Player Matchup

Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
Alogiah
Neith
Gold V
Level 169
God Stats
101W - 116L
1,514 SR
Queue Stats
219W - 217L
1,347 MMR
Solo
Fenrir
Fenrir
Gold V
M00nLoop
Fenrir
Gold V
Level 149
God Stats
3W - 5L
1,194 SR
Queue Stats
68W - 79L
1,296 MMR
Solo
Achilles
Achilles
Silver I
Yuppx
Achilles
Silver I
Level 125
God Stats
15W - 20L
1,509 SR
Queue Stats
521W - 535L
1,234 MMR
Solo
Janus
Janus
Silver I
oASo
Janus
Silver I
Level 122
God Stats
5W - 7L
1,375 SR
Queue Stats
30W - 37L
1,232 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,419 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,539 SR
1,372 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
VenomsCrusher
Khepri
Silver II
Level 166
God Stats
4W - 2L
1,860 SR
Queue Stats
27W - 27L
1,381 MMR
Solo
Nike
Nike
Silver IV
XOsirisX_
Nike
Silver IV
Level 114
God Stats
5W - 5L
1,291 SR
Queue Stats
12W - 27L
1,230 MMR
Solo
Raijin
Raijin
Gold IV
itsallme1234
Raijin
Gold IV
Level 157
God Stats
2W - 2L
1,541 SR
Queue Stats
237W - 231L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 1 / 5
4,462
558
3,144
5,412
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Alogiah
Neith
9
3 / 0 / 2
5,429
679
4,597
2,700
832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
M00nLoop
Fenrir
10
3 / 0 / 1
5,481
685
1,892
7,001
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Yuppx
Achilles
9
1 / 0 / 2
5,375
672
3,803
3,886
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
oASo
Janus
10
2 / 0 / 1
5,307
663
2,268
1,925
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
GebLokiFreyaAo Kuang

VS

Bans
MulanThanatosChang'eFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 2 / 0
4,016
502
3,510
4,343
1,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
 
Mercury
6
0 / 3 / 0
3,737
467
484
5,553
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 1
3,963
495
1,180
4,160
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Nike
8
0 / 3 / 0
4,385
548
2,583
6,882
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Raijin
9
0 / 0 / 0
4,676
585
631
3,259
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
1
5
3.5
L
Medusa
 
Medusa
1
2
0
0.5
L
Mercury
 
Mercury
0
3
0
0
W
Neith
Alogiah
Neith
3
0
2
4
W
Fenrir
M00nLoop
Fenrir
3
0
1
3.5
L
0
2
1
0.25
L
Nike
0
3
0
0
W
Achilles
Yuppx
Achilles
1
0
2
2
L
Raijin
0
0
0
0
W
Janus
oASo
Janus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
8,388
20,924
Taken
24,197
8,346
Mitigated
8,902
7,820
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,144
529
0
1,264
5,412
2,151
0
600
4,812
0
14,374
L
Medusa
 
Medusa
3,510
1,381
0
462
4,343
1,170
0
93
4,250
0
23,462
L
Mercury
 
Mercury
484
100
0
932
5,553
1,237
0
98
5,455
0
12,573
W
Neith
Alogiah
Neith
4,597
1,427
0
418
2,700
832
0
407
2,293
0
36,035
W
Fenrir
M00nLoop
Fenrir
1,892
336
0
4,203
7,001
2,259
0
373
6,606
0
33,729
L
1,180
168
0
535
4,160
1,954
0
1,129
2,949
5,937
0
L
Nike
2,583
555
0
1,590
6,882
3,713
0
0
6,882
0
24,823
W
Achilles
Yuppx
Achilles
3,803
976
0
1,685
3,886
2,584
0
0
3,486
0
31,410
L
Raijin
631
104
0
732
3,259
828
0
734
2,393
29,270
0
W
Janus
oASo
Janus
2,268
218
0
250
1,925
520
0
457
1,394
31,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,054
Gold Earned
20,777
295
Minions Killed
202
0
Camps Cleared
0
832,521
Distance Traveled
770,513
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,462
558
22
3
0
176,676
3
L
Medusa
4,016
502
49
6
0
165,280
1
L
Mercury
3,737
467
20
3
0
176,756
0
W
Neith
5,429
679
65
8
0
142,126
0
W
Fenrir
5,481
685
70
9
0
189,236
0
L
Khepri
3,963
495
12
2
0
126,313
3
L
Nike
4,385
548
54
7
0
145,431
1
W
Achilles
5,375
672
53
7
0
150,326
2
L
Raijin
4,676
585
67
8
0
156,733
2
W
Janus
5,307
663
85
11
0
174,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role