Player Matchup

Bellona
Bellona
DrExplosives
Bellona
Level 42
God Stats
2W - 1L
1,734 SR
Queue Stats
193W - 202L
1,454 Elo+
Solo
Agni
Agni
OskarDerSiebte
Agni
Level 68
God Stats
47W - 62L
1,440 SR
Queue Stats
337W - 334L
1,485 Elo+
Solo
Anhur
Anhur
themc21
Anhur
Level 110
God Stats
7W - 10L
1,534 SR
Queue Stats
81W - 76L
1,511 Elo+
Solo
Team Averages
Level 73
1,569 SR
1,483 Elo+

VS

Team Averages
Level 109
1,764 SR
1,522 Elo+
Nu Wa
Nu Wa
Goldiez
Nu Wa
Level 65
God Stats
1W - 0L
1,767 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
VitorBlossom
Amaterasu
Level 119
God Stats
1W - 0L
1,777 SR
Queue Stats
10W - 15L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
xLaxson
Tsukuyomi
Level 143
God Stats
4W - 2L
1,749 SR
Queue Stats
33W - 18L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrExplosives
Bellona
13
2 / 8 / 1
7,996
800
6,356
15,053
9,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 0
7,360
736
7,109
11,360
2,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
themc21
Anhur
13
2 / 7 / 2
8,210
821
6,117
10,517
3,025
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Goldiez
Nu Wa
16
1 / 3 / 12
9,476
948
6,104
5,330
1,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
VitorBlossom
Amaterasu
16
12 / 0 / 5
10,991
1,099
13,723
15,331
12,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tsukuyomi
xLaxson
Tsukuyomi
16
7 / 2 / 8
10,314
1,031
13,428
8,202
3,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
20
20
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
DrExplosives
Bellona
2
8
1
0.31
W
Nu Wa
Goldiez
Nu Wa
1
3
12
2.33
L
1
5
0
0.2
W
Amaterasu
VitorBlossom
Amaterasu
12
0
5
14.5
L
Anhur
themc21
Anhur
2
7
2
0.43
W
Tsukuyomi
xLaxson
Tsukuyomi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,582
Damage
33,255
36,930
Taken
28,863
15,757
Mitigated
17,468
4,405
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DrExplosives
Bellona
6,356
2,783
40
2,241
15,053
9,739
123
3,149
11,100
0
14,717
W
Nu Wa
Goldiez
Nu Wa
6,104
1,779
0
250
5,330
1,745
1,484
1,480
3,850
25,970
0
L
7,109
302
75
905
11,360
2,993
0
1,808
9,101
23,212
0
W
Amaterasu
VitorBlossom
Amaterasu
13,723
6,100
0
6,294
15,331
12,084
213
3,339
11,992
0
40,670
L
Anhur
themc21
Anhur
6,117
4,104
0
1,144
10,517
3,025
165
1,159
8,786
0
17,909
W
Tsukuyomi
xLaxson
Tsukuyomi
13,428
3,533
0
2,654
8,202
3,639
1,181
2,390
5,812
0
41,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,566
Gold Earned
30,781
83
Minions Killed
156
0
Camps Cleared
0
502,407
Distance Traveled
602,205
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,996
800
21
2
0
176,306
1
W
Nu Wa
9,476
948
47
5
0
185,457
0
L
Agni
7,360
736
33
3
0
172,576
0
W
Amaterasu
10,991
1,099
64
6
0
214,412
1
L
Anhur
8,210
821
29
3
0
153,525
1
W
Tsukuyomi
10,314
1,031
45
5
0
202,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role