Player Matchup

Charon
Charon
Gold II
Buzv
Charon
Gold II
Level 156
God Stats
14W - 14L
1,416 SR
Queue Stats
384W - 378L
1,558 MMR
Solo
Pele
Pele
Silver II
NaM3nLoS
Pele
Silver II
Level 125
God Stats
15W - 2L
2,034 SR
Queue Stats
21W - 14L
1,563 MMR
Party 1
Charybdis
Charybdis
Silver I
TheGreatQuantum
Charybdis
Silver I
Level 177
God Stats
1W - 2L
1,589 SR
Queue Stats
42W - 35L
1,534 MMR
Solo
Surtr
Surtr
Silver II
UnluckyMonster1
Surtr
Silver II
Level 88
God Stats
6W - 2L
1,792 SR
Queue Stats
20W - 14L
1,540 MMR
Party 1
Discordia
Discordia
Gold I
lilPerets
Discordia
Gold I
Level 140
God Stats
35W - 28L
1,575 SR
Queue Stats
336W - 339L
1,542 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,681 SR
1,547 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,562 SR
1,545 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
DrZ-Mkn
Nu Wa
Gold II
Level 193
God Stats
13W - 14L
1,610 SR
Queue Stats
64W - 67L
1,565 MMR
Party 2
Odin
Odin
Gold III
Rmx88
Odin
Gold III
Level 178
God Stats
4W - 3L
1,571 SR
Queue Stats
54W - 52L
1,615 MMR
Party 2
Khepri
Khepri
Gold V
pedromoratt
Khepri
Gold V
Level 128
God Stats
0W - 1L
1,768 SR
Queue Stats
20W - 14L
1,532 MMR
Solo
Bakasura
Bakasura
Silver II
wildknife_77
Bakasura
Silver II
Level 128
God Stats
2W - 5L
1,360 SR
Queue Stats
40W - 51L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Buzv
Charon
12
0 / 1 / 7
6,712
610
2,767
7,310
4,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
12
8 / 2 / 3
7,458
678
7,381
8,038
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
TheGreatQuantum
Charybdis
13
5 / 0 / 3
7,268
661
7,341
5,618
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
0 / 0 / 2
6,904
628
5,199
7,999
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Discordia
lilPerets
Discordia
13
2 / 0 / 5
7,302
664
3,225
2,940
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SkadiArachneShivaSusano

VS

Bans
ThanatosThothAnubisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 3 / 1
5,327
484
2,794
6,988
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
DrZ-Mkn
Nu Wa
10
1 / 4 / 0
5,822
529
3,853
6,153
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Odin
Rmx88
Odin
11
0 / 2 / 0
6,130
557
4,161
7,844
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
9
1 / 4 / 2
5,417
492
1,907
9,247
5,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
wildknife_77
Bakasura
10
0 / 2 / 1
5,412
492
826
7,267
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
3
3
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
W
Charon
Buzv
Charon
0
1
7
3.5
L
Nu Wa
DrZ-Mkn
Nu Wa
1
4
0
0.25
W
Pele
8
2
3
4.75
L
Odin
Rmx88
Odin
0
2
0
0
W
Charybdis
TheGreatQuantum
Charybdis
5
0
3
6.5
W
0
0
2
1
W
Discordia
lilPerets
Discordia
2
0
5
4.5
L
Khepri
1
4
2
0.5
L
Bakasura
wildknife_77
Bakasura
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
13,541
31,905
Taken
37,499
16,068
Mitigated
17,143
9,290
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,794
1,341
0
1,649
6,988
1,791
0
1,568
5,380
0
31,136
W
Charon
Buzv
Charon
2,767
772
0
1,689
7,310
4,536
42
1,182
6,083
19,782
3,021
L
Nu Wa
DrZ-Mkn
Nu Wa
3,853
648
0
472
6,153
1,494
0
1,368
4,679
40,015
717
W
Pele
7,381
2,094
0
1,413
8,038
2,557
0
2,118
5,745
0
52,227
L
Odin
Rmx88
Odin
4,161
1,068
0
2,230
7,844
5,467
0
446
6,693
0
48,150
W
Charybdis
TheGreatQuantum
Charybdis
7,341
3,918
0
3,799
5,618
1,765
1,052
1,118
4,414
0
60,387
W
5,199
2,027
0
1,941
7,999
6,422
0
270
7,691
2,126
44,003
W
Discordia
lilPerets
Discordia
3,225
277
0
448
2,940
788
0
1,036
1,826
54,965
2,652
L
Khepri
1,907
128
1,008
2,955
9,247
5,190
0
2,014
7,093
13,555
0
L
Bakasura
wildknife_77
Bakasura
826
423
0
2,207
7,267
3,201
0
306
6,959
0
28,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
28,108
429
Minions Killed
337
0
Camps Cleared
0
1,092,005
Distance Traveled
1,098,917
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,327
484
62
6
0
205,374
0
W
Charon
6,712
610
33
3
0
224,853
3
L
Nu Wa
5,822
529
87
8
0
188,604
3
W
Pele
7,458
678
79
7
0
242,012
1
L
Odin
6,130
557
104
9
0
192,333
0
W
Charybdis
7,268
661
114
10
0
199,210
2
W
Surtr
6,904
628
88
8
0
200,895
1
W
Discordia
7,302
664
115
10
0
225,035
0
L
Khepri
5,417
492
17
2
0
228,252
3
L
Bakasura
5,412
492
67
6
0
284,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role