Player Matchup

Odin
Odin
 
Odin
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Astrath1612
Nut
Level 113
God Stats
6W - 1L
1,835 SR
Queue Stats
34W - 23L
1,602 Elo+
Party 3
Cabrakan
Cabrakan
DiceHG
Cabrakan
Level 158
God Stats
17W - 7L
1,690 SR
Queue Stats
398W - 372L
1,549 Elo+
Party 3
Agni
Agni
iStarNeo
Agni
Level 202
God Stats
2W - 1L
1,635 SR
Queue Stats
200W - 179L
1,587 Elo+
Party 2
Eset
Eset
jpmtjpmt
Eset
Level 111
God Stats
11W - 4L
1,743 SR
Queue Stats
418W - 400L
1,534 Elo+
Party 3
Team Averages
Level 160
1,680 SR
1,554 Elo+

VS

Team Averages
Level 143
1,641 SR
1,600 Elo+
Cupid
Cupid
D1rtydan02
Cupid
Level 68
God Stats
2W - 1L
1,860 SR
Queue Stats
19W - 14L
1,614 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dannyi2
Tsukuyomi
Level 159
God Stats
47W - 33L
1,723 SR
Queue Stats
173W - 160L
1,582 Elo+
Solo
Vulcan
Vulcan
MyNaboo
Vulcan
Level 141
God Stats
8W - 4L
1,760 SR
Queue Stats
95W - 75L
1,640 Elo+
Party 1
Ares
Ares
PolarIceq
Ares
Level 155
God Stats
0W - 1L
1,307 SR
Queue Stats
127W - 95L
1,633 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SnowWitchRanni
Cu Chulainn
Level 193
God Stats
5W - 9L
1,557 SR
Queue Stats
109W - 94L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 1 / 3
6,093
609
3,177
7,055
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 2
6,206
621
2,450
6,803
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
DiceHG
Cabrakan
12
3 / 2 / 2
7,234
723
6,877
10,360
8,040
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Agni
10
7 / 2 / 2
6,579
658
5,217
6,905
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Eset
10
0 / 1 / 1
5,590
559
4,457
4,974
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 1 / 1
5,601
560
2,094
3,838
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Dannyi2
Tsukuyomi
12
6 / 2 / 2
6,688
669
7,333
7,860
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
MyNaboo
Vulcan
10
0 / 2 / 0
5,560
556
3,457
5,238
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
1 / 3 / 3
5,349
535
3,136
9,078
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cu Chulainn
SnowWitchRanni
Cu Chulainn
11
0 / 4 / 1
5,950
595
5,402
10,684
7,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
12
Kills
8
8
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
3
2.5
W
1
2
2
1
L
Cupid
1
1
1
1.5
L
Tsukuyomi
Dannyi2
Tsukuyomi
6
2
2
3.5
W
Cabrakan
DiceHG
Cabrakan
3
2
2
2
L
Vulcan
MyNaboo
Vulcan
0
2
0
0
L
Ares
1
3
3
0.83
L
Cu Chulainn
SnowWitchRanni
Cu Chulainn
0
4
1
0.13
W
Agni
7
2
2
4
W
Eset
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
21,422
36,097
Taken
36,698
17,181
Mitigated
16,414
12,947
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,177
632
0
3,210
7,055
2,334
0
211
6,826
0
45,393
W
2,450
1,378
0
2,420
6,803
2,074
24
1,277
5,526
0
40,062
L
Cupid
2,094
1,483
304
1,321
3,838
1,007
0
696
3,142
0
31,251
L
Tsukuyomi
Dannyi2
Tsukuyomi
7,333
2,031
0
2,803
7,860
2,460
0
2,326
5,526
0
40,318
W
Cabrakan
DiceHG
Cabrakan
6,877
745
0
4,726
10,360
8,040
0
0
10,360
53,143
973
L
Vulcan
MyNaboo
Vulcan
3,457
31
0
1,230
5,238
1,533
0
3,263
1,657
36,624
1,470
L
Ares
3,136
589
0
1,692
9,078
4,243
0
3,572
5,274
13,871
0
L
Cu Chulainn
SnowWitchRanni
Cu Chulainn
5,402
528
0
1,183
10,684
7,171
0
5,698
4,986
0
46,630
W
Agni
5,217
986
0
1,616
6,905
3,770
0
2,094
4,775
22,309
0
W
Eset
4,457
0
75
900
4,974
963
0
2,661
2,155
34,587
1,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
29,148
383
Minions Killed
304
0
Camps Cleared
0
1,106,926
Distance Traveled
1,094,888
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,093
609
89
9
0
253,900
0
W
Nut
6,206
621
72
7
0
215,891
1
L
Cupid
5,601
560
66
7
0
194,165
0
L
Tsukuyomi
6,688
669
70
7
0
265,135
0
W
Cabrakan
7,234
723
99
10
0
182,279
2
L
Vulcan
5,560
556
71
7
0
210,801
0
L
Ares
5,349
535
11
1
0
218,488
0
L
Cu Chulainn
5,950
595
86
9
0
206,299
1
W
Agni
6,579
658
24
2
0
219,738
2
W
Eset
5,590
559
99
10
0
235,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role