Player Matchup

Surtr
Surtr
Silver IV
 
Surtr
Silver IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver III
ChucklingBeef67
Bacchus
Silver III
Level 156
God Stats
3W - 4L
1,439 SR
Queue Stats
60W - 81L
1,113 MMR
Solo
Baba Yaga
Baba Yaga
Bronze IV
Jv_someone
Baba Yaga
Bronze IV
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 34L
1,122 MMR
Solo
Susano
Susano
Silver V
MixalisGotCha
Susano
Silver V
Level 106
God Stats
81W - 77L
1,455 SR
Queue Stats
326W - 354L
742 MMR
Party 1
Apollo
Apollo
Silver III
TSM Buuh
Apollo
Silver III
Level 102
God Stats
2W - 4L
1,414 SR
Queue Stats
27W - 38L
1,113 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,462 SR
1,118 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,470 SR
1,159 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
LilDragon88215
Anubis
Silver II
Level 43
God Stats
14W - 14L
1,351 SR
Queue Stats
87W - 95L
1,133 MMR
Solo
He Bo
He Bo
Silver I
PlunkMasterFlex
He Bo
Silver I
Level 125
God Stats
12W - 9L
1,591 SR
Queue Stats
75W - 74L
1,111 MMR
Solo
Shiva
Shiva
Silver IV
R2D2_ACDC
Shiva
Silver IV
Level 58
God Stats
2W - 1L
1,467 SR
Queue Stats
20W - 32L
1,112 MMR
Solo
Thor
Thor
Silver III
dder641
Thor
Silver III
Level 137
God Stats
9W - 12L
1,443 SR
Queue Stats
150W - 177L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 6 / 0
6,128
471
6,721
13,301
6,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 4
6,122
471
2,911
8,270
7,081
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
Jv_someone
Baba Yaga
9
1 / 7 / 2
6,033
464
6,046
8,580
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 4 / 2
6,491
499
7,496
10,570
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
TSM Buuh
Apollo
9
3 / 3 / 1
5,871
452
2,678
6,068
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Sun WukongAo KuangAtlas

VS

Bans
ArtioPoseidonMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 1 / 6
7,935
610
5,331
6,601
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 4 / 6
7,173
552
7,067
8,603
2,702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
9 / 2 / 4
8,601
662
9,479
8,699
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
R2D2_ACDC
Shiva
14
4 / 2 / 3
8,307
639
9,905
12,263
10,373
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thor
dder641
Thor
11
1 / 0 / 8
7,184
553
2,174
9,904
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
21
21
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
6
0
0.33
W
Neith
 
Neith
3
1
6
6
L
0
1
4
2
L
Baba Yaga
Jv_someone
Baba Yaga
1
7
2
0.29
W
4
4
6
1.75
L
3
4
2
1
W
9
2
4
5.5
W
Shiva
R2D2_ACDC
Shiva
4
2
3
2.75
L
Apollo
TSM Buuh
Apollo
3
3
1
1.17
W
Thor
dder641
Thor
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,852
Damage
33,956
46,789
Taken
46,070
20,275
Mitigated
24,468
7,429
Healing
17,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,721
2,324
0
1,081
13,301
6,308
4
3,076
9,599
850
32,574
W
Neith
 
Neith
5,331
1,724
0
2,795
6,601
2,063
2,959
485
6,090
0
58,389
L
2,911
205
0
3,066
8,270
7,081
0
2,906
5,323
20,799
345
L
Baba Yaga
Jv_someone
Baba Yaga
6,046
236
0
1,395
8,580
2,075
0
5,872
2,708
25,498
1,132
W
7,067
241
0
2,942
8,603
2,702
709
2,432
5,831
32,495
0
L
7,496
369
0
790
10,570
2,928
0
4,680
5,802
0
39,722
W
9,479
214
0
3,788
8,699
2,527
331
2,088
6,473
50,239
1,368
W
Shiva
R2D2_ACDC
Shiva
9,905
1,203
0
3,917
12,263
10,373
0
1,089
11,108
10,184
53,080
L
Apollo
TSM Buuh
Apollo
2,678
1,450
0
1,097
6,068
1,883
0
954
5,114
0
21,642
W
Thor
dder641
Thor
2,174
424
0
3,616
9,904
6,803
146
2,301
7,419
0
23,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
39,200
245
Minions Killed
392
0
Camps Cleared
0
1,278,871
Distance Traveled
1,390,103
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,128
471
57
4
0
259,220
0
W
Neith
7,935
610
104
8
0
252,954
4
L
Bacchus
6,122
471
50
4
0
253,833
0
L
Baba Yaga
6,033
464
44
3
0
254,247
0
W
Anubis
7,173
552
44
3
0
266,798
2
L
Susano
6,491
499
59
5
0
310,985
0
W
He Bo
8,601
662
87
7
0
308,073
1
W
Shiva
8,307
639
106
8
0
277,866
0
L
Apollo
5,871
452
35
3
0
200,586
0
W
Thor
7,184
553
51
4
0
284,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role