Player Matchup

Thanatos
Thanatos
Hope092
Thanatos
Level 146
God Stats
9W - 14L
1,441 SR
Queue Stats
16W - 28L
1,321 Elo+
Party 1
Nox
Nox
MrForgettable
Nox
Level 42
God Stats
3W - 3L
1,588 SR
Queue Stats
48W - 83L
1,403 Elo+
Solo
Fenrir
Fenrir
Perevera_Sasha
Fenrir
Level 65
God Stats
0W - 2L
1,241 SR
Queue Stats
323W - 341L
1,344 Elo+
Solo
Zhong Kui
Zhong Kui
Stuntlady024
Zhong Kui
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,680 Elo+
Solo
Artemis
Artemis
chibimax
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,279 Elo+
Party 1
Team Averages
Level 83
1,454 SR
1,405 Elo+

VS

Team Averages
Level 106
1,393 SR
1,398 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cubchoosegundo
Neith
Level 100
God Stats
2W - 5L
1,088 SR
Queue Stats
4W - 10L
1,257 Elo+
Solo
Ganesha
Ganesha
Ethynol
Ganesha
Level 149
God Stats
5W - 5L
1,373 SR
Queue Stats
353W - 363L
1,440 Elo+
Solo
Danzaburou
Danzaburou
SlickrThanAPlanB
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
520W - 527L
1,426 Elo+
Solo
Nu Wa
Nu Wa
filkest
Nu Wa
Level 50
God Stats
6W - 6L
1,506 SR
Queue Stats
148W - 172L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hope092
Thanatos
15
2 / 7 / 0
9,529
953
7,341
13,770
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 2
10,833
1,083
11,181
8,213
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 9 / 2
9,183
918
5,538
15,543
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
Stuntlady024
Zhong Kui
15
0 / 6 / 4
9,504
950
9,887
17,281
12,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
chibimax
Artemis
15
0 / 3 / 3
9,515
952
3,104
8,734
3,155
Team 1 Tickets

98

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 3 / 14
10,085
1,009
7,917
9,567
3,559
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
10 / 0 / 15
12,331
1,233
18,325
6,896
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ganesha
Ethynol
Ganesha
17
0 / 1 / 23
11,889
1,189
7,639
12,633
16,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SlickrThanAPlanB
Danzaburou
17
5 / 0 / 15
10,889
1,089
8,800
5,553
2,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
filkest
Nu Wa
17
10 / 1 / 8
11,736
1,174
13,488
5,678
2,067
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
101
5
Kills
26
26
Deaths
5
11
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
3
14
2.67
W
10
0
15
17.5
W
Ganesha
Ethynol
Ganesha
0
1
23
11.5
L
Thanatos
Hope092
Thanatos
2
7
0
0.29
L
3
1
2
4
L
0
9
2
0.11
W
Danzaburou
SlickrThanAPlanB
Danzaburou
5
0
15
12.5
L
Zhong Kui
Stuntlady024
Zhong Kui
0
6
4
0.33
L
Artemis
chibimax
Artemis
0
3
3
0.5
W
Nu Wa
filkest
Nu Wa
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,051
Damage
56,169
63,541
Taken
40,327
29,241
Mitigated
26,836
5,061
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,917
1,743
40
2,325
9,567
3,559
0
5,143
4,336
33,929
0
W
18,325
7,760
0
1,851
6,896
2,736
0
3,900
2,881
0
44,270
W
Ganesha
Ethynol
Ganesha
7,639
543
0
1,688
12,633
16,106
0
6,595
5,827
12,258
0
L
Thanatos
Hope092
Thanatos
7,341
1,393
0
2,399
13,770
4,318
0
5,451
8,319
0
14,589
L
11,181
729
0
230
8,213
2,593
0
4,386
3,827
53,008
1,103
L
5,538
1,464
0
711
15,543
6,588
0
7,398
8,145
0
16,259
W
Danzaburou
SlickrThanAPlanB
Danzaburou
8,800
2,802
74
1,562
5,553
2,368
0
3,015
2,459
0
25,685
L
Zhong Kui
Stuntlady024
Zhong Kui
9,887
136
0
1,721
17,281
12,587
0
7,371
9,910
30,862
0
L
Artemis
chibimax
Artemis
3,104
531
0
0
8,734
3,155
0
4,333
4,401
0
12,466
W
Nu Wa
filkest
Nu Wa
13,488
3,862
0
104
5,678
2,067
0
2,154
3,488
21,386
677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,564
Gold Earned
56,930
197
Minions Killed
210
6
Camps Cleared
4
782,470
Distance Traveled
944,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,085
1,009
70
7
1
198,019
0
W
Neith
12,331
1,233
72
7
3
198,282
0
W
Ganesha
11,889
1,189
2
0
0
192,627
0
L
Thanatos
9,529
953
11
1
1
109,481
0
L
Nox
10,833
1,083
111
11
3
209,374
0
L
Fenrir
9,183
918
13
1
2
159,880
0
W
Danzaburou
10,889
1,089
45
5
0
178,011
0
L
Zhong Kui
9,504
950
47
5
0
165,411
0
L
Artemis
9,515
952
15
2
0
138,324
0
W
Nu Wa
11,736
1,174
21
2
0
177,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role