Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BossMan98
Kali
Level 158
God Stats
1W - 1L
1,912 SR
Queue Stats
20W - 10L
1,672 Elo+
Solo
Discordia
Discordia
Eresserie
Discordia
Level 126
God Stats
170W - 188L
1,542 SR
Queue Stats
462W - 479L
1,540 Elo+
Solo
Horus
Horus
NIGHT_ERROR
Horus
Level 147
God Stats
0W - 1L
1,773 SR
Queue Stats
14W - 12L
1,608 Elo+
Solo
Team Averages
Level 168
1,645 SR
1,564 Elo+

VS

Team Averages
Level 97
1,647 SR
1,535 Elo+
Freya
Freya
DaddyDeGrand
Freya
Level 205
God Stats
6W - 2L
1,691 SR
Queue Stats
298W - 293L
1,556 Elo+
Solo
Yemoja
Yemoja
Ikun北冥有鱼吃
Yemoja
Level 128
God Stats
6W - 12L
1,796 SR
Queue Stats
432W - 429L
1,512 Elo+
Solo
King Arthur
King Arthur
Sggf
King Arthur
Level 27
God Stats
12W - 11L
1,477 SR
Queue Stats
65W - 67L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
blackSkeleton157
Kukulkan
Level 61
God Stats
5W - 4L
1,575 SR
Queue Stats
29W - 24L
1,591 Elo+
Party 1
Charybdis
Charybdis
qparsh
Charybdis
Level 65
God Stats
41W - 29L
1,695 SR
Queue Stats
125W - 117L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 0 / 0
6,960
1,160
5,708
5,822
2,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
 
Hel
11
0 / 0 / 0
6,021
1,004
0
0
0
Kali
12
2 / 3 / 0
7,447
1,241
5,534
11,061
4,359
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Eresserie
Discordia
12
0 / 6 / 0
6,660
1,110
5,008
8,994
2,706
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,469
1,078
5,786
12,197
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

292

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,199
1,367
7,779
5,851
4,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 8
7,669
1,278
2,781
3,430
2,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
Sggf
King Arthur
13
1 / 0 / 9
7,400
1,233
5,841
6,533
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 6
7,358
1,226
6,124
3,707
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
qparsh
Charybdis
13
7 / 0 / 4
8,682
1,447
12,662
4,824
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
2
Kills
12
12
Deaths
2
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Hel
 
Hel
0
0
0
0
L
Kali
2
3
0
0.67
W
3
0
6
6
L
Discordia
Eresserie
Discordia
0
6
0
0
W
0
0
8
4
L
0
3
0
0
W
King Arthur
Sggf
King Arthur
1
0
9
5.5
W
1
2
6
2
W
Charybdis
qparsh
Charybdis
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
35,187
38,074
Taken
24,345
18,737
Mitigated
14,992
5,979
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,708
2,235
0
899
5,822
2,008
0
2,529
3,293
0
26,628
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Kali
5,534
1,902
0
1,052
11,061
4,359
0
3,079
7,982
0
20,734
W
7,779
2,840
0
1,511
5,851
4,227
0
1,125
4,548
19,647
970
L
Discordia
Eresserie
Discordia
5,008
0
149
344
8,994
2,706
0
5,326
3,668
17,074
0
W
2,781
164
4,450
1,267
3,430
2,459
0
1,199
2,200
6,531
0
L
5,786
2,389
520
3,015
12,197
9,664
0
5,213
6,984
0
8,437
W
King Arthur
Sggf
King Arthur
5,841
116
0
250
6,533
5,542
0
771
5,578
0
12,770
W
6,124
78
0
0
3,707
1,033
0
779
2,850
23,285
380
W
Charybdis
qparsh
Charybdis
12,662
5,911
0
1,090
4,824
1,731
0
1,134
3,545
0
27,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
39,308
133
Minions Killed
136
4
Camps Cleared
7
533,726
Distance Traveled
691,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,960
1,160
72
12
0
131,871
0
L
Hel
6,021
1,004
0
0
0
0
0
L
Kali
7,447
1,241
31
5
1
150,379
0
W
Freya
8,199
1,367
19
3
1
148,718
0
L
Discordia
6,660
1,110
24
4
3
119,936
0
W
Yemoja
7,669
1,278
19
3
1
132,850
0
L
Horus
6,469
1,078
6
1
0
131,540
0
W
King Arthur
7,400
1,233
18
3
1
148,229
0
W
Kukulkan
7,358
1,226
47
8
0
143,357
0
W
Charybdis
8,682
1,447
33
6
4
118,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role