Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AnotherChief
Ao Kuang
Level 156
God Stats
1W - 2L
1,196 SR
Queue Stats
36W - 27L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
Plomq
Sun Wukong
Level 127
God Stats
3W - 3L
1,412 SR
Queue Stats
66W - 55L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
roachmilk
Baron Samedi
Level 146
God Stats
6W - 3L
1,504 SR
Queue Stats
90W - 88L
1,491 Elo+
Party 3
Team Averages
Level 135
1,422 SR
1,502 Elo+

VS

Team Averages
Level 112
1,513 SR
1,498 Elo+
Erlang Shen
Erlang Shen
FaKeOGenius
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Greenzx1x
Baron Samedi
Level 160
God Stats
7W - 6L
1,568 SR
Queue Stats
163W - 168L
1,514 Elo+
Solo
Ares
Ares
Sir-Lion-
Ares
Level 161
God Stats
3W - 5L
1,547 SR
Queue Stats
246W - 199L
1,508 Elo+
Solo
Ullr
Ullr
TjMauii
Ullr
Level 69
God Stats
54W - 50L
1,450 SR
Queue Stats
265W - 255L
1,467 Elo+
Solo
Chiron
Chiron
Zilkou
Chiron
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
4 / 0 / 4
7,052
641
6,557
9,071
6,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
 
Medusa
12
4 / 2 / 2
6,648
604
5,032
4,816
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Ao Kuang
AnotherChief
Ao Kuang
12
3 / 2 / 1
6,594
599
7,477
9,124
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Plomq
Sun Wukong
11
1 / 0 / 3
5,690
517
2,778
7,744
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
roachmilk
Baron Samedi
10
1 / 1 / 1
5,397
491
2,913
6,458
2,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FaKeOGenius
Erlang Shen
9
0 / 3 / 1
5,375
489
4,532
9,732
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Greenzx1x
Baron Samedi
9
0 / 3 / 1
5,128
466
3,194
5,958
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
6
1 / 2 / 1
4,857
442
1,783
5,917
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
TjMauii
Ullr
11
3 / 2 / 0
5,798
527
4,231
9,251
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Zilkou
Chiron
10
1 / 3 / 1
5,595
509
4,985
6,206
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
4
6
W
Medusa
 
Medusa
4
2
2
2.5
W
Ao Kuang
AnotherChief
Ao Kuang
3
2
1
1.75
L
Erlang Shen
FaKeOGenius
Erlang Shen
0
3
1
0.17
L
Baron Samedi
Greenzx1x
Baron Samedi
0
3
1
0.17
W
Sun Wukong
Plomq
Sun Wukong
1
0
3
2.5
L
Ares
1
2
1
0.75
L
Ullr
TjMauii
Ullr
3
2
0
1.5
L
Chiron
Zilkou
Chiron
1
3
1
0.5
W
Baron Samedi
roachmilk
Baron Samedi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
18,725
37,213
Taken
37,064
17,425
Mitigated
14,336
15,960
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,557
420
0
3,231
9,071
6,353
0
1,280
7,685
34,681
1,257
W
Medusa
 
Medusa
5,032
1,968
0
1,139
4,816
1,354
0
872
3,944
0
42,522
W
Ao Kuang
AnotherChief
Ao Kuang
7,477
2,691
0
4,139
9,124
3,713
0
0
9,124
42,440
2,663
L
Erlang Shen
FaKeOGenius
Erlang Shen
4,532
2,749
0
2,201
9,732
4,326
0
7,392
2,340
0
26,095
L
Baron Samedi
Greenzx1x
Baron Samedi
3,194
294
186
1,407
5,958
1,659
0
4,052
1,906
22,892
931
W
Sun Wukong
Plomq
Sun Wukong
2,778
550
0
5,225
7,744
3,059
0
1,114
6,494
0
35,822
L
Ares
1,783
279
0
2,114
5,917
3,754
15
699
5,218
11,275
0
L
Ullr
TjMauii
Ullr
4,231
1,732
0
4,746
9,251
2,627
0
2,691
6,560
0
33,456
L
Chiron
Zilkou
Chiron
4,985
1,968
389
1,470
6,206
1,970
12
2,021
4,185
0
34,518
W
Baron Samedi
roachmilk
Baron Samedi
2,913
59
286
1,940
6,458
2,946
0
1,239
4,989
31,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
26,753
313
Minions Killed
258
0
Camps Cleared
0
1,108,711
Distance Traveled
965,822
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,052
641
53
5
0
221,560
3
W
Medusa
6,648
604
75
7
0
225,508
2
W
Ao Kuang
6,594
599
71
6
0
206,665
0
L
Erlang Shen
5,375
489
55
5
0
209,601
0
L
Baron Samedi
5,128
466
54
5
0
212,188
4
W
Sun Wukong
5,690
517
63
6
0
240,415
0
L
Ares
4,857
442
23
2
0
117,542
0
L
Ullr
5,798
527
60
5
0
215,772
0
L
Chiron
5,595
509
66
6
0
210,719
2
W
Baron Samedi
5,397
491
51
5
0
214,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role