Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AlucardTps
Hades
Level 226
God Stats
3W - 2L
1,554 SR
Queue Stats
138W - 118L
1,538 Elo+
Solo
Ishtar
Ishtar
Tripleready
Ishtar
Level 106
God Stats
7W - 12L
1,330 SR
Queue Stats
309W - 308L
1,424 Elo+
Solo
Kukulkan
Kukulkan
fjqy
Kukulkan
Level 107
God Stats
2W - 1L
1,824 SR
Queue Stats
130W - 123L
1,422 Elo+
Solo
Team Averages
Level 126
1,541 SR
1,477 Elo+

VS

Team Averages
Level 116
1,547 SR
1,428 Elo+
Xing Tian
Xing Tian
Jaune_Arc
Xing Tian
Level 126
God Stats
1W - 2L
1,515 SR
Queue Stats
113W - 110L
1,426 Elo+
Solo
Hera
Hera
Maico Angst
Hera
Level 128
God Stats
15W - 15L
1,519 SR
Queue Stats
110W - 97L
1,453 Elo+
Solo
Arachne
Arachne
MaxS Eternity
Arachne
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,348 Elo+
Solo
Nut
Nut
Queen-of-Toxic
Nut
Level 146
God Stats
4W - 3L
1,659 SR
Queue Stats
23W - 29L
1,415 Elo+
Solo
Ra
Ra
Uchiha_Yeager
Ra
Level 61
God Stats
6W - 3L
1,544 SR
Queue Stats
90W - 87L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
8 / 0 / 3
8,093
578
9,278
11,214
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
 
Loki
12
3 / 2 / 2
6,780
484
2,691
5,914
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
15
3 / 1 / 5
8,941
639
6,785
10,275
6,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
13
0 / 2 / 5
6,926
495
7,055
10,803
3,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
fjqy
Kukulkan
12
2 / 1 / 2
6,998
500
4,788
5,134
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jaune_Arc
Xing Tian
7
0 / 4 / 1
5,624
402
3,658
10,681
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 1
6,100
436
4,498
8,358
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
11
4 / 1 / 0
6,664
476
3,947
8,230
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 5 / 2
6,816
487
5,571
9,978
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 0
7,747
553
2,525
6,297
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
6
6
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
3
9.5
W
Loki
 
Loki
3
2
2
2
W
Hades
3
1
5
5.5
L
Xing Tian
Jaune_Arc
Xing Tian
0
4
1
0.13
L
0
6
1
0.08
L
Arachne
4
1
0
4
L
0
5
2
0.2
W
Ishtar
0
2
5
1.25
L
2
1
0
2
W
Kukulkan
fjqy
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,597
Damage
20,199
43,340
Taken
43,544
19,659
Mitigated
18,129
21,344
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,278
4,003
0
4,655
11,214
6,666
301
2,445
8,769
0
47,660
W
Loki
 
Loki
2,691
333
0
2,497
5,914
1,715
0
373
5,541
0
31,208
W
Hades
6,785
1,047
405
7,652
10,275
6,121
270
5,004
5,185
67,598
3,043
L
Xing Tian
Jaune_Arc
Xing Tian
3,658
579
0
921
10,681
7,048
0
1,869
8,535
11,994
0
L
4,498
1,434
0
845
8,358
2,364
0
4,237
4,007
40,659
0
L
Arachne
3,947
3,048
0
2,532
8,230
3,300
0
1,104
6,944
0
32,947
L
5,571
3,128
0
2,795
9,978
2,997
0
736
9,182
0
45,945
W
Ishtar
7,055
3,849
0
4,650
10,803
3,586
0
1,040
9,763
0
43,461
L
2,525
139
460
3,349
6,297
2,420
698
3,210
3,044
50,650
1,062
W
Kukulkan
fjqy
Kukulkan
4,788
195
0
1,485
5,134
1,571
0
1,719
3,415
47,758
563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,738
Gold Earned
32,951
394
Minions Killed
321
0
Camps Cleared
0
1,413,387
Distance Traveled
1,326,803
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,093
578
68
5
0
297,499
2
W
Loki
6,780
484
57
4
0
317,667
0
W
Hades
8,941
639
124
9
0
272,952
4
L
Xing Tian
5,624
402
13
1
0
254,466
0
L
Hera
6,100
436
64
5
0
240,086
0
L
Arachne
6,664
476
58
4
0
297,448
0
L
Nut
6,816
487
76
5
0
248,378
0
W
Ishtar
6,926
495
60
4
0
256,718
0
L
Ra
7,747
553
110
8
0
286,425
0
W
Kukulkan
6,998
500
85
6
0
268,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role