Player Matchup

Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Brossey
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
JamesRodrik
Olorun
Level 148
God Stats
1W - 1L
1,392 SR
Queue Stats
154W - 191L
1,430 Elo+
Solo
Bacchus
Bacchus
OmegaG2
Bacchus
Level 128
God Stats
2W - 0L
1,507 SR
Queue Stats
95W - 107L
1,452 Elo+
Party 2
Arachne
Arachne
pimatu
Arachne
Level 121
God Stats
12W - 18L
1,413 SR
Queue Stats
156W - 160L
1,484 Elo+
Party 2
Team Averages
Level 126
1,462 SR
1,473 Elo+

VS

Team Averages
Level 138
1,461 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
JmmComanda
Scylla
Level 140
God Stats
6W - 10L
1,491 SR
Queue Stats
231W - 262L
1,407 Elo+
Solo
Nike
Nike
NewAgeNewGame
Nike
Level 190
God Stats
0W - 3L
1,337 SR
Queue Stats
397W - 390L
1,522 Elo+
Solo
Ganesha
Ganesha
mustang06
Ganesha
Level 88
God Stats
29W - 31L
1,475 SR
Queue Stats
67W - 78L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 2 / 3
6,769
564
4,834
10,294
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
Brossey
Scylla
13
2 / 0 / 3
6,852
571
3,290
3,463
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
13
4 / 1 / 1
7,551
629
8,951
8,283
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
OmegaG2
Bacchus
10
2 / 3 / 2
6,355
530
3,089
8,692
8,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
pimatu
Arachne
12
4 / 2 / 1
6,832
569
1,963
7,874
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 5 / 0
7,278
607
7,632
10,727
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
 
Cthulhu
11
2 / 5 / 1
6,736
561
5,509
8,447
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
JmmComanda
Scylla
14
1 / 0 / 1
7,313
609
2,806
3,462
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
3,853
321
0
0
0
Ganesha
mustang06
Ganesha
9
0 / 3 / 4
5,713
476
3,307
8,548
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
8
8
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
3
1.25
L
Medusa
 
Medusa
5
5
0
1
L
Cthulhu
 
Cthulhu
2
5
1
0.5
W
Scylla
Brossey
Scylla
2
0
3
3.5
W
Olorun
4
1
1
4.5
L
Scylla
JmmComanda
Scylla
1
0
1
1.5
L
0
0
0
0
W
Bacchus
OmegaG2
Bacchus
2
3
2
1
L
Ganesha
mustang06
Ganesha
0
3
4
0.67
W
Arachne
pimatu
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,127
Damage
19,254
38,606
Taken
31,184
18,540
Mitigated
17,464
13,467
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,834
1,563
0
2,628
10,294
4,282
244
4,869
4,959
0
41,305
L
Medusa
 
Medusa
7,632
4,936
0
3,390
10,727
3,831
0
8,640
2,087
0
58,652
L
Cthulhu
 
Cthulhu
5,509
693
0
1,016
8,447
7,966
0
372
8,075
39,236
1,722
W
Scylla
Brossey
Scylla
3,290
219
0
1,092
3,463
937
449
1,739
1,596
45,092
0
W
Olorun
8,951
4,750
280
4,961
8,283
2,371
0
638
7,645
50,181
3,886
L
Scylla
JmmComanda
Scylla
2,806
520
0
738
3,462
1,037
101
989
2,473
58,671
2,225
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
OmegaG2
Bacchus
3,089
729
0
1,456
8,692
8,174
11
1,404
7,288
17,336
0
L
Ganesha
mustang06
Ganesha
3,307
216
0
925
8,548
4,630
0
4,932
3,616
14,529
1,133
W
Arachne
pimatu
Arachne
1,963
1,637
0
3,050
7,874
2,776
12
2,107
5,653
0
44,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
30,893
343
Minions Killed
317
0
Camps Cleared
0
1,219,320
Distance Traveled
910,334
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,769
564
80
7
0
227,062
2
L
Medusa
7,278
607
101
8
0
212,913
0
L
Cthulhu
6,736
561
72
6
0
203,919
2
W
Scylla
6,852
571
74
6
0
242,829
0
W
Olorun
7,551
629
83
7
0
220,354
0
L
Scylla
7,313
609
131
11
0
254,837
0
L
Nike
3,853
321
0
0
0
0
0
W
Bacchus
6,355
530
29
2
0
257,873
2
L
Ganesha
5,713
476
13
1
0
238,665
4
W
Arachne
6,832
569
77
6
0
271,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role