Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Busterhymien
Apollo
Level 73
God Stats
153W - 129L
1,526 SR
Queue Stats
186W - 187L
1,440 Elo+
Solo
Chaac
Chaac
LordUltimus2
Chaac
Level 121
God Stats
0W - 2L
1,278 SR
Queue Stats
374W - 359L
1,545 Elo+
Party 3
Ganesha
Ganesha
Tanjiro_cp3
Ganesha
Level 85
God Stats
20W - 14L
1,672 SR
Queue Stats
257W - 244L
1,511 Elo+
Party 3
Team Averages
Level 91
1,495 SR
1,499 Elo+

VS

Team Averages
Level 101
1,392 SR
1,447 Elo+
Set
Set
Bromati
Set
Level 34
God Stats
1W - 2L
1,226 SR
Queue Stats
47W - 46L
1,440 Elo+
Solo
Apollo
Apollo
Gambit4Tune
Apollo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,444 Elo+
Party 1
Mulan
Mulan
Tank102020
Mulan
Level 127
God Stats
12W - 8L
1,583 SR
Queue Stats
84W - 72L
1,502 Elo+
Party 1
Guan Yu
Guan Yu
Wolverine17778
Guan Yu
Level 56
God Stats
121W - 119L
1,431 SR
Queue Stats
133W - 153L
1,326 Elo+
Solo
Kukulkan
Kukulkan
trkstr1632
Kukulkan
Level 172
God Stats
3W - 4L
1,218 SR
Queue Stats
243W - 230L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 2 / 1
6,600
600
5,134
7,795
3,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
 
Hachiman
9
4 / 2 / 2
6,024
548
5,087
7,224
2,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
11
0 / 0 / 0
5,810
528
1,414
5,556
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 4
5,254
478
4,685
7,695
3,561
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Tanjiro_cp3
Ganesha
8
0 / 3 / 5
5,779
525
1,716
9,301
5,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
0 / 0 / 0
6,752
614
2,600
4,021
2,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
9
2 / 4 / 2
5,631
512
4,536
6,976
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
10
3 / 1 / 4
6,454
587
10,339
9,704
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 1
6,483
589
2,089
6,791
2,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
trkstr1632
Kukulkan
11
4 / 2 / 0
7,086
644
4,061
5,143
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
10
10
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
1
1.75
L
Hachiman
 
Hachiman
4
2
2
2.5
W
Set
0
0
0
0
L
Apollo
0
0
0
0
W
Apollo
2
4
2
0.75
L
1
3
4
1
L
Ganesha
Tanjiro_cp3
Ganesha
0
3
5
0.83
W
Mulan
3
1
4
5
W
1
1
1
1.5
W
Kukulkan
trkstr1632
Kukulkan
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,036
Damage
23,625
37,571
Taken
32,635
16,259
Mitigated
16,173
12,822
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,134
0
0
3,969
7,795
3,226
360
2,909
4,886
46,157
0
L
Hachiman
 
Hachiman
5,087
2,732
0
2,059
7,224
2,205
0
412
6,812
0
34,649
W
Set
2,600
479
0
43
4,021
2,123
492
0
4,021
0
40,389
L
Apollo
1,414
891
0
1,644
5,556
1,597
0
0
5,556
0
35,101
W
Apollo
4,536
2,653
0
1,150
6,976
2,116
0
191
6,785
0
31,470
L
4,685
727
0
994
7,695
3,561
405
308
7,387
0
19,195
L
Ganesha
Tanjiro_cp3
Ganesha
1,716
443
1,546
2,610
9,301
5,670
0
394
8,907
12,461
0
W
Mulan
10,339
2,596
0
2,386
9,704
7,942
0
2,830
6,874
0
26,503
W
2,089
208
190
1,674
6,791
2,986
0
341
6,450
0
44,712
W
Kukulkan
trkstr1632
Kukulkan
4,061
359
0
1,484
5,143
1,006
245
3,488
1,655
39,541
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
32,406
261
Minions Killed
315
0
Camps Cleared
0
1,058,049
Distance Traveled
1,120,864
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,600
600
83
8
0
203,487
1
L
Hachiman
6,024
548
57
5
0
203,903
0
W
Set
6,752
614
80
7
0
221,658
0
L
Apollo
5,810
528
78
7
0
250,152
1
W
Apollo
5,631
512
50
5
0
214,831
0
L
Chaac
5,254
478
34
3
0
202,462
0
L
Ganesha
5,779
525
9
1
0
198,045
9
W
Mulan
6,454
587
39
4
0
222,267
0
W
Guan Yu
6,483
589
71
6
0
263,209
0
W
Kukulkan
7,086
644
75
7
0
198,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role