Player Matchup

Nu Wa
Nu Wa
BobbyjonseyOG
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,529 Elo+
Party 1
Erlang Shen
Erlang Shen
Cpt Morgan Bruh
Erlang Shen
Level 158
God Stats
1W - 1L
1,630 SR
Queue Stats
19W - 17L
1,534 Elo+
Party 1
Bastet
Bastet
DOSdeimos
Bastet
Level 107
God Stats
1W - 1L
1,437 SR
Queue Stats
34W - 24L
1,580 Elo+
Party 1
Vamana
Vamana
FallenxAngel160
Vamana
Level 127
God Stats
0W - 1L
1,866 SR
Queue Stats
33W - 24L
1,582 Elo+
Party 1
Ares
Ares
Mr_Rude_Boy_
Ares
Level 158
God Stats
2W - 2L
1,644 SR
Queue Stats
153W - 156L
1,536 Elo+
Solo
Team Averages
Level 116
1,616 SR
1,552 Elo+

VS

Team Averages
Level 117
1,477 SR
1,498 Elo+
Kuzenbo
Kuzenbo
AJxSTONER
Kuzenbo
Level 115
God Stats
1W - 0L
1,508 SR
Queue Stats
127W - 137L
1,445 Elo+
Party 2
Ravana
Ravana
Dopeskiz
Ravana
Level 189
God Stats
3W - 0L
1,693 SR
Queue Stats
255W - 250L
1,545 Elo+
Party 2
Ah Puch
Ah Puch
MurkThaGod
Ah Puch
Level 102
God Stats
8W - 3L
1,700 SR
Queue Stats
73W - 71L
1,512 Elo+
Party 2
Neith
Neith
Purpelrain760
Neith
Level 94
God Stats
1W - 1L
1,251 SR
Queue Stats
113W - 118L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
royaldudx03
Zhong Kui
Level 87
God Stats
1W - 2L
1,235 SR
Queue Stats
38W - 41L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,605
921
1,254
3,088
693
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Cpt Morgan Bruh
Erlang Shen
10
2 / 2 / 2
5,218
1,044
2,045
5,185
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
DOSdeimos
Bastet
10
0 / 0 / 3
4,817
963
3,156
2,095
666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 1
5,224
1,045
2,304
4,090
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
1,236
247
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AJxSTONER
Kuzenbo
10
2 / 1 / 2
6,456
1,291
1,347
5,018
4,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Dopeskiz
Ravana
10
3 / 1 / 1
5,938
1,188
3,484
2,508
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
MurkThaGod
Ah Puch
10
0 / 1 / 4
5,677
1,135
2,976
2,672
897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 2
6,022
1,204
2,322
544
212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
royaldudx03
Zhong Kui
10
0 / 1 / 6
5,825
1,165
1,957
2,349
2,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
7
7
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AJxSTONER
Kuzenbo
2
1
2
3
L
0
3
1
0.17
L
Erlang Shen
Cpt Morgan Bruh
Erlang Shen
2
2
2
1.5
L
Bastet
DOSdeimos
Bastet
0
0
3
1.5
W
Ravana
Dopeskiz
Ravana
3
1
1
3.5
L
2
2
1
1.25
L
0
0
0
0
W
Ah Puch
MurkThaGod
Ah Puch
0
1
4
2
W
2
0
2
3
W
Zhong Kui
royaldudx03
Zhong Kui
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,759
Damage
12,086
14,458
Taken
13,091
7,633
Mitigated
10,293
3,603
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AJxSTONER
Kuzenbo
1,347
653
1,130
1,197
5,018
4,968
43
679
4,339
2,662
1,808
L
1,254
609
0
64
3,088
693
0
1,281
1,807
3,334
0
L
Erlang Shen
Cpt Morgan Bruh
Erlang Shen
2,045
683
297
1,674
5,185
3,466
0
1,711
3,474
0
5,554
L
Bastet
DOSdeimos
Bastet
3,156
561
9
548
2,095
666
0
1,241
854
0
5,930
W
Ravana
Dopeskiz
Ravana
3,484
274
126
82
2,508
1,924
308
118
2,390
0
5,590
L
2,304
1,211
174
837
4,090
2,808
0
1,909
2,181
0
9,675
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
MurkThaGod
Ah Puch
2,976
88
0
655
2,672
897
280
0
2,672
10,558
369
W
2,322
1,040
163
152
544
212
135
62
482
0
11,062
W
Zhong Kui
royaldudx03
Zhong Kui
1,957
46
353
452
2,349
2,292
504
395
1,954
8,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,100
Gold Earned
29,918
39
Minions Killed
74
0
Camps Cleared
0
383,882
Distance Traveled
465,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,456
1,291
9
2
0
95,836
0
L
Nu Wa
4,605
921
4
1
0
89,946
0
L
Erlang Shen
5,218
1,044
7
1
0
100,514
0
L
Bastet
4,817
963
10
2
0
102,002
0
W
Ravana
5,938
1,188
7
1
0
111,129
0
L
Vamana
5,224
1,045
18
4
0
91,420
0
L
Ares
1,236
247
0
0
0
0
0
W
Ah Puch
5,677
1,135
21
4
0
82,911
0
W
Neith
6,022
1,204
16
3
0
92,422
0
W
Zhong Kui
5,825
1,165
21
4
0
83,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role