Player Matchup

Xing Tian
Xing Tian
Gold I
SaegusaMayumi-14
Xing Tian
Gold I
Level 157
God Stats
168W - 204L
1,527 SR
Queue Stats
467W - 541L
1,659 MMR
Solo
Arachne
Arachne
Gold V
Tjocknacke
Arachne
Gold V
Level 41
God Stats
1W - 0L
1,647 SR
Queue Stats
27W - 24L
1,620 MMR
Party 1
Discordia
Discordia
Silver II
hejdealbin
Discordia
Silver II
Level 106
God Stats
15W - 15L
1,595 SR
Queue Stats
31W - 32L
1,435 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,590 SR
1,571 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,514 SR
1,576 MMR
Ares
Ares
Gold III
AznCocaine
Ares
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 158L
1,469 MMR
Solo
Hercules
Hercules
Platinum V
Kybo10
Hercules
Platinum V
Level 157
God Stats
5W - 4L
1,541 SR
Queue Stats
39W - 33L
1,758 MMR
Solo
Janus
Janus
Bronze III
sadasadacze
Janus
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
18
3 / 1 / 10
11,194
861
9,862
16,983
17,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Tjocknacke
Arachne
18
9 / 2 / 4
12,120
932
15,420
10,879
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
hejdealbin
Discordia
18
1 / 1 / 9
10,916
840
12,637
4,656
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Ne ZhaAchillesSerqetThothCthulhu

VS

Bans
KuzenboXbalanqueVulcanHou YiBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,738
672
5,162
16,254
11,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Kybo10
Hercules
17
2 / 3 / 1
10,482
806
8,290
15,483
14,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 2
10,764
828
7,439
10,592
4,153
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Hercules
Kybo10
Hercules
2
3
1
0.83
W
Xing Tian
3
1
10
8
W
Arachne
Tjocknacke
Arachne
9
2
4
5.5
W
Discordia
hejdealbin
Discordia
1
1
9
5.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,919
Damage
20,891
32,518
Taken
42,329
26,307
Mitigated
30,391
8,069
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,162
254
0
4,031
16,254
11,514
0
7,100
8,602
11,564
656
L
Hercules
Kybo10
Hercules
8,290
2,058
0
3,279
15,483
14,724
0
8,412
6,056
0
27,982
W
Xing Tian
9,862
616
0
4,579
16,983
17,013
549
5,533
10,624
25,292
2,492
W
Arachne
Tjocknacke
Arachne
15,420
11,999
0
2,790
10,879
7,246
1,852
4,846
5,825
0
42,642
W
Discordia
hejdealbin
Discordia
12,637
231
0
700
4,656
2,048
1,137
1,471
2,941
54,249
0
L
7,439
550
0
2,158
10,592
4,153
0
4,706
5,197
56,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,230
Gold Earned
29,984
176
Minions Killed
156
0
Camps Cleared
0
826,474
Distance Traveled
708,368
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,738
672
20
2
0
251,905
3
L
Hercules
10,482
806
54
4
0
249,249
0
W
Xing Tian
11,194
861
30
2
0
282,938
0
W
Arachne
12,120
932
57
4
0
278,782
4
W
Discordia
10,916
840
89
7
0
264,754
1
L
Janus
10,764
828
82
6
0
207,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role