Player Matchup

Bastet
Bastet
 
Bastet
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ItsJamie_138
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,502 Elo+
Party 2
Ares
Ares
Sanicxl
Ares
Level 120
God Stats
3W - 2L
1,916 SR
Queue Stats
87W - 90L
1,472 Elo+
Party 2
Eset
Eset
Smiitex
Eset
Level 120
God Stats
1W - 2L
1,715 SR
Queue Stats
123W - 110L
1,592 Elo+
Solo
Vulcan
Vulcan
j-Edu-7
Vulcan
Level 129
God Stats
4W - 1L
1,779 SR
Queue Stats
294W - 276L
1,492 Elo+
Solo
Team Averages
Level 135
1,682 SR
1,512 Elo+

VS

Team Averages
Level 117
1,648 SR
1,460 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AlfredRektYou
Mulan
Level 127
God Stats
1W - 0L
1,555 SR
Queue Stats
5W - 6L
1,278 Elo+
Party 1
Cupid
Cupid
DisDudeTrippin
Cupid
Level 128
God Stats
1W - 0L
1,786 SR
Queue Stats
4W - 1L
1,462 Elo+
Party 1
Anubis
Anubis
Exilime
Anubis
Level 124
God Stats
178W - 151L
1,647 SR
Queue Stats
218W - 203L
1,585 Elo+
Solo
Fenrir
Fenrir
KomegasTM
Fenrir
Level 99
God Stats
2W - 0L
1,753 SR
Queue Stats
38W - 40L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 2 / 1
5,705
519
5,617
7,914
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
ItsJamie_138
Jing Wei
10
0 / 4 / 0
5,226
475
2,135
6,724
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Sanicxl
Ares
10
0 / 2 / 2
5,501
500
3,305
6,512
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
Smiitex
Eset
11
1 / 3 / 3
6,010
546
6,550
6,639
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
j-Edu-7
Vulcan
10
0 / 4 / 0
5,362
487
3,089
5,489
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 2 / 1
7,036
640
5,365
8,228
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 5
6,198
563
4,026
9,216
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 2
7,316
665
4,862
4,486
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
Exilime
Anubis
13
5 / 0 / 1
8,099
736
4,455
6,390
2,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
KomegasTM
Fenrir
11
2 / 1 / 2
5,950
541
1,967
8,101
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
15
15
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
1
1.75
W
Ra
 
Ra
3
2
1
1.75
W
1
1
5
3.5
W
4
0
2
5
W
Anubis
Exilime
Anubis
5
0
1
5.5
L
Jing Wei
ItsJamie_138
Jing Wei
0
4
0
0
W
Fenrir
KomegasTM
Fenrir
2
1
2
3
L
Ares
Sanicxl
Ares
0
2
2
0.5
L
Eset
Smiitex
Eset
1
3
3
0.83
L
Vulcan
j-Edu-7
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,696
Damage
20,675
33,278
Taken
36,421
10,916
Mitigated
15,579
9,393
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,617
1,020
0
3,033
7,914
2,104
0
2,901
5,005
0
37,680
W
Ra
 
Ra
5,365
414
504
2,373
8,228
2,643
0
3,707
3,977
52,223
721
W
4,026
508
0
3,512
9,216
6,099
111
1,800
7,376
0
20,451
W
4,862
1,905
534
3,017
4,486
1,290
1,234
886
3,600
0
48,059
W
Anubis
Exilime
Anubis
4,455
65
0
4,789
6,390
2,595
211
2,546
3,844
62,297
1,516
L
Jing Wei
ItsJamie_138
Jing Wei
2,135
1,069
0
2,077
6,724
1,727
0
0
6,724
0
33,723
W
Fenrir
KomegasTM
Fenrir
1,967
484
0
1,917
8,101
2,952
0
3,327
4,642
0
39,657
L
Ares
Sanicxl
Ares
3,305
252
0
1,512
6,512
3,854
0
262
6,250
15,662
302
L
Eset
Smiitex
Eset
6,550
537
238
1,917
6,639
2,222
0
2,875
3,764
39,905
0
L
Vulcan
j-Edu-7
Vulcan
3,089
0
0
616
5,489
1,009
0
3,577
1,912
31,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
34,599
280
Minions Killed
406
0
Camps Cleared
0
1,119,214
Distance Traveled
1,091,553
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,705
519
59
5
0
264,213
0
W
Ra
7,036
640
98
9
0
224,447
0
W
Mulan
6,198
563
32
3
0
236,183
0
W
Cupid
7,316
665
91
8
0
202,805
0
W
Anubis
8,099
736
114
10
0
180,070
0
L
Jing Wei
5,226
475
69
6
0
216,234
0
W
Fenrir
5,950
541
71
6
0
248,048
0
L
Ares
5,501
500
17
2
0
226,956
5
L
Eset
6,010
546
83
8
0
206,863
0
L
Vulcan
5,362
487
52
5
0
204,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role