Player Matchup

Rama
Rama
 
Rama
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DjTheZambo
Guan Yu
Level 103
God Stats
1W - 7L
1,296 SR
Queue Stats
92W - 102L
1,183 Elo+
Party 2
Cerberus
Cerberus
Gudgin
Cerberus
Level 124
God Stats
5W - 4L
1,655 SR
Queue Stats
263W - 257L
1,582 Elo+
Solo
Heimdallr
Heimdallr
TheKingBarbon
Heimdallr
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 117L
1,455 Elo+
Party 2
King Arthur
King Arthur
dNYWBb
King Arthur
Level 118
God Stats
18W - 18L
1,539 SR
Queue Stats
380W - 367L
1,577 Elo+
Solo
Team Averages
Level 116
1,498 SR
1,459 Elo+

VS

Team Averages
Level 99
1,548 SR
1,507 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kierzyn
Ra
Level 105
God Stats
2W - 0L
1,682 SR
Queue Stats
77W - 69L
1,605 Elo+
Solo
Cernunnos
Cernunnos
RobDogRobba
Cernunnos
Level 107
God Stats
2W - 2L
1,365 SR
Queue Stats
155W - 136L
1,491 Elo+
Party 1
Surtr
Surtr
Sludge Bulka
Surtr
Level 28
God Stats
1W - 3L
1,296 SR
Queue Stats
73W - 75L
1,471 Elo+
Party 1
Bellona
Bellona
xJJ0K3Rx
Bellona
Level 96
God Stats
3W - 0L
1,897 SR
Queue Stats
70W - 82L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 3 / 5
8,048
671
9,050
13,297
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
DjTheZambo
Guan Yu
13
0 / 4 / 4
7,920
660
6,802
16,973
16,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Gudgin
Cerberus
14
2 / 2 / 3
7,604
634
14,053
15,563
15,732
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
TheKingBarbon
Heimdallr
14
1 / 4 / 7
7,685
640
14,085
8,733
4,286
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
dNYWBb
King Arthur
14
3 / 4 / 3
7,850
654
13,468
17,828
21,955
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
5 / 1 / 9
10,211
851
14,421
9,379
4,513
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

16
4 / 1 / 9
9,820
818
11,420
11,474
8,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
RobDogRobba
Cernunnos
14
1 / 3 / 10
8,670
723
15,248
11,480
4,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 2 / 10
10,020
835
15,162
17,349
24,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
xJJ0K3Rx
Bellona
14
1 / 3 / 9
8,662
722
10,121
18,098
19,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
8
Kills
17
17
Deaths
10
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
5
1.5
W
Kukulkan
 
Kukulkan
5
1
9
9.5
L
Guan Yu
DjTheZambo
Guan Yu
0
4
4
0.5
L
Cerberus
Gudgin
Cerberus
2
2
3
1.75
W
4
1
9
8.5
W
Cernunnos
RobDogRobba
Cernunnos
1
3
10
2
W
6
2
10
5.5
L
Heimdallr
TheKingBarbon
Heimdallr
1
4
7
1.13
L
King Arthur
dNYWBb
King Arthur
3
4
3
1.13
W
Bellona
xJJ0K3Rx
Bellona
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,458
Damage
66,372
72,394
Taken
67,780
64,310
Mitigated
61,740
32,158
Healing
39,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,050
7,392
567
4,194
13,297
5,924
0
6,319
6,732
0
33,833
W
Kukulkan
 
Kukulkan
14,421
1,529
2,082
3,114
9,379
4,513
1,064
2,172
7,207
45,692
528
L
Guan Yu
DjTheZambo
Guan Yu
6,802
435
9,992
7,405
16,973
16,413
0
5,327
11,080
456
11,627
L
Cerberus
Gudgin
Cerberus
14,053
169
382
4,921
15,563
15,732
0
5,094
9,826
27,064
1,684
W
11,420
998
17,421
7,393
11,474
8,863
1,363
3,713
7,761
25,558
0
W
Cernunnos
RobDogRobba
Cernunnos
15,248
6,257
0
1,477
11,480
4,443
2,378
3,822
7,658
0
24,875
W
15,162
3,998
1,034
3,898
17,349
24,066
760
5,180
12,169
629
24,030
L
Heimdallr
TheKingBarbon
Heimdallr
14,085
4,798
0
863
8,733
4,286
0
2,867
5,793
0
28,123
L
King Arthur
dNYWBb
King Arthur
13,468
197
1,383
2,451
17,828
21,955
0
6,161
10,681
7,197
13,225
W
Bellona
xJJ0K3Rx
Bellona
10,121
1,551
737
1,927
18,098
19,855
361
4,439
13,651
0
12,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
47,383
160
Minions Killed
143
0
Camps Cleared
0
996,927
Distance Traveled
1,211,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,048
671
63
5
0
186,324
0
W
Kukulkan
10,211
851
60
5
0
228,881
0
L
Guan Yu
7,920
660
7
1
0
234,958
0
L
Cerberus
7,604
634
40
3
0
164,838
0
W
Ra
9,820
818
43
4
0
264,585
0
W
Cernunnos
8,670
723
17
1
0
211,770
0
W
Surtr
10,020
835
19
2
0
238,391
0
L
Heimdallr
7,685
640
29
2
0
186,599
0
L
King Arthur
7,850
654
21
2
0
224,208
0
W
Bellona
8,662
722
4
0
0
267,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role