Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Duplication
Ymir
Level 155
God Stats
3W - 1L
1,629 SR
Queue Stats
302W - 260L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HugeLog
Morgan Le Fay
Level 99
God Stats
38W - 37L
1,624 SR
Queue Stats
112W - 114L
1,552 Elo+
Solo
Mercury
Mercury
Layandro00
Mercury
Level 158
God Stats
1W - 0L
1,287 SR
Queue Stats
34W - 24L
1,603 Elo+
Solo
Nut
Nut
niwatori2828jp
Nut
Level 68
God Stats
1W - 2L
1,601 SR
Queue Stats
287W - 304L
1,561 Elo+
Solo
Team Averages
Level 123
1,528 SR
1,561 Elo+

VS

Team Averages
Level 163
1,460 SR
1,426 Elo+
Kumbhakarna
Kumbhakarna
DaSmurfAccount
Kumbhakarna
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 43L
1,389 Elo+
Party 1
Xbalanque
Xbalanque
Diomedes222
Xbalanque
Level 119
God Stats
1W - 3L
1,491 SR
Queue Stats
22W - 47L
1,394 Elo+
Party 1
Ymir
Ymir
Eyasae Flia
Ymir
Level 218
God Stats
4W - 4L
1,534 SR
Queue Stats
310W - 310L
1,533 Elo+
Solo
Janus
Janus
I Like Spinning
Janus
Level 159
God Stats
0W - 1L
1,274 SR
Queue Stats
18W - 34L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TylerRyan
Ah Muzen Cab
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 51L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
5 / 2 / 2
9,208
658
10,419
8,730
5,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 8
7,678
548
5,793
11,462
8,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
HugeLog
Morgan Le Fay
15
8 / 1 / 5
9,693
692
13,756
7,880
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Layandro00
Mercury
16
6 / 0 / 2
8,677
620
5,380
11,777
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
0 / 1 / 1
7,819
559
4,027
7,800
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaSmurfAccount
Kumbhakarna
12
2 / 4 / 2
6,952
497
3,890
13,539
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
Diomedes222
Xbalanque
13
0 / 1 / 1
7,442
532
5,459
7,017
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 3 / 0
5,658
404
3,546
11,268
8,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 6 / 1
6,736
481
6,473
11,322
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
TylerRyan
Ah Muzen Cab
11
0 / 6 / 2
6,327
452
5,208
10,479
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
5
5
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
2
2
3
L
Kumbhakarna
DaSmurfAccount
Kumbhakarna
2
4
2
0.75
L
Xbalanque
Diomedes222
Xbalanque
0
1
1
0.5
W
1
1
8
5
L
1
3
0
0.33
W
Morgan Le Fay
HugeLog
Morgan Le Fay
8
1
5
10.5
L
2
6
1
0.42
W
Mercury
Layandro00
Mercury
6
0
2
7
L
Ah Muzen Cab
TylerRyan
Ah Muzen Cab
0
6
2
0.17
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,375
Damage
24,576
47,649
Taken
53,625
23,700
Mitigated
23,295
16,740
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,419
1,540
0
1,073
8,730
5,434
0
2,493
6,010
0
64,661
L
Kumbhakarna
DaSmurfAccount
Kumbhakarna
3,890
255
0
1,375
13,539
6,302
0
90
13,449
36,252
584
L
Xbalanque
Diomedes222
Xbalanque
5,459
2,050
0
4,243
7,017
2,309
0
721
6,296
0
61,208
W
5,793
729
0
2,187
11,462
8,180
0
5,234
5,968
21,882
0
L
3,546
1,191
0
2,214
11,268
8,480
0
4,514
6,754
28,040
0
W
Morgan Le Fay
HugeLog
Morgan Le Fay
13,756
1,137
0
3,078
7,880
2,436
53
1,952
5,872
66,668
3,577
L
6,473
265
0
4,026
11,322
3,330
0
5,637
5,685
47,384
1,129
W
Mercury
Layandro00
Mercury
5,380
2,742
0
5,253
11,777
4,395
0
3,077
8,544
0
91,552
L
Ah Muzen Cab
TylerRyan
Ah Muzen Cab
5,208
812
0
440
10,479
2,874
0
7,867
2,612
0
39,776
W
4,027
1,465
0
5,149
7,800
3,255
714
419
7,325
0
58,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,075
Gold Earned
33,115
535
Minions Killed
390
0
Camps Cleared
0
1,467,650
Distance Traveled
1,324,219
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,208
658
103
7
0
267,673
2
L
Kumbhakarna
6,952
497
75
5
0
261,137
2
L
Xbalanque
7,442
532
121
9
0
239,112
1
W
Ymir
7,678
548
43
3
0
247,976
2
L
Ymir
5,658
404
34
2
0
279,184
3
W
Morgan Le Fay
9,693
692
146
10
0
330,386
0
L
Janus
6,736
481
86
6
0
260,777
1
W
Mercury
8,677
620
131
9
0
353,112
0
L
Ah Muzen Cab
6,327
452
74
5
0
284,009
0
W
Nut
7,819
559
112
8
0
268,503
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role