Player Matchup

Chiron
Chiron
 
Chiron
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aranthur
Charybdis
Level 149
God Stats
38W - 9L
1,983 SR
Queue Stats
712W - 274L
1,730 Elo+
Solo
Olorun
Olorun
Armads1827
Olorun
Level 160
God Stats
11W - 3L
1,771 SR
Queue Stats
431W - 418L
1,555 Elo+
Party 1
Cabrakan
Cabrakan
BarbaersDrySand
Cabrakan
Level 196
God Stats
5W - 1L
1,711 SR
Queue Stats
366W - 423L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
Jakefromthe8
Cthulhu
Level 158
God Stats
8W - 1L
1,922 SR
Queue Stats
313W - 327L
1,526 Elo+
Party 1
Team Averages
Level 173
1,777 SR
1,567 Elo+

VS

Team Averages
Level 131
1,577 SR
1,551 Elo+
Chaac
Chaac
Lil Niichi
Chaac
Level 85
God Stats
2W - 3L
1,514 SR
Queue Stats
240W - 241L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
MusicBender
Zhong Kui
Level 197
God Stats
1W - 3L
1,462 SR
Queue Stats
452W - 384L
1,549 Elo+
Solo
Fafnir
Fafnir
OnlyTuesdays
Fafnir
Level 146
God Stats
0W - 1L
1,862 SR
Queue Stats
198W - 168L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
darksull243
Baron Samedi
Level 77
God Stats
5W - 6L
1,585 SR
Queue Stats
823W - 863L
1,551 Elo+
Solo
Rama
Rama
iArceus
Rama
Level 148
God Stats
1W - 1L
1,463 SR
Queue Stats
76W - 81L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 5 / 10
9,436
858
8,624
10,612
4,017
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Aranthur
Charybdis
16
8 / 2 / 12
9,982
907
17,803
8,936
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Armads1827
Olorun
15
5 / 2 / 13
9,537
867
12,539
10,151
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
14
2 / 3 / 13
8,550
777
8,203
15,004
19,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Jakefromthe8
Cthulhu
17
3 / 2 / 13
10,105
919
11,419
9,877
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 3 / 4
9,123
829
14,810
15,707
15,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MusicBender
Zhong Kui
12
1 / 6 / 3
7,318
665
8,481
10,678
8,552
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
14
3 / 3 / 8
8,933
812
6,293
13,636
16,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
darksull243
Baron Samedi
15
4 / 4 / 5
8,795
800
10,497
10,874
5,616
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
iArceus
Rama
13
1 / 6 / 5
7,528
684
7,168
11,436
3,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
22
Kills
13
14
Deaths
22
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
5
10
1.8
W
Charybdis
Aranthur
Charybdis
8
2
12
7
W
Olorun
Armads1827
Olorun
5
2
13
5.75
W
Cabrakan
2
3
13
2.83
W
Cthulhu
Jakefromthe8
Cthulhu
3
2
13
4.75
L
Chaac
4
3
4
2
L
Zhong Kui
MusicBender
Zhong Kui
1
6
3
0.42
L
Fafnir
3
3
8
2.33
L
Baron Samedi
darksull243
Baron Samedi
4
4
5
1.63
L
Rama
iArceus
Rama
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,588
Damage
47,249
54,580
Taken
62,331
41,402
Mitigated
49,965
25,229
Healing
21,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,624
4,044
812
2,668
10,612
4,017
356
5,668
4,861
0
17,224
W
Charybdis
Aranthur
Charybdis
17,803
9,540
207
2,063
8,936
3,835
2,117
4,080
4,856
0
27,973
W
Olorun
Armads1827
Olorun
12,539
6,144
5,286
4,657
10,151
4,670
767
5,517
4,634
22,888
121
W
Cabrakan
8,203
876
1,250
3,917
15,004
19,468
0
6,486
8,518
12,789
0
W
Cthulhu
Jakefromthe8
Cthulhu
11,419
92
1,971
2,398
9,877
9,412
359
3,243
6,634
32,689
457
L
Chaac
14,810
1,236
163
4,171
15,707
15,834
0
8,366
7,341
0
30,822
L
Zhong Kui
MusicBender
Zhong Kui
8,481
327
0
1,784
10,678
8,552
0
4,704
5,974
14,742
267
L
Fafnir
6,293
1,625
2,243
5,475
13,636
16,003
0
7,125
6,511
8,501
0
L
Baron Samedi
darksull243
Baron Samedi
10,497
754
3,195
2,677
10,874
5,616
0
7,470
3,404
28,934
0
L
Rama
iArceus
Rama
7,168
5,051
224
1,746
11,436
3,960
0
4,081
7,355
0
10,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,610
Gold Earned
41,697
138
Minions Killed
103
0
Camps Cleared
0
954,457
Distance Traveled
918,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,436
858
30
3
0
183,854
0
W
Charybdis
9,982
907
26
2
0
171,740
0
W
Olorun
9,537
867
32
3
0
194,899
0
W
Cabrakan
8,550
777
6
1
0
187,008
0
W
Cthulhu
10,105
919
44
4
0
216,956
0
L
Chaac
9,123
829
34
3
0
217,505
0
L
Zhong Kui
7,318
665
12
1
0
146,661
0
L
Fafnir
8,933
812
5
0
0
183,440
0
L
Baron Samedi
8,795
800
44
4
0
189,369
0
L
Rama
7,528
684
8
1
0
181,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role