Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Userdead2
Nox
Level 122
God Stats
2W - 1L
1,545 SR
Queue Stats
138W - 109L
1,551 Elo+
Solo
Hun Batz
Hun Batz
degenkaboom
Hun Batz
Level 208
God Stats
9W - 11L
1,474 SR
Queue Stats
325W - 334L
1,517 Elo+
Solo
Bacchus
Bacchus
ebashiun
Bacchus
Level 127
God Stats
5W - 7L
1,391 SR
Queue Stats
785W - 755L
1,544 Elo+
Solo
Team Averages
Level 151
1,482 SR
1,522 Elo+

VS

Team Averages
Level 170
1,569 SR
1,505 Elo+
Yu Huang
Yu Huang
I-AKD-I
Yu Huang
Level 278
God Stats
20W - 16L
1,559 SR
Queue Stats
1,064W - 1,102L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
SanderTasa
Tsukuyomi
Level 123
God Stats
2W - 2L
1,628 SR
Queue Stats
141W - 150L
1,468 Elo+
Solo
Hades
Hades
germanypinguino
Hades
Level 145
God Stats
1W - 2L
1,496 SR
Queue Stats
104W - 141L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
mo_hawai
Hun Batz
Level 201
God Stats
13W - 10L
1,543 SR
Queue Stats
611W - 610L
1,571 Elo+
Solo
Sylvanus
Sylvanus
pablots31
Sylvanus
Level 101
God Stats
2W - 3L
1,620 SR
Queue Stats
74W - 110L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 3 / 8
8,576
1,072
5,028
16,020
9,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
 
Sobek
14
3 / 1 / 10
7,907
988
4,250
13,304
12,756
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
5 / 2 / 8
8,621
1,078
7,282
6,261
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
degenkaboom
Hun Batz
13
3 / 3 / 9
7,686
961
7,741
7,564
5,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
ebashiun
Bacchus
12
1 / 2 / 6
7,319
915
5,613
13,311
13,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
I-AKD-I
Yu Huang
15
3 / 2 / 5
7,861
983
11,164
5,700
2,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
SanderTasa
Tsukuyomi
13
1 / 5 / 5
7,141
893
9,028
8,535
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 4 / 3
7,815
977
11,534
8,606
5,250
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
mo_hawai
Hun Batz
14
2 / 5 / 6
7,636
955
8,537
8,689
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
pablots31
Sylvanus
8
0 / 0 / 2
5,804
726
1,348
2,159
1,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
16
Kills
11
11
Deaths
16
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
3
8
2.67
W
Sobek
 
Sobek
3
1
10
8
L
Yu Huang
I-AKD-I
Yu Huang
3
2
5
2.75
L
Tsukuyomi
SanderTasa
Tsukuyomi
1
5
5
0.7
W
5
2
8
4.5
W
Hun Batz
degenkaboom
Hun Batz
3
3
9
2.5
W
Bacchus
ebashiun
Bacchus
1
2
6
2
L
5
4
3
1.63
L
Hun Batz
mo_hawai
Hun Batz
2
5
6
1
L
Sylvanus
pablots31
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,914
Damage
41,611
56,460
Taken
33,689
43,717
Mitigated
14,462
26,439
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,028
703
6,802
6,274
16,020
9,343
26
6,250
9,770
0
8,885
W
Sobek
 
Sobek
4,250
159
1,061
3,811
13,304
12,756
387
4,528
8,776
13,893
0
L
Yu Huang
I-AKD-I
Yu Huang
11,164
1,443
256
542
5,700
2,062
63
2,279
3,421
21,365
1,179
L
Tsukuyomi
SanderTasa
Tsukuyomi
9,028
2,175
235
1,277
8,535
2,396
0
4,133
4,402
0
19,588
W
7,282
1,077
41
755
6,261
2,736
624
3,224
3,037
22,220
0
W
Hun Batz
degenkaboom
Hun Batz
7,741
351
1,043
757
7,564
5,517
0
2,216
5,348
0
17,162
W
Bacchus
ebashiun
Bacchus
5,613
336
2,452
3,443
13,311
13,365
58
7,115
6,196
9,288
0
L
11,534
886
394
2,486
8,606
5,250
0
4,129
4,477
16,148
0
L
Hun Batz
mo_hawai
Hun Batz
8,537
780
87
1,362
8,689
3,751
0
5,025
3,664
0
20,904
L
Sylvanus
pablots31
Sylvanus
1,348
373
958
1,451
2,159
1,003
0
1,579
580
2,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
36,257
89
Minions Killed
82
0
Camps Cleared
0
825,672
Distance Traveled
677,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,576
1,072
9
1
0
187,912
0
W
Sobek
7,907
988
8
1
0
172,205
0
L
Yu Huang
7,861
983
26
3
0
141,153
0
L
Tsukuyomi
7,141
893
17
2
0
174,774
0
W
Nox
8,621
1,078
37
5
0
158,275
0
W
Hun Batz
7,686
961
23
3
0
140,002
0
W
Bacchus
7,319
915
12
2
0
167,278
0
L
Hades
7,815
977
13
2
0
138,708
0
L
Hun Batz
7,636
955
25
3
0
177,172
0
L
Sylvanus
5,804
726
1
0
0
45,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role