
4
0.4
W
Geb
1
1
16
9
L
Vulcan
XTAZ_Ketur
Vulcan
2
1
2
3
W
Hel
6
0
14
13
W
Zhong Kui
o0change0o
Zhong Kui
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,679
Damage
48,371
51,499
Taken
50,281
31,856
Mitigated
46,164
16,328
Healing
31,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,945
1,123
0
488
12,407
4,263
0
9,388
3,019
0
7,658
W
Loki
8,561
915
0
130
7,719
4,163
634
3,812
3,737
0
16,869
L
Yemoja
Horjrro
Yemoja
5,440
732
8,518
3,100
12,227
8,982
0
8,288
3,939
10,854
0
W
14,806
3,094
1,038
1,118
8,361
5,655
641
5,795
2,566
37,273
0
L
6,693
435
704
447
4,608
1,659
0
3,480
1,128
0
19,314
L
4,674
326
721
1,806
13,732
13,293
0
10,627
3,105
6,304
0
W
Geb
5,473
998
3,936
2,989
15,457
18,245
477
7,842
7,545
10,768
1,907
L
Vulcan
XTAZ_Ketur
Vulcan
18,927
53
208
336
8,525
3,659
0
7,133
1,392
37,952
0
W
Hel
7,669
1,575
14,297
5,271
6,930
4,679
837
4,794
2,029
14,371
935
W
Zhong Kui
o0change0o
Zhong Kui
11,862
3,320
374
2,639
11,814
13,422
1,120
6,348
5,363
29,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
44,897
74
Minions Killed
145
0
Camps Cleared
0
863,231
Distance Traveled
1,036,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,903
590
6
1
0
167,868
0
W
Loki
8,083
808
15
2
0
211,644
0
L
Yemoja
7,480
748
9
1
0
148,970
0
W
Hera
8,898
890
50
5
0
227,707
0
L
Loki
6,797
680
16
2
0
202,553
0
L
Geb
6,091
609
0
0
0
120,933
0
W
Geb
9,354
935
13
1
0
197,983
0
L
Vulcan
7,436
744
43
4
0
222,907
0
W
Hel
9,104
910
17
2
0
213,511
0
W
Zhong Kui
9,458
946
50
5
0
185,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role