Player Matchup

Chaac
Chaac
O_X_Y_G_E_N-89
Chaac
Level 125
God Stats
3W - 4L
1,463 SR
Queue Stats
25W - 22L
1,470 Elo+
Solo
Ymir
Ymir
TheMisterClover
Ymir
Level 120
God Stats
0W - 1L
1,186 SR
Queue Stats
16W - 14L
1,534 Elo+
Party 1
Arachne
Arachne
kedleing
Arachne
Level 83
God Stats
5W - 2L
1,660 SR
Queue Stats
13W - 11L
1,530 Elo+
Party 1
Artemis
Artemis
kostakis233
Artemis
Level 77
God Stats
4W - 4L
1,773 SR
Queue Stats
13W - 11L
1,530 Elo+
Party 1
Scylla
Scylla
wolfangbloster
Scylla
Level 47
God Stats
1W - 3L
1,522 SR
Queue Stats
69W - 93L
1,425 Elo+
Solo
Team Averages
Level 90
1,521 SR
1,498 Elo+

VS

Team Averages
Level 98
1,488 SR
1,407 Elo+
Anubis
Anubis
ComeAndGetThem
Anubis
Level 120
God Stats
20W - 9L
1,583 SR
Queue Stats
188W - 189L
1,469 Elo+
Solo
Bacchus
Bacchus
KashaSkomochkami
Bacchus
Level 18
God Stats
11W - 20L
1,276 SR
Queue Stats
97W - 137L
1,303 Elo+
Party 2
Mulan
Mulan
PandaRUS004
Mulan
Level 124
God Stats
5W - 3L
1,405 SR
Queue Stats
225W - 214L
1,428 Elo+
Solo
Danzaburou
Danzaburou
SmokyFirefly
Danzaburou
Level 122
God Stats
5W - 1L
1,618 SR
Queue Stats
160W - 239L
1,344 Elo+
Party 2
Sun Wukong
Sun Wukong
The Grey Gunner
Sun Wukong
Level 108
God Stats
14W - 10L
1,558 SR
Queue Stats
242W - 218L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,459
461
6,928
10,319
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 5 / 0
5,530
395
3,654
9,904
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
kedleing
Arachne
10
1 / 1 / 1
5,874
420
2,751
7,040
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
kostakis233
Artemis
11
0 / 2 / 1
6,221
444
3,383
4,086
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 8 / 0
6,320
451
709
8,811
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
10,146
725
9,734
2,994
1,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 2
7,034
502
1,278
6,696
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 0 / 3
8,827
631
6,925
9,491
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
SmokyFirefly
Danzaburou
13
2 / 0 / 2
7,985
570
4,424
5,969
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
The Grey Gunner
Sun Wukong
13
1 / 1 / 1
7,787
556
5,197
14,877
9,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
19
19
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
0
1
2
1
L
0
3
1
0.17
W
8
0
3
9.5
W
Danzaburou
SmokyFirefly
Danzaburou
2
0
2
3
W
Sun Wukong
The Grey Gunner
Sun Wukong
1
1
1
1.5
L
1
5
0
0.2
L
Arachne
kedleing
Arachne
1
1
1
1.5
L
Artemis
kostakis233
Artemis
0
2
1
0.25
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,425
Damage
27,558
40,160
Taken
40,027
16,998
Mitigated
21,076
8,088
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,734
250
0
2,227
2,994
1,428
0
481
2,401
72,363
1,188
W
1,278
170
0
2,024
6,696
4,023
708
1,417
5,279
12,964
1,748
L
6,928
1,132
0
3,560
10,319
9,650
0
1,245
9,074
0
41,043
W
6,925
1,402
0
4,531
9,491
3,939
0
1,026
8,425
0
68,110
W
Danzaburou
SmokyFirefly
Danzaburou
4,424
1,394
0
2,583
5,969
2,003
672
1,253
4,716
0
62,407
W
Sun Wukong
The Grey Gunner
Sun Wukong
5,197
1,881
0
6,025
14,877
9,683
56
196
13,967
0
52,050
L
3,654
568
0
270
9,904
2,936
0
2,061
7,843
21,472
0
L
Arachne
kedleing
Arachne
2,751
1,364
0
3,134
7,040
2,270
0
480
6,560
0
33,498
L
Artemis
kostakis233
Artemis
3,383
946
0
514
4,086
1,002
0
396
3,690
0
31,399
L
709
84
0
610
8,811
1,140
522
6,484
2,327
36,329
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,404
Gold Earned
41,779
283
Minions Killed
492
0
Camps Cleared
0
1,344,356
Distance Traveled
1,428,449
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,146
725
144
10
0
267,961
0
W
Bacchus
7,034
502
31
2
0
262,522
8
L
Chaac
6,459
461
49
4
0
284,562
4
W
Mulan
8,827
631
119
9
0
354,856
0
W
Danzaburou
7,985
570
114
8
0
270,662
0
W
Sun Wukong
7,787
556
84
6
0
272,448
0
L
Ymir
5,530
395
28
2
0
268,443
1
L
Arachne
5,874
420
62
4
0
336,730
0
L
Artemis
6,221
444
62
4
0
252,724
0
L
Scylla
6,320
451
82
6
0
201,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role