Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Manzatsawesome
Neith
Level 4
God Stats
2W - 6L
1,286 SR
Queue Stats
3W - 12L
1,182 Elo+
Party 1
Olorun
Olorun
WonWThaForce
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
jedihacim
Amaterasu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,185 Elo+
Party 1
Team Averages
Level 48
1,457 SR
1,373 Elo+

VS

Team Averages
Level 95
1,467 SR
1,454 Elo+
Kuzenbo
Kuzenbo
Geeber1
Kuzenbo
Level 84
God Stats
14W - 14L
1,573 SR
Queue Stats
105W - 112L
1,470 Elo+
Solo
Ra
Ra
MegatronB756
Ra
Level 49
God Stats
8W - 11L
1,302 SR
Queue Stats
31W - 51L
1,365 Elo+
Solo
Chaac
Chaac
SlimShardy
Chaac
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
boss9game
Baron Samedi
Level 139
God Stats
3W - 4L
1,332 SR
Queue Stats
242W - 248L
1,518 Elo+
Solo
Hun Batz
Hun Batz
fjqy
Hun Batz
Level 107
God Stats
7W - 2L
1,627 SR
Queue Stats
130W - 123L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
5 / 3 / 1
5,895
536
6,999
9,784
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
 
Susano
9
1 / 3 / 3
5,042
458
2,717
5,489
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
4,498
409
1,491
5,974
1,371
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Olorun
7
0 / 5 / 0
4,319
393
1,008
5,917
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Amaterasu
jedihacim
Amaterasu
8
1 / 2 / 0
4,780
435
981
6,630
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Geeber1
Kuzenbo
10
4 / 0 / 5
6,985
635
5,086
5,447
4,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 4 / 3
5,934
539
2,816
6,744
2,358
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
11
2 / 1 / 0
6,872
625
3,409
6,418
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
boss9game
Baron Samedi
11
1 / 2 / 1
6,707
610
5,649
4,740
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
fjqy
Hun Batz
12
4 / 0 / 1
6,334
576
2,971
6,654
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
7
Kills
14
14
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
3
1
1.83
L
Susano
 
Susano
1
3
3
0.83
W
Kuzenbo
Geeber1
Kuzenbo
4
0
5
6.5
L
0
1
0
0
W
3
4
3
1.13
W
Chaac
2
1
0
2
L
Olorun
0
5
0
0
W
Baron Samedi
boss9game
Baron Samedi
1
2
1
0.75
W
Hun Batz
fjqy
Hun Batz
4
0
1
4.5
L
Amaterasu
jedihacim
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,196
Damage
19,931
33,794
Taken
30,003
13,209
Mitigated
15,362
8,232
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,999
2,121
0
3,375
9,784
5,296
0
3,860
5,782
0
31,087
L
Susano
 
Susano
2,717
320
0
1,148
5,489
1,390
0
719
4,770
0
15,583
W
Kuzenbo
Geeber1
Kuzenbo
5,086
2,950
0
1,454
5,447
4,914
213
876
4,485
21,865
0
L
1,491
820
0
1,586
5,974
1,371
0
3,850
1,608
0
14,886
W
2,816
471
349
1,684
6,744
2,358
410
57
6,443
19,725
804
W
Chaac
3,409
530
0
1,504
6,418
3,368
275
0
6,418
0
41,017
L
Olorun
1,008
1,008
0
816
5,917
1,586
0
2,782
3,084
12,446
0
W
Baron Samedi
boss9game
Baron Samedi
5,649
397
222
1,254
4,740
2,249
144
0
4,700
38,087
1,778
W
Hun Batz
fjqy
Hun Batz
2,971
632
0
994
6,654
2,473
0
75
6,543
0
52,925
L
Amaterasu
jedihacim
Amaterasu
981
327
0
1,307
6,630
3,566
0
1,287
5,299
0
11,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
32,832
140
Minions Killed
319
0
Camps Cleared
0
985,367
Distance Traveled
1,006,161
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,895
536
53
5
0
223,736
1
L
Susano
5,042
458
24
2
0
216,622
0
W
Kuzenbo
6,985
635
35
3
0
234,246
0
L
Neith
4,498
409
21
2
0
176,307
0
W
Ra
5,934
539
32
3
0
149,381
0
W
Chaac
6,872
625
83
8
0
200,027
0
L
Olorun
4,319
393
22
2
0
170,102
0
W
Baron Samedi
6,707
610
83
8
0
182,207
0
W
Hun Batz
6,334
576
86
8
0
240,300
2
L
Amaterasu
4,780
435
20
2
0
198,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role