Player Matchup

Serqet
Serqet
 
Serqet
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ELl0yd
Maui
Level 156
God Stats
6W - 3L
1,452 SR
Queue Stats
88W - 58L
1,536 Elo+
Solo
Chiron
Chiron
Javalex343
Chiron
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 179L
1,483 Elo+
Party 3
Vulcan
Vulcan
WhifyPaprika58
Vulcan
Level 58
God Stats
12W - 8L
1,549 SR
Queue Stats
303W - 318L
1,357 Elo+
Party 3
Hercules
Hercules
Wukong_503
Hercules
Level 124
God Stats
32W - 25L
1,649 SR
Queue Stats
252W - 242L
1,546 Elo+
Solo
Team Averages
Level 127
1,530 SR
1,484 Elo+

VS

Team Averages
Level 118
1,581 SR
1,507 Elo+
Maui
Maui
ETV Strange
Maui
Level 87
God Stats
14W - 13L
1,559 SR
Queue Stats
447W - 444L
1,507 Elo+
Solo
Ravana
Ravana
Fenrisulfr129
Ravana
Level 139
God Stats
11W - 12L
1,725 SR
Queue Stats
298W - 281L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KingFrills
Morgan Le Fay
Level 231
God Stats
8W - 7L
1,600 SR
Queue Stats
335W - 340L
1,522 Elo+
Party 2
Hun Batz
Hun Batz
Officer3pic
Hun Batz
Level 67
God Stats
5W - 4L
1,554 SR
Queue Stats
65W - 52L
1,515 Elo+
Party 1
Charybdis
Charybdis
imm0rtalSage
Charybdis
Level 64
God Stats
2W - 4L
1,468 SR
Queue Stats
9W - 13L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
5 / 0 / 3
5,896
590
5,451
9,173
3,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
ELl0yd
Maui
10
4 / 0 / 6
6,389
639
5,999
5,615
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Javalex343
Chiron
11
1 / 0 / 2
6,604
660
4,935
4,802
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 2
5,737
574
3,624
5,259
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Wukong_503
Hercules
12
2 / 0 / 0
6,590
659
4,310
8,634
5,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,450
545
3,438
9,593
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

10
0 / 2 / 0
5,692
569
5,631
6,664
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
KingFrills
Morgan Le Fay
10
0 / 4 / 3
5,230
523
3,905
5,897
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Officer3pic
Hun Batz
10
1 / 2 / 1
5,114
511
4,078
8,644
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
imm0rtalSage
Charybdis
10
0 / 1 / 0
5,024
502
2,061
5,839
1,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
3
3
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
3
6.5
W
Maui
ELl0yd
Maui
4
0
6
7
L
2
4
1
0.63
L
0
2
0
0
W
Chiron
Javalex343
Chiron
1
0
2
2
L
Morgan Le Fay
KingFrills
Morgan Le Fay
0
4
3
0.38
L
Hun Batz
Officer3pic
Hun Batz
1
2
1
0.75
W
1
3
2
0.67
W
Hercules
Wukong_503
Hercules
2
0
0
2
L
Charybdis
imm0rtalSage
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,319
Damage
19,113
33,483
Taken
36,637
16,051
Mitigated
14,393
13,851
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,451
1,246
0
4,560
9,173
3,190
0
2,331
6,842
0
34,097
W
Maui
ELl0yd
Maui
5,999
2,251
0
1,715
5,615
3,913
0
1,102
4,513
20,742
0
L
3,438
1,022
0
1,070
9,593
5,684
0
3,487
5,705
16,568
0
L
5,631
1,343
0
2,132
6,664
3,100
0
0
6,664
0
38,854
W
Chiron
Javalex343
Chiron
4,935
1,710
262
1,744
4,802
1,409
164
668
4,134
0
48,844
L
Morgan Le Fay
KingFrills
Morgan Le Fay
3,905
305
0
517
5,897
1,883
0
2,921
2,645
31,335
0
L
Hun Batz
Officer3pic
Hun Batz
4,078
1,387
0
3,555
8,644
2,311
0
2,141
6,487
0
30,898
W
3,624
518
0
420
5,259
1,893
0
3,242
2,017
31,013
1,662
W
Hercules
Wukong_503
Hercules
4,310
2,068
0
5,150
8,634
5,646
0
0
8,634
0
47,650
L
Charybdis
imm0rtalSage
Charybdis
2,061
1,453
0
2,291
5,839
1,415
0
783
5,056
0
33,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
26,510
336
Minions Killed
269
0
Camps Cleared
0
1,050,205
Distance Traveled
1,074,537
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,896
590
54
5
0
243,876
0
W
Maui
6,389
639
34
3
0
216,534
0
L
Maui
5,450
545
33
3
0
215,172
1
L
Ravana
5,692
569
73
7
0
191,731
0
W
Chiron
6,604
660
91
9
0
202,165
5
L
Morgan Le Fay
5,230
523
53
5
0
204,758
0
L
Hun Batz
5,114
511
50
5
0
249,851
1
W
Vulcan
5,737
574
65
7
0
184,469
0
W
Hercules
6,590
659
92
9
0
203,161
0
L
Charybdis
5,024
502
60
6
0
213,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role