Player Matchup

Sol
Sol
 
Sol
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Hintu-
Hun Batz
Level 144
God Stats
6W - 5L
1,745 SR
Queue Stats
129W - 110L
1,599 Elo+
Solo
Sylvanus
Sylvanus
Rvfty
Sylvanus
Level 63
God Stats
14W - 10L
1,726 SR
Queue Stats
130W - 85L
1,649 Elo+
Solo
Mulan
Mulan
Toxicbill-
Mulan
Level 146
God Stats
261W - 215L
1,578 SR
Queue Stats
505W - 480L
1,500 Elo+
Solo
Artemis
Artemis
jotape2004
Artemis
Level 65
God Stats
14W - 8L
1,636 SR
Queue Stats
88W - 87L
1,477 Elo+
Solo
Team Averages
Level 119
1,637 SR
1,545 Elo+

VS

Team Averages
Level 128
1,599 SR
1,508 Elo+
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HeathenPlays
Morgan Le Fay
Level 109
God Stats
5W - 4L
1,599 SR
Queue Stats
338W - 319L
1,456 Elo+
Solo
Hercules
Hercules
LuzbelGame
Hercules
Level 145
God Stats
45W - 46L
1,757 SR
Queue Stats
894W - 858L
1,563 Elo+
Solo
Loki
Loki
Pause4aSec
Loki
Level 84
God Stats
14W - 12L
1,592 SR
Queue Stats
219W - 177L
1,536 Elo+
Solo
Cthulhu
Cthulhu
xXHyPothaRaPorXx
Cthulhu
Level 158
God Stats
17W - 12L
1,549 SR
Queue Stats
402W - 420L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 0 / 0
3,856
771
2,325
3,251
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
Hintu-
Hun Batz
6
0 / 1 / 1
3,279
656
738
2,906
861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Rvfty
Sylvanus
6
0 / 1 / 0
3,424
685
1,596
3,574
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
2
0 / 2 / 0
2,603
521
900
1,784
659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Artemis
jotape2004
Artemis
5
1 / 1 / 0
3,297
659
2,280
3,588
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 1 / 1
3,684
737
2,084
3,022
814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
HeathenPlays
Morgan Le Fay
7
0 / 1 / 1
3,528
706
2,364
2,923
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
LuzbelGame
Hercules
7
1 / 0 / 1
3,762
752
2,387
4,141
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 0 / 1
3,559
712
1,448
2,461
488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
2 / 1 / 1
3,859
772
1,585
3,503
1,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
0
0
2
W
Artemis
 
Artemis
1
1
1
1.5
W
Morgan Le Fay
HeathenPlays
Morgan Le Fay
0
1
1
0.5
L
Hun Batz
Hintu-
Hun Batz
0
1
1
0.5
W
Hercules
LuzbelGame
Hercules
1
0
1
1.5
W
1
0
1
1.5
L
Sylvanus
Rvfty
Sylvanus
0
1
0
0
L
Mulan
0
2
0
0
L
Artemis
jotape2004
Artemis
1
1
0
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,839
Damage
9,868
15,103
Taken
16,050
4,519
Mitigated
4,712
5,582
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,325
1,254
0
2,024
3,251
710
0
1,027
2,224
16,581
1,500
W
Artemis
 
Artemis
2,084
772
0
500
3,022
814
0
1,125
1,897
0
18,251
W
Morgan Le Fay
HeathenPlays
Morgan Le Fay
2,364
284
0
972
2,923
769
0
0
2,923
17,515
0
L
Hun Batz
Hintu-
Hun Batz
738
244
0
611
2,906
861
0
0
2,906
0
14,158
W
Hercules
LuzbelGame
Hercules
2,387
658
0
1,700
4,141
1,222
0
1,458
2,683
0
18,738
W
1,448
415
0
1,722
2,461
488
0
0
2,461
0
19,039
L
Sylvanus
Rvfty
Sylvanus
1,596
626
60
2,039
3,574
1,313
0
0
3,574
12,311
3,875
L
Mulan
900
203
0
238
1,784
659
0
351
1,433
0
3,892
L
Artemis
jotape2004
Artemis
2,280
368
0
610
3,588
976
0
2,571
1,017
0
12,425
W
1,585
329
471
1,124
3,503
1,419
0
1,149
2,354
9,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,459
Gold Earned
18,392
118
Minions Killed
141
0
Camps Cleared
0
480,601
Distance Traveled
571,478
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,856
771
32
6
0
104,181
0
W
Artemis
3,684
737
26
5
0
102,528
0
W
Morgan Le Fay
3,528
706
27
5
0
101,918
0
L
Hun Batz
3,279
656
33
7
0
128,875
1
W
Hercules
3,762
752
31
6
0
130,703
0
W
Loki
3,559
712
39
8
0
127,918
0
L
Sylvanus
3,424
685
30
6
0
102,702
0
L
Mulan
2,603
521
3
1
0
39,979
0
L
Artemis
3,297
659
20
4
0
104,864
2
W
Cthulhu
3,859
772
18
4
0
108,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role