Player Matchup

Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Clean Rockstar
Hades
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 101L
1,473 Elo+
Solo
Sobek
Sobek
ERZ_Basti
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,456 Elo+
Solo
Vulcan
Vulcan
XxRubioxX97
Vulcan
Level 118
God Stats
2W - 2L
1,532 SR
Queue Stats
134W - 132L
1,514 Elo+
Solo
Artio
Artio
YamiJester
Artio
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,592 Elo+
Solo
Team Averages
Level 109
1,506 SR
1,507 Elo+

VS

Team Averages
Level 83
1,379 SR
1,466 Elo+
Hercules
Hercules
HasanS2007
Hercules
Level 69
God Stats
3W - 4L
1,480 SR
Queue Stats
214W - 201L
1,497 Elo+
Solo
Bacchus
Bacchus
JBHudson
Bacchus
Level 107
God Stats
5W - 3L
1,659 SR
Queue Stats
190W - 189L
1,437 Elo+
Solo
Odin
Odin
Tasrock
Odin
Level 143
God Stats
1W - 2L
1,179 SR
Queue Stats
85W - 95L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
ThiloMilo1880
Baron Samedi
Level 29
God Stats
3W - 3L
1,295 SR
Queue Stats
216W - 208L
1,440 Elo+
Solo
Hou Yi
Hou Yi
Valhalla0285
Hou Yi
Level 67
God Stats
5W - 3L
1,285 SR
Queue Stats
337W - 331L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
1,988
249
0
0
0
12
2 / 3 / 4
6,865
858
6,858
12,177
5,793
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sobek
ERZ_Basti
Sobek
13
0 / 2 / 8
6,761
845
4,127
16,760
10,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Vulcan
14
4 / 4 / 3
7,061
883
9,390
7,454
2,717
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
14
4 / 2 / 5
6,994
874
4,956
11,021
9,634
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HasanS2007
Hercules
13
1 / 2 / 6
6,960
870
6,430
13,587
9,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
JBHudson
Bacchus
12
0 / 2 / 9
7,047
881
5,930
7,011
7,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Tasrock
Odin
15
8 / 1 / 2
8,622
1,078
8,212
6,208
4,301
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ThiloMilo1880
Baron Samedi
13
2 / 1 / 4
7,295
912
13,155
3,874
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
11
0 / 4 / 4
6,150
769
7,807
6,599
1,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
10
Kills
11
11
Deaths
10
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
L
2
3
4
1.33
L
Sobek
ERZ_Basti
Sobek
0
2
8
2
W
Hercules
HasanS2007
Hercules
1
2
6
2
W
Bacchus
JBHudson
Bacchus
0
2
9
2.25
W
Odin
Tasrock
Odin
8
1
2
9
W
Baron Samedi
ThiloMilo1880
Baron Samedi
2
1
4
4
W
Hou Yi
0
4
4
0.5
L
Vulcan
4
4
3
1.38
L
Artio
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
41,534
47,412
Taken
37,279
28,233
Mitigated
23,954
22,872
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
6,858
1,106
2,608
4,635
12,177
5,793
0
4,169
8,008
12,713
2,005
L
Sobek
ERZ_Basti
Sobek
4,127
293
2,691
7,058
16,760
10,089
0
6,975
9,785
6,315
306
W
Hercules
HasanS2007
Hercules
6,430
1,836
103
5,511
13,587
9,117
151
8,655
4,932
0
16,438
W
Bacchus
JBHudson
Bacchus
5,930
327
1,301
2,250
7,011
7,473
0
3,310
3,701
10,018
0
W
Odin
Tasrock
Odin
8,212
819
1,103
2,687
6,208
4,301
250
3,245
2,963
0
14,485
W
Baron Samedi
ThiloMilo1880
Baron Samedi
13,155
1,692
2,534
1,277
3,874
1,243
285
3,583
291
23,508
237
W
Hou Yi
7,807
2,924
197
586
6,599
1,820
0
5,837
762
0
16,328
L
Vulcan
9,390
456
717
1,234
7,454
2,717
0
3,523
3,931
20,968
0
L
Artio
4,956
64
1,372
2,557
11,021
9,634
0
4,322
6,699
11,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
36,074
60
Minions Killed
82
0
Camps Cleared
0
616,321
Distance Traveled
744,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
1,988
249
0
0
0
0
0
L
Hades
6,865
858
17
2
0
135,166
0
L
Sobek
6,761
845
1
0
0
169,002
0
W
Hercules
6,960
870
22
3
0
163,071
0
W
Bacchus
7,047
881
9
1
0
141,863
0
W
Odin
8,622
1,078
15
2
0
157,652
0
W
Baron Samedi
7,295
912
22
3
0
140,777
0
W
Hou Yi
6,150
769
14
2
0
141,001
0
L
Vulcan
7,061
883
24
3
0
145,202
0
L
Artio
6,994
874
18
2
0
166,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role