Player Matchup

Cabrakan
Cabrakan
Silver II
Hermanos-Romero-
Cabrakan
Silver II
Level 94
God Stats
1W - 3L
1,334 SR
Queue Stats
47W - 58L
1,171 MMR
Solo
Nike
Nike
Bronze III
LilSquirty2
Nike
Bronze III
Level 107
God Stats
7W - 5L
1,363 SR
Queue Stats
8W - 11L
1,127 MMR
Party 1
Nu Wa
Nu Wa
Silver II
ThatBoiDemiYT
Nu Wa
Silver II
Level 157
God Stats
16W - 14L
1,707 SR
Queue Stats
163W - 170L
988 MMR
Solo
Chang'e
Chang'e
Silver III
WiseSammy2009
Chang'e
Silver III
Level 156
God Stats
1W - 0L
1,409 SR
Queue Stats
27W - 26L
1,033 MMR
Party 1
Serqet
Serqet
Gold V
rss6aa
Serqet
Gold V
Level 148
God Stats
52W - 61L
1,465 SR
Queue Stats
252W - 254L
1,344 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,455 SR
1,133 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 134
1,395 SR
1,195 MMR
Cliodhna
Cliodhna
Bronze III
AbarrotesDonChuy
Cliodhna
Bronze III
Level 159
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Janus
Janus
Bronze III
Deadshoth990
Janus
Bronze III
Level 121
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Silver V
J3DK_BORN_2_KILL
Sun Wukong
Silver V
Level 126
God Stats
0W - 2L
1,299 SR
Queue Stats
35W - 48L
995 MMR
Party 3
Apollo
Apollo
Silver III
TX Endwood
Apollo
Silver III
Level 183
God Stats
38W - 51L
1,419 SR
Queue Stats
489W - 530L
826 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze IV
pingusSavage
Kumbhakarna
Bronze IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,152 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
8,789
488
7,872
15,511
18,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
1 / 1 / 7
9,658
537
9,633
13,215
9,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
3 / 1 / 5
9,272
515
16,625
5,887
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chang'e
17
3 / 0 / 7
10,558
587
11,673
10,450
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
rss6aa
Serqet
17
11 / 5 / 2
10,726
596
10,754
16,386
7,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
LancelotCu ChulainnAnubisFenrir

VS

Bans
Maman BrigitteKuzenboGilgameshPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
8,632
480
7,107
16,390
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 7 / 0
7,685
427
4,045
9,874
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
J3DK_BORN_2_KILL
Sun Wukong
14
1 / 3 / 3
8,463
470
11,846
17,217
16,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
TX Endwood
Apollo
17
1 / 1 / 1
8,927
496
6,152
14,892
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
pingusSavage
Kumbhakarna
14
1 / 4 / 1
8,080
449
3,925
18,760
15,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
6
7
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
0
7
0
0
W
1
0
8
5
L
Sun Wukong
J3DK_BORN_2_KILL
Sun Wukong
1
3
3
0.83
W
1
1
7
4.5
L
Apollo
TX Endwood
Apollo
1
1
1
1.5
W
3
1
5
5.5
W
Chang'e
3
0
7
6.5
L
Kumbhakarna
pingusSavage
Kumbhakarna
1
4
1
0.38
W
Serqet
rss6aa
Serqet
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,557
Damage
33,075
61,449
Taken
77,133
41,946
Mitigated
45,209
16,838
Healing
23,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,107
802
0
6,953
16,390
5,457
0
4,277
11,271
0
77,700
L
4,045
183
0
0
9,874
2,233
156
6,703
2,660
48,697
141
W
7,872
1,180
300
2,452
15,511
18,187
153
2,358
12,949
52,812
1,236
L
Sun Wukong
J3DK_BORN_2_KILL
Sun Wukong
11,846
2,358
0
3,784
17,217
16,733
0
3,388
12,449
526
55,231
W
9,633
1,115
0
2,098
13,215
9,922
112
198
12,232
0
61,528
L
Apollo
TX Endwood
Apollo
6,152
2,850
0
9,464
14,892
5,115
486
7,100
7,770
0
103,204
W
16,625
4,632
0
2,317
5,887
2,081
309
1,221
4,666
76,620
174
W
Chang'e
11,673
236
3,797
5,874
10,450
3,855
359
1,858
8,307
85,896
841
L
Kumbhakarna
pingusSavage
Kumbhakarna
3,925
227
447
2,875
18,760
15,671
0
13,520
4,964
28,061
0
W
Serqet
rss6aa
Serqet
10,754
2,070
0
0
16,386
7,901
0
2,413
13,741
0
71,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,003
Gold Earned
41,787
534
Minions Killed
551
0
Camps Cleared
0
1,783,897
Distance Traveled
1,719,053
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,632
480
134
7
0
367,986
0
L
Janus
7,685
427
103
6
0
315,161
0
W
Cabrakan
8,789
488
83
5
0
321,870
2
L
Sun Wukong
8,463
470
78
4
0
342,525
8
W
Nike
9,658
537
109
6
0
314,753
0
L
Apollo
8,927
496
184
10
0
376,165
0
W
Nu Wa
9,272
515
95
5
0
338,739
9
W
Chang'e
10,558
587
151
8
0
388,362
4
L
Kumbhakarna
8,080
449
52
3
0
317,216
4
W
Serqet
10,726
596
96
5
0
420,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role