Player Matchup

Cabrakan
Cabrakan
Gordator17
Cabrakan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,486 Elo+
Solo
Olorun
Olorun
N3makoX
Olorun
Level 62
God Stats
0W - 1L
1,720 SR
Queue Stats
104W - 102L
1,410 Elo+
Solo
Janus
Janus
PutatoPoTAto
Janus
Level 153
God Stats
1W - 3L
1,448 SR
Queue Stats
50W - 46L
1,548 Elo+
Solo
Mulan
Mulan
Ràzzli
Mulan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Solo
Bellona
Bellona
xVMx Zanpakuto
Bellona
Level 128
God Stats
13W - 17L
1,444 SR
Queue Stats
880W - 920L
1,478 Elo+
Solo
Team Averages
Level 102
1,522 SR
1,530 Elo+

VS

Team Averages
Level 127
1,454 SR
1,537 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Fleuflam
Odin
Level 164
God Stats
2W - 2L
1,420 SR
Queue Stats
355W - 351L
1,583 Elo+
Solo
Hachiman
Hachiman
IDK079Me
Hachiman
Level 53
God Stats
3W - 1L
1,485 SR
Queue Stats
154W - 154L
1,476 Elo+
Solo
Artio
Artio
Katelynn93
Artio
Level 135
God Stats
2W - 3L
1,363 SR
Queue Stats
139W - 137L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
keith19694
Kuzenbo
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 47L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gordator17
Cabrakan
10
1 / 2 / 2
5,608
1,122
1,531
5,325
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Olorun
N3makoX
Olorun
10
0 / 3 / 2
5,355
1,071
3,389
4,377
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 1
5,829
1,166
7,391
2,629
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Ràzzli
Mulan
5
0 / 1 / 0
4,308
862
302
976
342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 1 / 2
5,352
1,070
1,763
4,097
3,685
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 0 / 4
5,900
1,180
2,996
1,098
341
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
12
4 / 1 / 4
6,653
1,331
3,144
5,952
4,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
IDK079Me
Hachiman
10
0 / 1 / 6
5,956
1,191
4,933
3,679
1,264
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artio
11
0 / 1 / 6
6,132
1,226
2,338
7,157
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kuzenbo
keith19694
Kuzenbo
11
4 / 1 / 2
6,715
1,343
2,968
5,607
5,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
9
9
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
4
3
W
Odin
4
1
4
6
L
Cabrakan
Gordator17
Cabrakan
1
2
2
1
W
Hachiman
IDK079Me
Hachiman
0
1
6
3
W
Artio
0
1
6
3
L
Olorun
N3makoX
Olorun
0
3
2
0.33
L
1
2
1
0.75
L
Mulan
Ràzzli
Mulan
0
1
0
0
W
Kuzenbo
keith19694
Kuzenbo
4
1
2
5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,376
Damage
16,379
17,404
Taken
23,493
12,105
Mitigated
16,110
2,905
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,996
35
254
0
1,098
341
374
263
835
10,952
531
W
Odin
3,144
355
184
892
5,952
4,161
0
3,508
2,195
948
4,803
L
Cabrakan
Gordator17
Cabrakan
1,531
293
154
842
5,325
5,432
0
2,123
3,202
3,146
0
W
Hachiman
IDK079Me
Hachiman
4,933
3,689
389
543
3,679
1,264
412
1,859
1,652
0
14,763
W
Artio
2,338
114
1,276
2,317
7,157
5,140
28
2,680
4,219
6,580
0
L
Olorun
N3makoX
Olorun
3,389
1,566
0
635
4,377
1,643
0
2,138
2,239
6,247
0
L
7,391
592
0
0
2,629
1,003
0
1,517
1,112
18,277
346
L
Mulan
Ràzzli
Mulan
302
0
0
26
976
342
0
260
716
0
302
W
Kuzenbo
keith19694
Kuzenbo
2,968
898
1,996
1,853
5,607
5,204
178
3,001
2,448
5,223
1,065
L
1,763
166
257
991
4,097
3,685
0
2,677
1,420
0
4,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
31,356
49
Minions Killed
58
0
Camps Cleared
0
384,707
Distance Traveled
480,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,900
1,180
20
4
0
80,409
0
W
Odin
6,653
1,331
7
1
0
108,970
0
L
Cabrakan
5,608
1,122
4
1
0
100,625
0
W
Hachiman
5,956
1,191
21
4
0
107,965
0
W
Artio
6,132
1,226
2
0
0
92,718
0
L
Olorun
5,355
1,071
11
2
0
90,271
0
L
Janus
5,829
1,166
31
6
0
90,523
0
L
Mulan
4,308
862
0
0
0
17,325
0
W
Kuzenbo
6,715
1,343
8
2
0
90,223
0
L
Bellona
5,352
1,070
3
1
0
85,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role