Player Matchup

Osiris
Osiris
Cengo96-
Osiris
Level 161
God Stats
5W - 3L
1,520 SR
Queue Stats
256W - 259L
1,492 Elo+
Solo
Izanami
Izanami
EboyLoverr
Izanami
Level 122
God Stats
1W - 1L
1,245 SR
Queue Stats
133W - 166L
1,479 Elo+
Solo
Serqet
Serqet
Fabi496
Serqet
Level 157
God Stats
206W - 136L
1,681 SR
Queue Stats
309W - 300L
1,591 Elo+
Solo
Anubis
Anubis
TedDeedee
Anubis
Level 125
God Stats
40W - 29L
1,632 SR
Queue Stats
108W - 98L
1,446 Elo+
Solo
Maui
Maui
crandel
Maui
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,478 Elo+
Solo
Team Averages
Level 140
1,516 SR
1,497 Elo+

VS

Team Averages
Level 128
1,572 SR
1,533 Elo+
Susano
Susano
BountyHuntez980
Susano
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 146L
1,503 Elo+
Solo
Fafnir
Fafnir
PacifistPig
Fafnir
Level 160
God Stats
2W - 3L
1,582 SR
Queue Stats
179W - 178L
1,523 Elo+
Solo
Tiamat
Tiamat
Variyne
Tiamat
Level 129
God Stats
11W - 7L
1,711 SR
Queue Stats
105W - 82L
1,598 Elo+
Party 1
Freya
Freya
Vehyr
Freya
Level 155
God Stats
14W - 11L
1,526 SR
Queue Stats
330W - 324L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
ckynexus
Erlang Shen
Level 89
God Stats
13W - 10L
1,542 SR
Queue Stats
112W - 86L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cengo96-
Osiris
15
1 / 2 / 6
9,173
612
7,632
20,009
16,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
EboyLoverr
Izanami
16
9 / 1 / 1
9,797
653
11,021
9,707
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Fabi496
Serqet
16
9 / 0 / 2
9,418
628
10,695
10,850
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
TedDeedee
Anubis
15
6 / 1 / 4
9,302
620
11,335
10,624
5,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maui
crandel
Maui
13
1 / 1 / 10
8,066
538
6,975
10,119
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
6,800
453
4,226
14,219
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
13
2 / 5 / 0
7,949
530
14,112
16,960
19,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Variyne
Tiamat
14
1 / 1 / 1
7,220
481
7,803
6,899
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
Vehyr
Freya
10
0 / 9 / 1
6,795
453
4,947
13,166
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
ckynexus
Erlang Shen
11
1 / 2 / 2
7,047
470
8,284
16,464
13,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
26
Kills
5
5
Deaths
27
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
Osiris
Cengo96-
Osiris
1
2
6
2
W
Izanami
EboyLoverr
Izanami
9
1
1
9.5
W
Serqet
Fabi496
Serqet
9
0
2
10
L
Fafnir
2
5
0
0.4
W
Anubis
TedDeedee
Anubis
6
1
4
8
L
Tiamat
Variyne
Tiamat
1
1
1
1.5
L
Freya
Vehyr
Freya
0
9
1
0.06
L
Erlang Shen
ckynexus
Erlang Shen
1
2
2
1
W
Maui
crandel
Maui
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,658
Damage
39,372
61,309
Taken
67,708
38,591
Mitigated
43,295
23,624
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,226
544
0
2,938
14,219
3,560
0
6,229
7,990
0
38,891
W
Osiris
Cengo96-
Osiris
7,632
3,868
0
9,013
20,009
16,353
477
11,322
7,531
0
66,870
W
Izanami
EboyLoverr
Izanami
11,021
7,480
0
4,068
9,707
3,495
2,380
3,051
6,092
0
85,367
W
Serqet
Fabi496
Serqet
10,695
3,622
0
3,360
10,850
4,320
0
2,722
7,905
0
83,554
L
Fafnir
14,112
3,734
0
6,418
16,960
19,490
21
0
16,265
50,504
1,536
W
Anubis
TedDeedee
Anubis
11,335
491
0
5,133
10,624
5,683
569
3,105
7,063
74,794
0
L
Tiamat
Variyne
Tiamat
7,803
220
0
1,234
6,899
3,165
0
3,555
3,344
45,704
1,003
L
Freya
Vehyr
Freya
4,947
1,385
0
1,457
13,166
3,406
190
2,262
10,904
33,921
1,560
L
Erlang Shen
ckynexus
Erlang Shen
8,284
3,454
0
4,214
16,464
13,674
0
6,094
9,893
940
30,534
W
Maui
crandel
Maui
6,975
1,513
284
1,766
10,119
8,740
486
3,674
5,847
24,368
1,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,756
Gold Earned
35,811
523
Minions Killed
356
0
Camps Cleared
0
1,520,163
Distance Traveled
1,449,264
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,800
453
65
4
0
289,138
0
W
Osiris
9,173
612
107
7
0
262,287
0
W
Izanami
9,797
653
149
10
0
292,092
0
W
Serqet
9,418
628
119
8
0
403,667
0
L
Fafnir
7,949
530
75
5
0
243,802
0
W
Anubis
9,302
620
119
8
0
253,702
0
L
Tiamat
7,220
481
101
7
0
322,305
0
L
Freya
6,795
453
72
5
0
252,943
0
L
Erlang Shen
7,047
470
43
3
0
341,076
0
W
Maui
8,066
538
29
2
0
308,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role