Player Matchup

Charybdis
Charybdis
CoreyTheGOAT
Charybdis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,509 Elo+
Party 2
Chang'e
Chang'e
DaddySteele
Chang'e
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,541 Elo+
Party 2
Ishtar
Ishtar
ItsYaBoiMigs
Ishtar
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,504 Elo+
Party 2
Ganesha
Ganesha
Sule_Kolo
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Youngspecialk
Skadi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,610 Elo+
Party 2
Team Averages
Level 98
1,500 SR
1,533 Elo+

VS

Team Averages
Level 129
1,472 SR
1,470 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DoomBringer1201
Khepri
Level 158
God Stats
3W - 2L
1,558 SR
Queue Stats
75W - 78L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sir_Gawain2194
Morgan Le Fay
Level 64
God Stats
2W - 0L
1,281 SR
Queue Stats
20W - 21L
1,458 Elo+
Party 3
Merlin
Merlin
bIGw00D1234567
Merlin
Level 158
God Stats
10W - 7L
1,520 SR
Queue Stats
502W - 520L
1,447 Elo+
Solo
Cerberus
Cerberus
nestel3194
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CoreyTheGOAT
Charybdis
15
5 / 6 / 1
9,231
769
10,670
10,545
5,928
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
DaddySteele
Chang'e
14
1 / 6 / 6
7,791
649
10,518
14,443
13,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
15
1 / 4 / 5
8,075
673
8,601
9,803
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Sule_Kolo
Ganesha
15
0 / 5 / 8
7,872
656
5,689
12,696
13,532
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 4 / 3
8,135
678
8,885
8,731
3,870
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 4 / 10
8,731
728
8,658
9,100
4,066
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 15
9,528
794
5,012
18,667
14,288
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Sir_Gawain2194
Morgan Le Fay
19
8 / 1 / 11
10,926
911
12,178
8,619
4,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
8 / 2 / 11
10,423
869
11,860
5,391
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
nestel3194
Cerberus
18
7 / 1 / 13
10,364
864
11,221
14,476
13,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
9
Kills
25
25
Deaths
11
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
4
10
1.75
L
Charybdis
CoreyTheGOAT
Charybdis
5
6
1
0.92
L
Chang'e
DaddySteele
Chang'e
1
6
6
0.67
W
0
3
15
2.5
L
Ishtar
1
4
5
0.88
W
Morgan Le Fay
Sir_Gawain2194
Morgan Le Fay
8
1
11
13.5
L
Ganesha
Sule_Kolo
Ganesha
0
5
8
0.8
L
2
4
3
0.88
W
8
2
11
6.75
W
Cerberus
nestel3194
Cerberus
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,363
Damage
48,929
56,218
Taken
56,253
40,976
Mitigated
39,617
13,002
Healing
22,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,658
1,570
2,103
1,922
9,100
4,066
73
3,176
5,924
15,427
0
L
Charybdis
CoreyTheGOAT
Charybdis
10,670
3,828
325
887
10,545
5,928
0
9,677
868
0
23,807
L
Chang'e
DaddySteele
Chang'e
10,518
37
4,002
3,591
14,443
13,290
0
11,380
3,063
18,537
353
W
5,012
504
1,639
5,224
18,667
14,288
0
2,696
15,971
13,915
0
L
Ishtar
8,601
4,154
685
971
9,803
4,356
0
8,958
845
0
18,476
W
Morgan Le Fay
Sir_Gawain2194
Morgan Le Fay
12,178
1,251
608
2,663
8,619
4,891
839
2,811
5,808
31,795
3,082
L
Ganesha
Sule_Kolo
Ganesha
5,689
175
1,040
1,373
12,696
13,532
0
8,254
4,442
13,117
0
L
8,885
3,430
0
128
8,731
3,870
0
7,934
797
0
23,097
W
11,860
683
1,986
887
5,391
2,393
174
1,235
4,156
29,884
0
W
Cerberus
nestel3194
Cerberus
11,221
435
1,156
4,200
14,476
13,979
105
6,060
8,416
17,249
1,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
49,972
116
Minions Killed
163
0
Camps Cleared
0
1,005,507
Distance Traveled
1,062,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,731
728
15
1
0
175,202
0
L
Charybdis
9,231
769
34
3
0
169,511
0
L
Chang'e
7,791
649
18
2
0
208,285
0
W
Khepri
9,528
794
22
2
0
219,572
0
L
Ishtar
8,075
673
29
2
0
224,367
0
W
Morgan Le Fay
10,926
911
47
4
0
219,064
0
L
Ganesha
7,872
656
3
0
0
217,205
0
L
Skadi
8,135
678
32
3
0
186,139
0
W
Merlin
10,423
869
46
4
0
181,667
0
W
Cerberus
10,364
864
33
3
0
267,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role